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Psychonauts 2 Reaches $3.3 Million Funding Goal

This article is over 8 years old and may contain outdated information

“We’ve wanted to make this game for a long time, and now we finally can!”

Double Fine’s Psychonauts 2 has hit its funding goal of $3.3 million on crowdfunding platform Fig. That number reflects a small portion of the game’s total budget, with the rest to be picked up by Double Fine and an “external partner.”

“Holy Smokes! We did it you guys! Psychonauts 2 is now fully funded! We want to thank you all from the bottom of our hearts for making this possible,” an update on the page reads. “We’ve wanted to make this game for a long time, and now we finally can! So thank you, thank you, thank you!”

Five days remain on the campaign, so that will continue, with everything raised going into making the game “better, bigger, and shinier.”

The campaign was announced by creator Tim Schafer at the 2015 Game Awards in December.

“Our fans constantly ask us to make Psychonauts 2, and often we’ve talked about doing it,” Schafer said during the announcement. “The problem is that through traditional means we’ve never been able to raise a budget high enough to do it justice. When we crowdfunded Broken Age in 2012 and broke all the records with the amount we raised, it really showed me the power of our community, and it made me think… maybe we can do this, maybe we could make Psychonauts 2 this way!”

Fig was launched in August by former Double Fine COO Justin Bailey as a Kickstarter alternative, with a focus exclusively on video game crowdfunding. The platform allows for the choice between traditional crowdfunding and equity investment.

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