Forgot password
Enter the email address you used when you joined and we'll send you instructions to reset your password.
If you used Apple or Google to create your account, this process will create a password for your existing account.
This site is protected by reCAPTCHA and the Google Privacy Policy and Terms of Service apply.
Reset password instructions sent. If you have an account with us, you will receive an email within a few minutes.
Something went wrong. Try again or contact support if the problem persists.
Escapist logo header image

Rage Dev Diary Discusses id’s Legacy

This article is over 13 years old and may contain outdated information

id Software defined the first-person shooter, and it’s hoping to hit another breakthrough with this year’s Rage.

id Software hasn’t been doing much lately, but it has a major game right around the corner: Rage, a post-apocalyptic FPS that one imagines looked way more original when proposed in a world before Fallout 3 and Borderlands.

For all its lack of recent releases, however, id has a very storied history when it comes to the shooter genre. It was the company that practically created the FPS with Wolfenstein 3D, and no-one can say that it didn’t singlehandedly popularize it with Doom – to the point where FPS titles were called “Doom clones” for years.

This dev diary discusses the history and legacy of id Software, and it’s a fun four-minutes-and-change to watch, particularly if you’re looking forward to Rage and John Carmack’s idTech 5 engine. Man, even just watching a video with John Carmack in it makes me feel dumber by comparison. The dude is just that damn smart.

He’s not a genuine rocket scientist for nothing, after all.

(Via VG247)

Recommended Videos

The Escapist is supported by our audience. When you purchase through links on our site, we may earn a small affiliate commission.Ā Learn more about our Affiliate Policy