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Yes, Half-Life Was Patched This Week. No, it’s Not for Half-Life 3

This article is over 7 years old and may contain outdated information
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It’s been four years since the last patch for Half-Life, but this week there’s a new one.

There’s a brand new patch for the original Half-Life. While this does prove that Valve is still working on their classic shooter, it probably doesn’t mean that Half-Life 3 is confirmed.

The patch rolled out Monday on Steam, and it fixes a few bugs and crash issues. It seems to be an engine-level patch, as it not only affects Half-Life, but also Team Fortress Classic, Day of Defeat, Counter-Strike: Condition Zero, Half-Life: Blue Shift, Half-Life: Opposing Force, Deathmatch Classic and Ricochet.

The patch notes are below.

  • Fixed crash when entering certain malformed strings into the game console. Thanks to Marshal Webb from BackConnect, Inc for reporting this.
  • Fixed crash when loading a specially crafted malformed BSP file. Thanks to Grant Hernandez (@Digital_Cold) for reporting this.
  • Fixed malformed SAV files allowing arbitrary files to be written into the game folder. Thanks to Vsevolod Saj for reporting this.
  • Fixed a crash when quickly changing weapons that are consumable. Thanks to Sam Vanheer for reporting this.
  • Fixed crash when setting custom decals
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