Shadow Warrior is coming to the party with more cutting edge, high-tech 2.0 features than you can shake a mystical katana at.

I don’t know if Shadow Warrior will be any good (although the preview release was a blast) but I am confident that if it’s not, it won’t be because the little things were overlooked. The finer points. The details.

And I’m not talking about just bullets here, or slicing up dudes with a smooth ease that borders on the magic of interpretive dance. No, I’m talking about the things you don’t notice that really bring a game world alive. Fully destructible bicycles? Got it. Optional katana maintenance? Got it. Tasteful product placement? It’s in there. Advanced fish physics? You better believe it. This is what really pulls a game together, kids.

Smart marketing is still marketing and this could all add up to nothing, but I do like what I see so far and I very much hope that Shadow Warrior lives up to its promise. Look for it to hit Steam, GOG, Get Games and the Humble Store on September 26.

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