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Kojima Says His New Game Will Appeal to Fans of AAA Action

This article is over 8 years old and may contain outdated information
kojima logo

Also, there’s apparently a secret in the logo.

In December, Metal Gear Solid creator Hideo Kojima left Konami after months of rumors, immediately rebooting Kojima Productions and partnering with Sony for the studio’s first project. As of right now we have heard very few details about the new project – except for the fact that Kojima says it will be “big” and “edgy.”

In an interview with Famitsu (translated by Gematsu), Kojima teases a bit more about the game without giving many details.

“While not to say that it’s open-world, users who enjoy today’s AAA games (The Division and Uncharted, etc.) will be able to easily enjoy it,” he said. “When it is announced, you might think ‘that’s not that outstanding,’ but you’ll understand when you see it and play it,” adding that “The genre is action.”

“It’s an amazing game. We’re thinking about everything all at once, including the plot, characters, and game systems. Since certain parts are fairly new, we cannot help but experiment.”

There’s also, apparently, a secret to the logo – one that Kojima can’t talk about “yet.”

“I can’t say anything yet, but there is a secret to the logo. It has a very cool body, and we even have plans to turn it into a figure.”

Kojima previously stated that the team will give equal priority to strong gameplay and a strong narrative because “people expect both from me.”

“It’s risky, because we’re just starting up, so it probably would be better to go with something smaller-scale, maybe linear, but Sony is supporting us to make a big game that’s edgy with a strong story that gives the player a lot of freedom, with new elements, and I don’t know if that’s possible. But we’ll see.”

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