The upcoming Thief reboot will come with several varying difficulties for everyone from newbies to veterans.
A large amount of video games feature killing in some way or form. In some games, it makes a lot of sense to the story and the characters, where as in others it seems like a huge disconnect to how the player character actually acts. My experience with GTA IV, for example, featured a rather comical sequence where Nico and Roman spent a cutscene being wracked with guilt for killing a single man, after which I immediately hopped into a car and ran over three police officers. Garrett, the protganist of the upcoming reboot of the Thief series is a master thief, not a crazed murderer, and Eidos Montreal has revealed that the new game can be completed without killing a single person.
“Players will have multiple ways to approach their objectives and each objective can be reached using Garrett’s various tools, by exploring and by playing with your environment,” said Edios Montreal, assuring fans that the Thief spirit of being able to complete objectives the way you want to is still alive and well in the reboot.
Eidos added that “Each path comes with a set of challenges, encounters and looting opportunities. Difficulty options allow the experience to be scaled for hardcore fans of the original series, but to also let newcomers have a lot of fun. And yes, you can complete the game without killing anybody – Garrett is a Master Thief, not a killing machine!” Pacifist gamers rejoyce! The difficulty options should also allow Eidos to offer a nice compromise for those hardcore fans who want their Thief experience to be as unforgiving as the original games.
The recently released Dishonored featured an achviement for completing the game without killing anyone. Mirror’s Edge and Deus Ex: Human Revolution featured similar achivements, although the later did force you to “kill” a few characters in boss fight sequences.
The new Thief is slated for a 2014 release for the PC, PS4 and other next-gen consoles.
Source & Image: Only SP
Published: Mar 18, 2013 07:32 am