Unskippable: Space Marine

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Be fair, MSN is a pretty grim dark future. Wonder what that makes an AIM future, though.

AIM doesn't have a future

also, i'm impressed with how well this commentary reflects the cannon of the WH40k universe

Random berk:

The Tau force others to follow them because they believe they are working for the Greater Good, as you say. They believe that they and their client species will benefit in the end (or is it that everyone everywhere is supposed to benefit?) They seem to have relatively noble ideas. Their methods might be very flawed, but are they really as bad as the Imperium philosophy of "believe exactly what we believe, or we'll kill you"? Not to mention the fact that they're willing to form relationships with other species, whereas the Imperium just kill anything that isn't human, or at least the very loose definition of human in a universe where that term applies to this thing.


Also, I'd have though that in the bad situation humans were in, they'd want to form alliances with relatively agreeable races like the Tau or the Eldar, when the alternative is dealing with something like the tyranids.

I'm no specialist on Tau, but as far as I understand it, they are "forced" by a physiological dependency, they are kinda brainwashed by the Ethereals, so they don't have any free will(See Commander Farsight). This would mean, the greater good is only the greater good of the Ethereals. Besides, the didn't develop any warp-engines, they need to rely on their allies.

Also, sometimes the Imperium forms alliances with the Tau or Eldar. But those usually don't last long (and not always because of the humans).

But yeah, every single (major)race in the WH40K universe is at best shady.

OT: Great video, wished for a few more inside jokes, but I guess, they ain't WH40K fans.

Okay... why exactly can't the Space Marines (or those two at least) wear helmets?

Favorite Moments:

The return of "Now that's a knife" and "Orks: The Truckers of the Universe"

bor3ds0ul:
Everything was so.... brown. So brown and bland. And why are monitors so horrible in the future?

The game itself is actually quite refreshingly colourful.
There's lots of brown, but plenty of actual colours too!

K4RN4GE911:
"So THAT'S where the Necromorphs parked the Ishimura."

God, that had me laughing like an idiot.

I did that , too. XD

but I ended up accidentally choking on my own saliva and start coughing. :S

I also laughed at that line because I start playing the PS3 version of "Dead Space: Extraction" yesterday , weird , is it ?

I also liked the call back to the previous episodes with the "Metroid: Other M" reference. ^^

"Same as they are now?" Are you kidding? They don't even have voice chat in this future never mind video chat! I mean what kind of shit-hole future is this???

Graham_LRR:

bor3ds0ul:
Everything was so.... brown. So brown and bland. And why are monitors so horrible in the future?

The game itself is actually quite refreshingly colourful.
There's lots of brown, but plenty of actual colours too!

Aye, it's a shame most people only get to see the intro or the first few stages. A lot of the later stages have very interesting colors hues and the bad guy themselves are always colorful (orks are green to begin with) and you yourself are dressed in blue after all.

I know people are tired of brown shooter... but at some point, you got to be realistic here... dust and dirt will be brown :P

LOL @ giant green truck nuts.

Neuromaster:
LOL @ giant green truck nuts.

Actually, Orkz reproduce asexually, they're a fungus. At least, that was the story last I played 40k, not sure how it's changed in the last 10 years.

This was a great episode of Nonskippabulus.

Why didn't anyone suggest nuking it from orbit? Using those exact words, I mean? There was a perfect opening, and it's the only way to be sure.

And that was the 27 1/2th time I died.

But yeah, orcs.....excuse me....orks and the shooting/stabbing of them.

Rinse repeat, add ship debris, bam game.

The Gentleman:
"The Orks: The truckers of the universe"

I need a bumper sticker of that.

"My Other Car Has More Dakka"

Warachia:
I was really hoping for other M part 3, oh well.

To be honest, I'm glad they've moved on. Not that it could be helped, but even they had a rough time making those cut scenes tolerable.

The callback this video had to MoM was hilarious, though.

I like the game, but the unskipable had me laughing the whole time excellent work.

Random berk:

bird of hermes:

Random berk:
A couple of things. First of all, if humanity no longer understands the technology it uses, then who is building those titan things? Secondly, I didn't think objects the weight and general shape of safes could fly, even if you attached rockets to them. Finally, I don't know who voiced those space marines, but they all make Marcus Fenix sound as if he was voiced by Sir Ian McKellen.

They know how to build it and in some degree (if it's their job) how it works, but they believe in the machine spirit, meaning that they think each machine has a spirit they need to appease before using. Also, they're restricted to some standard or other (that's a part of the lore I'm not too familiar with) and anything that doesn't conform to that standard is heretical. Hope that kind of clears that up.

I could be wrong about some of the details, but I think the general gist of it is right.

Sort of. Until now I thought that the entire Imperium was only using ancient, gradually degrading tech from a long lost generation, and that when it failed they would all be screwed. It made me wonder why in that case we were supposed to be rooting for them and not the Tau, who seemed like a reasonably advanced and decent, non crazy fundamentalist crowd.

The AdMechs of the Imperium have something of a scam going on. They are constantly looking for design templates to build superpowerful weapons from the past. However, there are rumors that many of these design templates are actually brand new creations made by the AdMechs, which is heretical.

bor3ds0ul:
Everything was so.... brown. So brown and bland. And why are monitors so horrible in the future?

That's the best they can manage. No, I'm serious. The tech heads in this universe have LITERALLY forgotten most of their own tech! As for why they don't improve, there are many reasons ranging from legitimate concerns to superstitious nonsense. An example for a legit concern would be the risk of Deamonic possession. Think that mod to your lasgun that makes it more accurate is awesome? Too bad it's circuitry forms a mark of Khorne and now you have a demonically possessed weapon that now has control over you!

The Random One:
This was a great episode of Nonskippabulus.

Why didn't anyone suggest nuking it from orbit? Using those exact words, I mean? There was a perfect opening, and it's the only way to be sure.

If you're talking from an in-game perspective, it's because there is a LOT of valuable tech on that planet the Imperium REALLY does not want to lose or risk damaging. Titan production facilities are no small matter here.

If you're talking from the commentator's points, then I don't have a slagging clue.

Man I hate the Space Marines, Imperial Guard FTW! I mean, think about it, they don't have any of the genetic enhancements or super powerful weapons, and all they're wearing are flak jackets and are armed with what basically amount to flashlights(lasguns), yet there able to fight all the monstrosities of the 40k Universe and win. That's pretty bad ass.

Also, this intro needed way MOAR DAKKA.I mean seriously, one cannon? That's it?

A few things.

1. 5-37 days. Holy shit. That's waaaay too fast. Are you sure that isn't the time it takes for the Munitorum to acknowledge the need to acknowledge the need to stamp the forms needed to requisition the forces needed to file the call for assistance?

2. Did anyone notice that when Helmetless Marine 1 landed on the Kroozer it started to crash? Looks like someone really let himself go...

3. An Ultramarine taking unauthorized actions. Bull. Shit. Roboute Guilliman wrote the Codex Astartes. The book that contains every single doctrine and tactic of the Ultramarines. Breaking those rules is akin to complete and utter heresy. In the end... these must be the poser marines!

I was actually eating a Pop Tart while watching that. Too bad I wasn't listening to jazz.

Ah you guys skipped the admittedly really good late title card.

Vesuvius Hetlan:
A few things.

1. 5-37 days. Holy shit. That's waaaay too fast. Are you sure that isn't the time it takes for the Munitorum to acknowledge the need to acknowledge the need to stamp the forms needed to requisition the forces needed to file the call for assistance?

2. Did anyone notice that when Helmetless Marine 1 landed on the Kroozer it started to crash? Looks like someone really let himself go...

3. An Ultramarine taking unauthorized actions. Bull. Shit. Roboute Guilliman wrote the Codex Astartes. The book that contains every single doctrine and tactic of the Ultramarines. Breaking those rules is akin to complete and utter heresy. In the end... these must be the poser marines!

The Ultramarines have been known to throw it out every once in a while before. I think this is the third time in recorded history.

Of course, nobody I know actually likes the Ultramarines.

/Iron Hands FTW

Rocket propelled wedgie made me laugh so hard. They were good as always.

The butt thong think is actually an oath to the emperor (their god) written on a scroll.

I like the big about Orks putting skulls on their ship for fun. Because that is exactly what they do. And it also makes it work better. Just thinking that something works, makes it work. For example, painting a motorcycle with racing stripes makes it go faster, because the Ork thinks that it goes faster with stripes. Orks are so crazy for fighting and are so dumb that reality around them is altered.

You just know the only soldier with the brains to protect his skull gets killed within the first five minutes.

vxicepickxv:

Vesuvius Hetlan:
A few things.

1. 5-37 days. Holy shit. That's waaaay too fast. Are you sure that isn't the time it takes for the Munitorum to acknowledge the need to acknowledge the need to stamp the forms needed to requisition the forces needed to file the call for assistance?

2. Did anyone notice that when Helmetless Marine 1 landed on the Kroozer it started to crash? Looks like someone really let himself go...

3. An Ultramarine taking unauthorized actions. Bull. Shit. Roboute Guilliman wrote the Codex Astartes. The book that contains every single doctrine and tactic of the Ultramarines. Breaking those rules is akin to complete and utter heresy. In the end... these must be the poser marines!

The Ultramarines have been known to throw it out every once in a while before. I think this is the third time in recorded history.

Of course, nobody I know actually likes the Ultramarines.

/Iron Hands FTW

Of course no one likes Matt Ward's excessive fan wank the Ultramarines.

For the glory of the Iron Templar.

Random berk:
Finally, I don't know who voiced those space marines, but they all make Marcus Fenix sound as if he was voiced by Sir Ian McKellen.

Well, Titus, the one with no helmet or beard, is voiced by Mark Strong. And somehow he still sounds bland as fuck. I think it's the fact that he plays an Ultramarine, and they are required by law to have no character whatsoever.

Endocrom:
You just know the only soldier with the brains to protect his skull gets killed within the first five minutes.

Actually, I do believe he takes his helmet off just in time and replaces it with plot armor. At least for a while.

Yokai:

Random berk:
Finally, I don't know who voiced those space marines, but they all make Marcus Fenix sound as if he was voiced by Sir Ian McKellen.

Well, Titus, the one with no helmet or beard, is voiced by Mark Strong. And somehow he still sounds bland as fuck. I think it's the fact that he plays an Ultramarine, and they are required by law to have no character whatsoever.

I suppose it figures, when they're based on tiny little plastic toys. Though you'd think if they were too lazy to come up with a character for them, they'd just have left them silent. That might actually have been better, if they did it like Dead Space.

I would have preferred to see another chapter used instead of the ultras, but I guess THQ needed to appeal to as wide an audience as possible.

I personally have a small space wolf army so would have liked to have seen them, although black templars could have been cool as well. I guess another reason the smurf marines were picked is because their shiny blue armour adds a bit more colour to proceedings.

I do, however, actually quite like this game now I have had a chance to play it (rented). I hope they manage to build on it either with DLC or sequels. I would love a campaign against the tau or eldar that would mix things up as neither race is known for being that numerous, unlike the hordes of orks you see in this game.

Less numerous, more well equipped guys to fight against would be a nice change. Although I guess the chaos marines provide that in the final stages, even though I am not that far yet.

Also, how about some DLC or a sequel that gives us a campaign using the alien races against the imperium? Playing as an eldar would be awesome!!

More races for the multiplayer would be great as well. Eldar, Tyranids and Tau for starters. Plus how come they left out the Orks for multiplayer when they already have single player skins for them??? They would have been easy to implement surely?

Random berk:

Yokai:

Random berk:
Finally, I don't know who voiced those space marines, but they all make Marcus Fenix sound as if he was voiced by Sir Ian McKellen.

Well, Titus, the one with no helmet or beard, is voiced by Mark Strong. And somehow he still sounds bland as fuck. I think it's the fact that he plays an Ultramarine, and they are required by law to have no character whatsoever.

I suppose it figures, when they're based on tiny little plastic toys. Though you'd think if they were too lazy to come up with a character for them, they'd just have left them silent. That might actually have been better, if they did it like Dead Space.

I'm going to go ahead and try to explain this assuming you don't know much about 40k. If you do, feel free to ignore most of the post. :D

See, the problem is not that they're based on toys, because the other "chapters" of Space Marines are full of character. There are the Blood Angels, who have to deal with a mutation that causes them to go berserk, the Space Wolves, who are loud and cheerful and like drinking and partying as much as fighting, the Dark Angels, who are deeply paranoid and secretive as various high-ranking members of their chapter betrayed them in the past, the White Scars, who use Mongol-style raiding as their main method of attack, except on motorcycles with guns instead of horses, etc. etc. the list goes on. There are literally hundreds of chapters to choose from, and most of the backstory has been competently written so that they come across as genuinely interesting.

The Ultramarines, on the other hand, are the basic chapter, the ones without any quirks or personality, and the same Roman theme as the government they serve. Because of this, Games Workshop has them as the poster boys of the 40k universe, and every time they apply the franchise to a new type of media, they want the Ultramarines to star front and center. The first (and only) official 40k movie featured the Ultramarines and basically no one else, and nobody bought it because all the characters suffered from the same lack of personality you see here. Fortunately, Relic did manage to avoid this with Dawn of War, and they actually went in and invented a chapter that was interesting enough, with mysterious origins and the goal of gathering as much information as possible about their past.

But here was the big-budget action game release, so they want to start with the basics before moving into any actual new territory. Which would be fine, except the basics are massively uninteresting and do seem, as Yahtzee put it last week, kind of juvenile. The movie and the game leave out all the good stuff and you're left with the same macho crap you've seen in every other game ever.

Anyway, there's my long and redundant rant on why the Ultramarines give a poor first impression of an otherwise original and wonderfully over-the-top setting.

Yokai:

Random berk:

Yokai:

Well, Titus, the one with no helmet or beard, is voiced by Mark Strong. And somehow he still sounds bland as fuck. I think it's the fact that he plays an Ultramarine, and they are required by law to have no character whatsoever.

I suppose it figures, when they're based on tiny little plastic toys. Though you'd think if they were too lazy to come up with a character for them, they'd just have left them silent. That might actually have been better, if they did it like Dead Space.

I'm going to go ahead and try to explain this assuming you don't know much about 40k. If you do, feel free to ignore most of the post. :D

See, the problem is not that they're based on toys, because the other "chapters" of Space Marines are full of character. There are the Blood Angels, who have to deal with a mutation that causes them to go berserk, the Space Wolves, who are loud and cheerful and like drinking and partying as much as fighting, the Dark Angels, who are deeply paranoid and secretive as various high-ranking members of their chapter betrayed them in the past, the White Scars, who use Mongol-style raiding as their main method of attack, except on motorcycles with guns instead of horses, etc. etc. the list goes on. There are literally hundreds of chapters to choose from, and most of the backstory has been competently written so that they come across as genuinely interesting.

The Ultramarines, on the other hand, are the basic chapter, the ones without any quirks or personality, and the same Roman theme as the government they serve. Because of this, Games Workshop has them as the poster boys of the 40k universe, and every time they apply the franchise to a new type of media, they want the Ultramarines to star front and center. The first (and only) official 40k movie featured the Ultramarines and basically no one else, and nobody bought it because all the characters suffered from the same lack of personality you see here. Fortunately, Relic did manage to avoid this with Dawn of War, and they actually went in and invented a chapter that was interesting enough, with mysterious origins and the goal of gathering as much information as possible about their past.

But here was the big-budget action game release, so they want to start with the basics before moving into any actual new territory. Which would be fine, except the basics are massively uninteresting and do seem, as Yahtzee put it last week, kind of juvenile. The movie and the game leave out all the good stuff and you're left with the same macho crap you've seen in every other game ever.

Anyway, there's my long and redundant rant on why the Ultramarines give a poor first impression of an otherwise original and wonderfully over-the-top setting.

I do know a certain amount about the 40K universe and I posted my earlier comment believing that while the Ultramarines might be deliberately cold, aloof and 1 dimensional, even that could not account for the amazing blandness of the characters in that video. Darth Vader was an awesome enough villain that he could just have been left as a evil bastard, and yet they gave him much more character than "he chokes people". However, while I knew that much, I didn't know anything about the Blood Angels, or Space Wolves, or whoever else, so I can also see where you're coming from about how next to them, the Ultramarines could be made less interesting without it being chalked down to laziness. To be honest, I don't know as much about the Imperium specifically. During my very short and ill-fated experiment with 40K/wargaming in general, I concentrated mainly on the Tyranids, with some attention to the Tau later. I didn't bother with the Space Marines because I found the Tyranids more interesting as a race, and didn't like what little I saw of their background.

Computer says no.
image
That made me chuckle.

That looks actually pretty awesome. Why do I get the feeling that the old dude either dies or turns evil? Oh, right, he's a mentor character.

mjc0961:
Damn. Those guys make other oversize power armor look regular size. Holy shit, how do they even move in those things?

they have it, like, built in, know what I mean?

it's like their second skin

So did they cut something out or does the ork ship really crash after the guy lands on it?

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