
The new Mortal Kombat will be a much deeper experience than previous games in the series, says NetherRealm’s Ed Boon.
There are some fighting game fans that can pull off a Dragon Punch every now and then, and then there are those who pull off enormous combos with ease. According to NetherRealms Ed Boon, the upcoming Mortal Kombat game will be aimed more at the latter, more hardcore group, rather than the casual player.
“This game, we are really going after that hardcore player,” he said. “We have some features in the game that are really layered into the game. I think the casual people will still have a good time, but they’re not going to dig as deep in terms of fighting mechanic, features and strategy.”
Boon added that regardless of how the casual or hardcore a given game might be, he felt that the perception of fighting games being intricate and impenetrable was a tough thing to overcome: “Unfortunately, I think that some people are associating [with the fighting genre] this kind of complexity that they don’t want to learn. That makes some developers shy away from [the genre] because it’s really such a niche market.”
That last Mortal Kombat was the teen rated Mortal Kombat vs. DC Universe which sold nearly two million copies in two weeks in 2008. Ownership of the series was transferred to Warner Bros. when it bought most of the bankrupt Midway’s assets in 2009. The new Mortal Kombat, which has no number or subtitle attached, is due to be released in 2011.
Source: Gamasutra