At Gamescom: Opening Night Live, Insomniac Games showed off an extended gameplay trailer for Ratchet & Clank: Rift Apart for PlayStation 5. The central plot looks to focus on Dr. Nefarious and his new weapon, the Dimensionator. After Ratchet sabotages the weapon, it destabilizes, creating gigantic rifts in space-time that tend to either suck up objects and people or drop in unfamiliar ones from different dimensions and eras.
Ratchet can use his Rift Tether to pull in orange-colored rifts and switch between realities. This allows him to fight certain enemies in one dimension before swapping to another. The purple rifts seem to be non-interactable and are only present for aesthetic purposes.
Later, Ratchet and Clank are both hit by an explosion that sends Clank flying away through a purple rift. After regaining his composure, Clank finds himself in a dystopian city in an alternate dimension, and when he calls for Ratchet, the female Lombax from previous Ratchet & Clank: Rift Apart trailers shows up, closing things out.
After the trailer, Geoff Keighley spoke with Insomniac Games to get more details about the title. The game has no loading screens, weapons will utilize the full capabilities of the DualSense controller, and it is a continuation of the storyline in 2013’s Into the Nexus entry.
The studio also clarified that Ratchet & Clank: Rift Apart will release within the PlayStation 5’s “launch window.” Whether that means within the year 2020 or within the first several months after the console’s launch is unknown.