Halo Infinite is the first free-to-play multiplayer release for the franchise, developed by 343 Industries and published by Xbox Game Studios. The single-player campaign will release separately on December 8, and we will be reviewing the game in two parts.

Halo Infinite multiplayer has successfully brought the series back to its roots. It removes a lot of the extra movement abilities introduced in Halo 5, slowing the gameplay down to a nice pace that allows for more choice-based decisions during matches rather than just running around, dying, and repeating. Sprinting and clambering is still here, but it feels like a natural evolution of the mechanics rather than feeling out of place.

The game ultimately recaptures that feeling from Halo 2 and 3, where the multiplayer was skill-based, but also just fun to play. Whereas 5 felt completely focused on the competitive “Arena” aspect, Infinite is a return to the fundamentals with some modern enhancements added that finally recaptures the “spirit” of the series that’s been missing since Reach.

Halo Infinite multiplayer is free to play now on Xbox One, Xbox Series X | S, and PC.

Watch our full Review in 3 Minutes for Halo Infinite multiplayer.

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