Image Credit: Bethesda
Forgot password
Enter the email address you used when you joined and we'll send you instructions to reset your password.
If you used Apple or Google to create your account, this process will create a password for your existing account.
This site is protected by reCAPTCHA and the Google Privacy Policy and Terms of Service apply.
Reset password instructions sent. If you have an account with us, you will receive an email within a few minutes.
Something went wrong. Try again or contact support if the problem persists.

Why Nintendo Dropped Gamepad Support For Breath of The Wild

This article is over 7 years old and may contain outdated information
the-legend-of-zelda-breath-of-the-wild-social

Nintendo says it dropped Gamepad support for the Wii U version of Breath of the Wild to ensure parity with the Switch version.

Oh hey, The Legend of Zelda: Breath of The Wild, launched for the Wii U at the same time as the Switch, did you know? The older console’s version is understandably undershadowed by the shiny newness of the Switch, but Wii U gamers who have been keeping an eye on the game since it was first revealed as Zelda Wii U back in 2014 will notice the absence of a feature. The Wii U version of the game does not support the Gamepad in any way (except as a second screen), despite early trailers of the game having players use the Wii U’s unique peripheral as a kind of permanent inventory/map screen.

Nintendo’s Hidemaro Fujibayashi explained to IGN that developers “aimed to provide the same gameplay experience across both on Switch and Wii U,” noting that when development began, well before the Switch was announced, touch screen features were present.

“In doing our testing without the touch features,” he said, “we noticed looking back and forth between the GamePad and the screen actually took a little something away from this type of Zelda game.”

“Without the touch features it actually turned out to be a really strong gameplay experience,” he explained. “After more experimentation and testing out, we realized that this is the best way to experience the game. That’s how we ended up with the current gameplay style in the production version.”

So that’s why Breath of The Wild‘s Wii U version doesn’t feature the Gamepad.

Soruce: IGN

Recommended Videos

The Escapist is supported by our audience. When you purchase through links on our site, we may earn a small affiliate commission.Ā Learn more about our Affiliate Policy
Author