Larian Studios, developer of the upcoming Divinity: Original Sin, recently helped a fan ask his girlfriend if she’d click “yes.”
Once in awhile it’s nice to be able to enjoy a simple, heartwarming story about videogames and the people who love them – and who love each other, too. People like Daniel and Dolores, for instance, who enjoyed a very special moment in Larian’s studio in Ghent, Belgium.
Last Monday, Daniel brought Dolores to the studio under the pretense of testing Divinity: Original Sin, Larian’s upcoming RPG. That in itself is pretty cool – Larian looks like the kind of game studio I’d love to spend time with – but the real surprise came by way of the game’s editor, which allows users to create their own custom campaigns. In this case, Daniel created a chest for Dolores to find, which included a very special treasure and dialog option. No spoilers, but what are the odds that we’d be writing about this if it ended in tears?
Believe it or not, this isn’t the first such proposal to have taken place with the aid of the game. “You can imagine that we never expected to become a wedding agency when we started developing Divinity: Original Sin, yet that’s exactly what’s happened,” Larian wrote on its YouTube page. “As we’ve been developing Divinity: Original Sin we’ve already played host to several proposals via the game’s cooperative dialog system and we have a backlog of prospective husbands and wives looking to surprise their future better halves with unforgettable in-game proposals.”
Congratulations to Daniel and Dolores and best wishes for the future – I hope your surprise side-quest keeps you happy for many years to come.