Zero Punctuation: Clive Barker's Jericho Pages PREV 1 2 3 4 5 6 NEXT | |
in defense of Shenmue... In the second game it has those button press sequences however some of them you can fail which will lead to an alternate scenario and I really thought that was a nice touch... go through the game and find out what happens if you get your ass kicked at one of the choice point QTEs... lol | |
Brilliant as always. | |
I love these reviews, but what's with all the first person shooters? I count five that you've reviewed so far. I know you don't pick your games now, so it would be nice if The Escapist would hand you games from other genres more often. | |
Thank you for saving me $40US ($42CDN) =P | |
This is an accusaiton that is often made, and I can see why its made, but I'm not sure it stands up to the facts: If I'm doing my math right, FPS's are a little under 50% of his total reviews. Granted, they are the single largest single category, but that's not really all that strange, considering that more FPS's are released than most other genres, at the moment, and he's good a healthy dose of most of the other current major active genres (action adventure..). Certainly, I'd like to see him review a strategy or RPG game, but those come out at a somewhat slower pace, so I don't exactly attribute it to a conspiracy. Certaintly, he mixes it up a good deal. | |
You missed out Zelda:phantom hourglass, and "the darkness" review, accuracy is a pride that you do not pride yourself upon
that is a very good point, yes, he does definately sound like a southerner, and since you used that term, im going to assume your from the north, or other part of british isles, anyway, its not just the voice, its the generel british cynicism you just cant get anywhere else, "british cynicism, best in the world", anyway, yes...im also british, and as such, i crave dissapointment, which is why yahtzee plays awful games, and i eat kinder-surprise, cheap-nasty chocolate, scummy little toy, a double-barrel! of disillusionment, which is why i call them "the eggs of numbing inevitability", and i always ask for them in the third person, "Richard Smith would like the eggs of numbing inevitability", once, the guy answered back saying "how many would you like?", i said 7, and he replied "thats a whole lot of cheap and nasty chocolate", and then we both laughed, as we both know there is hardly any chocolate anyway. | |
I hate to say it, Yahtzee, but I think your hypocrisy is beginning to show. I noticed in the beginning that you listed the Orange Box as one of your 'good' games despite Episode 2 being noticeably short and repetitive using similar puzzles and encounters all in the same shadow of the continuing storyline. Later on, you pick at Phantom Hourglass for using the same storyline. I'm no connoisseur either, but I'm pretty sure that similar story+different puzzles > continuing story+same puzzles. I'm giving Zelda the benefit of 'similar story' because only fanboys of the highest calibur agree that Zelda doesn't change the story: Majora's Mask had no Zelda and no Ganon as you tried to stop the moon from colliding into the earth, Wind Waker involved saving your sister up until the very end of the game when the confrontation between Link, Zelda, and Ganon occurred, and Twilight Princess involved stopping darkness from taking over the entire world; Zelda and Ganon, again, didn't appear until the very end. Yes, I know that I'm sounding like a nitpicky bastard, but little things like this get to me very easily. It pains me to hear developers get praised for similar installments yet Nintendo gets flack simply because they've been around longer. I love these reviews of yours, but when they begin to sound like they're catering to a specific fanboy group, they tend to be a little less enjoyable. | |
One of your best, Yahtzee. | |
If your going to list the Darkness (which he made before he joined the Escapist), why not also list Fable? (the list implied "since he bagn reviewing games here), altough I did not state this outright, which was foolish of me.) But yes, I did miss Zelda. A thousand apologies. Zelda would, I believe, be action/adventure? It would add to, say, the basic point of my post, I believe? | |
It makes sense to me. Doing one review a week, you try to hit the most popular games, which for various reasons mostly tend to be FPS. Also, it helps that bad FPS games are easy to make fun of; even if Yahtzee liked RPGs, the technical flaws in bad RPGs aren't quite as hilarious. | |
Half-Life has only had 4 games (if you count the episodes as fully fledged games) over 9 years. Zelda has had 14 games over 22 years. Also, a continuation of a story (Half-Life) != rehashing the same story (Zelda). | |
I love Jericho, I thought it was a great game, my only problem was a somewhat weak ending--but there's a sequel in the works which picks up exactly where the first leaves off, so even that's forgivable. I still don't quite understand why the reviews for this game were so negative. FPS's are my favorite genre and Jericho is really one of the most fun First person shooters I've played in a while. I enjoyed it more than F.E.A.R., which was also a very good game. I urge everyone to at least rent the game and decide for yourself, the reviews have been way too harsh. I also find it weird that the reviewer left out the whole character-switching feature, and characters' special abilities. The review was pretty funny, but not very accurate. | |
Tut tut, PC Gamer UK is the original... | |
I have to disagree. In short: the story was awsome, the characters were interesting, the gameplay wasn't that bad, I like the QTEs in this game, they made sense (though in most of the games I hate them), the design was quite good, the game had a good atmosphere, it was linear but I don't see why that's a problem (do wee need only non-linear shooters? I don't think so.) and the music was great too. I think the game deserves 8/10. | |
Yahztee thinks you enjoy cranial intrusions, then. But you're entitle to your opinion, and it's nice to see someone who can enjoy a game though a lot of people are complaining about it. I find that incredibly hard to do myself... | |
simple little point: when he showed all those game "copying" the "simon says button mashing thing" and i saw indigo prophecy i was like O_o sry but indigo prophecy NAILED that system, and its a GREAT game and it was BEFORE god of war so there....im done....have a good day! | |
Hello there en mi opinion i think you should do a review of Chili Con Carnage as i would love to know what you think of it! sincerely... ...me acually | |
He's the only game reviewer that I and and my friends in the industry flock to like clockwork. "Oh shit, it's Wednesday, there's another zero punctuation up, let's see who it is this week!" I cannot wait for him to review something I have worked on ::shudder:: | |
God of War = March 2005 oh, and.. Dragon's Lair = June 1983 | |
Lemme just clear this up. (i think it's like this) with God of War, the QTE's(yes, i learned something from this site, who didn't?) became more popular. Thus the references to god of war. oh, and good review yahtzee. | |
Even with the two games that you forgot, that's 50% for the FPS only. That said, Jericho and the brown-green stuff... has anyone watched Avalon? Did anyone complain about the samey colour themes? I suppose this is Barker's first game, right? Well, it would just tend to verify the rule that your first game generally sucks to some extent. | |
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i admit you bested me right there, but i wont back down on the fact that indigo prophecy pushed that "system" to the brink of its awesomeness, i couldnt see that game done any other way, in all its glory | |
Simply the best review you've done so far. Seriously, there will never be a game critic as witty and hilariously true as Yahtzee. | |
Oh, yeah. And I thought he was behind a bit of the gameplay of Jericho, but it seems that again, Barker lays the plot's basics, a bit of background, and that's it. So basically, it's double edged. When we see this, we think he's got a lot to do with how it sucks, while it seems to be the contrary. However, since he's "a man" with a name, this very same name is plastered upon each production by Barker. So he's only thinking in terms of art, mood and eventually global plot (which may not be that special), and it pretty much ends there. Then, surrounded by a bunch of yesmen who have never played a game in the last years, the thing finally goes gold. | |
I have to disagree on the strongest terms here. Out of all the games I've played or seen (as in video), there has only been one character that tops the Jericho squad for sheer bloody irritation, only losing out in that category to Amy Rose. | |
That's surprising to hear as all I see out there are non-linear shooters, the only thing I can find that isn't is Farcry and Deus ex (if you want to call it a shooter), everything else seems on rails. | |
as a point, most people these days, are idiots, no offence to anyone who believes there isnt that many, but most of the world, are idiots, and anyone who disproves me is wrong. this is why clive barkers jericho by clive barker might just scrape up enough money to make a sequel, or even a different game, or hopefully not, a remake (shudder). sorry yahtzee, i just had to say it. anyway, yahtzee's review, as ive said before, is bang on, and that charismatic stallion has many more to review in the future, hopefully, assassins creed. | |
1:korn is not a goth band!!! | |
5:or tony hawk proving ground | |
How many "Named" games (not series like tony hawk) have the person tis named on as part of the dev team, none if any, they create the charatcers,story and plot and then send it off to have a game built around it. Thats the process 90% of the time I wager, and if they have their hands i the cookie jar it only means the jar will crash to the ground..unless they know what their doing. | |
Sid Meier.
Only an interpretation of what happened. I would not be so categorical. Yahtzee's reviews are entertaining. I love them, but it's also superficial on several points. | |
That line is just absolutely rife with the funny. It is both self-fulfilling, and self-destructive, all at the same time. So says the man who always lies, "I am telling a lie." | |
This has been true for several years now. This is what Valve take the time to resolve, and why - while other games with this heavyweight amateur-storytelling + 3D-up-the-arse combination have slopped out over recent years - Team Fortress 2 has taken almost 9 years. But it was obviously worth it. The key is this: Valve do not assume that the first idea they come up with is the right one. And by 'right' I mean 'most fun'. Their audio commentaries bear this out splendidly. | |
I guess it's true that gamnes are more graphics than gameplay wise, and for me it seems gameplay doesn't intrigue me(the fun part). Well, at least, i'm kind of beggar, so i cannot choose, which is... I dunno what you call it. anyway, a game like mario&luigi is fun, cause of its battle system. I tried need for speed... on the NDS, which is a big failure on my part. Trying mario kart alone too, that's fun, but not for very long. Untill you got all the triple stars(which is pretty easy), and ge ta new game, you'll leave that game to dust. The most fun i ever had... dunno, maybe it was with super mario 64 DS or something. And gaming does feel like a 2nd job after all. But i don't have a job anyway... I think i'm digressing here, but hopefully i did get my point across. | |
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