How to Enable Big Head Mode in Sons of the Forest

How to Enable Big Head Mode in Sons of the Forest

You read that right, Sons of the Forest absolutely has a Big Head Mode. No, you haven’t been accidentally transported back to the ‘90s, when such tongue-in-cheek “cheat” modes were common. And if you want to know how to enable Big Head Mode in Sons of the Forest, here’s the answer.

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You Can Enable Sons of the Forest Big Head Mode from the Options Menu

Sons of the Forest’s Big Head Mode is, surprisingly, not hidden away behind some cheat. You don’t have to put the Konami code in or anything like that. Instead, go to the Options menu, then to the Gameplay sub-menu. The option to turn Big Head Mode on and off is right at the bottom.

How to Enable Big Head Mode in Sons of the Forest

Enable it, and you can watch the glorious, glorious results. We can’t guarantee it’ll work all the time — from our experience it took effect during one cutscene but not the other. But during regular gameplay it absolutely inflates everyone’s heads. And even better, it affects some animals as well. So, aside from gawping at Kelvin’s massive melon, you get to run into large-headed deer.

How to Enable Big Head Mode in Sons of the Forest

And that, if you’re ready for a rather surreal experience, is how you enable Big Head Mode in Sons of the Forest. After that big-headed experience, you may want to fire up some Turok or some GoldenEye 007.


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Chris McMullen
Chris McMullen is a freelance contributor at The Escapist and has been with the site since 2020. He returned to writing about games following several career changes, with his most recent stint lasting five-plus years. He hopes that, through his writing work, he settles the karmic debt he incurred by persuading his parents to buy a Mega CD. Outside of The Escapist, Chris covers news and more for GameSpew. He's also been published at such sites as VG247, Space, and more. His tastes run to horror, the post-apocalyptic, and beyond, though he'll tackle most things that aren't exclusively sports-based. At Escapist, he's covered such games as Infinite Craft, Lies of P, Starfield, and numerous other major titles.