NCsoft Shuts Down City of Heroes

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Well... it was a fun game at the time, but it really has not aged well and at this point it's not a big shock or a huge loss except to Paragon - sucks for them, they were certainly trying.

And for our nostalgia of course. Most of the comments I've seen elsewhere have been 'Wow, that sucks, I used to play this game so much five years ago!' And now you don't. I don't play it any more either. That's why it's shutting down.

City Of Heroes was the first MMO I enjoyed, so much so I nearly played it exclusively as I'd find it difficult to detach myself from it long enough to enjoy other titles. I made a lot of friends, participated in a ton of costume contests, held a ton of give-aways, toppled every instance, max leveled, and even became a notable figure throughout my server. Even though it's been years since I played, It's somehow depressing to see it's closing down with so little reason as to why.

I played CoH/CoV for a couple of years, bringing both a hero (Defender) and a Villain (Brute) up to level 50. I enjoyed how they handled the development of characters and factions, and met some great people (and a few massive jerks, of course, but no dwelling on the bad.) And the costume/visual character design options were possibly the best I've ever seen anywhere.

CoH never really played nice with my move to a 64-bit OS, though, and I found myself less and less interested in booting into XP-32 to engage in grinding that seemed less and less like enjoyment and more and more like work.

Still, a little twinge at seeing the game that used to send out an actual monthly comic book to its subscribers. Maybe we'll see City 2 some day. All the best to Paragon Studios; excelsior, guys.

I only play 2 MMO's; City of Heroes and The Old Republic. Now City is shutting down all I have TOR, which doesn't seem long for this world either. Definitely not going back to World of Lamecraft.

I was looking into this game too. Oh well

6 year City of Vet here.

yes, i am kinda pissed about the half assed reasoning given

and no, I'm not going near another IP of there's after Nov 30th.

my loyalty is to the game, not the company

Trilliandi:
I pre-ordered DC Universe Online before it came out because for years I'd wanted to play CoH but never had a computer strong enough to handle it. I kept saying 'Someday, eventually...' but looks like that's not gonna happen anymore.

DCUO for PS3? Because otherwise that would just be weird...

Superbun:
Meh, I've been a subscriber to Champions Online for over 800 days, I went and played a little bit of CoH/V a while ago, didn't really see what the fuss was about, the combat was dull and the character creator had less options than the Champions Online. I Pre-Ordered DCUO when that came out, which was a big disappointment, it had the action-y combat which I guess was pretty cool, but the all important social aspect really wasn't there.

I've dabbled in a few MMOs, (WoW, EvE etc.) but the only one I've stuck with long enough to get a character to max level and that I keep coming back to is Champions.

Yeah, I couldn't get into CoX either, and I only finally decided to pick it up after people in MC Zone had been praising it... I've still got no idea what the appeal was there, except that you did have more flexibility as a non-paying player, but I've got an LTS in CO, so it just felt meh...

The things that struck me about CoX was that it had incredibly poor monitization, and, as shallow as it may sound it looked terrible. It reminded me of all that MMO gaming I didn't do ten years ago. Though, CO probably spoiled me for MMO combat...

It was one of my fierst MMOs...Tried it on recommendation from MMOGrinder.

I will be pissed if they shut down GW. The one thing I love about the game is the fact that it's there when I want it.

Vaya con dios, City of Heroes :(

Damn, that's too bad. Had some good times in that game while I played it for a couple years. Remember doing the raids and stuff with my Fire/Fire/Fire Blaster. Goodbye, Redshift.

Can they just somehow merge City of Heroes, City of Villains, and Champions Online? Please?

I always wanted to try City of Heroes. I know a TON of people on it. I imagine they won't be happy with this news.

I'm worried now about other NC Soft MMOs. Lineage II, Aion, even Guild Wars 1... how safe are those servers?

I spent many a happy year in Paragon City, I will be sad to see it go.

Rest in peace my old friend.

What the hell!!

I just started playing CoH three weeks ago and NOW they're shuttting it down?!? I was just starting to get enjoy the game!

Damn. Just when I was about to give this game a second chance. Didn't get much into it the first time because I had some serious trouble with the installation and then I lost the character I had created.

This is one of the reasons I prefer not to get invested in MMOs. It's a Damocles sword in every one of these games.

And there goes one of the best pet classes in any game ever.

infinity_turtles:
And there goes one of the best pet classes in any game ever.

Oh yeah, I had a ninja mastermind and it was awesome.

CoV was the first MMO I ever played, and it's interesting to see other people in this thread that holds true for as well.

Just came out of nowhere...

Dev: "Hey guys, we got plenty of new zone revamps, costume pieces, and power sets coming out soo- oh no, wait, we're shutting down."

Seriously, best MMO for roleplaying I've seen, neither of the other Super hero MMOs, or any other come close.

image

Honestly? I always put CoH in the same vein as EVE and Lotr, one of those mmos with such a niche market that it would never really die short of some massive financial trouble for the studio..so ends one of the longer-running mmos out there

Kinda sad really

Darn. That's a real shame. CoH was the very first MMO I ever played. I'm going to miss it and my insane dodging secondary power set.

You know how I found out about this?

By going to the CoH site just now because I thought checking it out would be interesting.

Damn.

I've been playing City of Heroes on and off for years, I was currently in an 'off' period, but was about to go back to it. It's the only MMO that I've played to max level and I am saddened by its loss.

My only hope is that this may free up room for a new Super Hero MMO to take its place, it was looking dated.

I'm going to be going back on to try to get some screen shots of all my Heroes and Villains before the end.

Trishbot:
Can they just somehow merge City of Heroes, City of Villains, and Champions Online? Please?

Well, City of Heroes and Villians were always merged... CO... yeah, I don't think that's actually possible. I do think CO would seriously benefit from adding a Villain faction, but other than that...

JoshV:
While the farewell post urges players not to "dwell on the "how" or the "why"," there will no doubt be a lot of people wanting answers.

Should read:

While the farewell post urges players not to "dwell on the 'how' or the 'why,'" there will no doubt be a lot of people wanting answers.

Well, this is one of the reasons I've long argued that in this increasingly online and digital age that consumers need legal protection of their online assets and time investment, especially as the cash shop model becomes more popular and people invest in virtual property that could be lost due to things like this.

I find it especially troubling that a number of the MMOs like SWG and CoH apparently were making a profit, but the actualy desician was made based on the degree to which they were making a profit, the actual loss of revenues never having been a factor.

Now before someone goes off about companies needing to make money and so on, I do understand that, but again there are issues involved when they sell property online. Whether legally covered by things like an EULA or whatever right now, they shouldn't be, if one sell virtual goods a company should not be able to say "well we're closing this product down for business reasons" while continueing to operate.

As I've said before. I think lawmakers should require digitally based companies to reinforce their products with actual, tangible, assets. Basically, to open an MMO, especially one with a cash shop system, the company should be required to establish a trust sufficient to ensure the perpetual maitnence and operation of game servers, that way if the company goes out of business or whatever, the continued survival of the game and virtual property is assured. A trust fund is basically a huge pile of money that accruse interest, allowing only that interest to be withdrawn, ensuring constant financing. This is how the wealthy in many cases provide for their irresponsible children, to try and ensure they will always have some revenue, the same can be done to reinforce properties and business interests. It's not without it's flaws, but the point is that similar things should be done to ensure things like happened with CoH and CoH simply do not occur, and ensure the eteranl prescence of your propery from companies like STEAM. Not to mention it also means your going to have some very stable jobs provided for by the trust.

I'm kind of forecasting an apocolypse of sorts, Funcom's games are performing below expectations, and the company seems to want to re-invent itself, SoE and NCSoft have shown an incredible willingness to chop games, and pretty much every MMO out there with rare exception has been selling virtual property rather than running on a straight subscription model. I expect a lot of games to be closing simply due to not making enough of a profit to satisfy the greedy gluttons running the show. I'm sort of hoping that lawmakers will step in before this happens, but I doubt it will occur, chances are if I'm right and we see a lot of MMOs fall like dominos over a fairly short period of time that might inspire action though, but until that happens and we see the rage, it probably won't occur. What's more such protections will probably be put into effect at a time when few will be interested in developing such games.

Really sad to see this game go. Been playing for almost the entire 8+ years its been running. Great game and started to look even better with the increased releases of content/powers/etc. Logically, I know I can't be disappointed with so many years and know it can't last forever. It is a business after all. What I won't miss is the Forum Cartel on CoH's official forums. Worst group to try and have a conversation with EVER. Though I'm sad the game is closing, I'm glad it's a kick in the balls to them. Good riddance. That is the only good thing to come out of this situation and it brings at least a tiny smile to my sadness.

The character creation system was the best in any game. I spending well over an hour making each single character, going over the multitude of options, auras, colors, etc. There used to be costume contests held by the rich end game players who wanted to help out and sponsor a player started event.

Thank you for all the adventures!!! It will be difficult to devote this much time to any other game again.

GenGenners:

Pipotchi:
I dont understand this, I dont play it but if it's still profitable why shut it down?

As long as its adding to the bottom line then surely its a positive as well as its supporting staff, jobs etc

Actually, yeah, this.
If a game is making enough money to support itself, there is virtually no justifiable reason to shut it down.

Yeah that's sorta bugging me too. If the game is paying for itself and then some.. what's the bother with letting it go on? Chopping it at the neck isn't going to make you any money after all sense it's not draining resources... Are they just that hard up for server space to keep GW 2 going or something that they had to start yanking COH's to make room? I don't know man.. seems like a pointless execution of a decent game for the sake of getting to pull the lever first. (less someone has a better idea why this is what it is)

edgecult:
Yeah that's sorta bugging me too. If the game is paying for itself and then some.. what's the bother with letting it go on? Chopping it at the neck isn't going to make you any money after all sense it's not draining resources... Are they just that hard up for server space to keep GW 2 going or something that they had to start yanking COH's to make room? I don't know man.. seems like a pointless execution of a decent game for the sake of getting to pull the lever first. (less someone has a better idea why this is what it is)

There's a very unpleasant rumour floating around (and I stress it's a rumour, bordering on a conspiracy theory) that goes something like this...

When NCsoft took over CoH from Cryptic they only had the engine leased for 5 years. Cryptic is now owned by Perfect World Entertainment, a competitor of NCSoft. During negotiations PWE pushed the price of renewing the engine licence up intentionally high to kill CoH, thus removing the game that dominated superhero MMOs and giving Champions Online a possible boost.

Whether or not this is true, god only knows. I have my doubts, but it'll all come out eventually I guess.

A less dramatic interpretation is simply that CoH was relatively big in the western markets but non-existent in the east where NCsoft's interests are focused - literally non-existent since CoH tried and failed to launch in Korea years ago, never going live there at all. From that viewpoint it's no big deal for NCsoft who, it must be stressed, have an awful track record of killing off MMOs - Auto Assault, Tabula Rasa, Dungeon Runners and others...

But if there's any justice the way in which they've done this will do their image in the western markets no good whatsoever. They've basically shut down the development studio in one day. No server mergers to cut costs, no staff reductions to cut costs, no maintenance mode, just Paragon Studios shut down, effective immediately.

The only comparison I can draw is with Star Wars Galaxies, but I think everyone was surprised that SWG lasted as long as it did, whereas CoH seemed strong, with a fanatically loyal player base who had in many cases been there for years. It was the WoW of the superhero MMO genre - the undisputed biggest fish of an admittedly smaller pond.

It's almost inexplicable to me that NCsoft have done this. SWG was killed when LucasArts decided not to renew the licence, but this - unless the PWE theory turns out to be true - this is just incomprehensible to me.

like many others it was my first and best experience with an mmo, i have yet to find so many friendly people gathered in one place, the community there was over half the experience that kept me playing for almost two years since launch, and as much as i wanted to i could never really get back in with the game... i just lost interest in mmos. it will be missed, i can only hope that someday it might be revamped.

as sad as i am about this, the moth balling of the game is not a surprise, i tried playing it for one month and it felt dated, and once again when it became free to play, but still it all felt very old.

Aww, now I'm sad, my 7 years long on and off again relationship with City of Heroes has been finally terminated.

Rest in Peace Union, you were a good friend.

Aww, that's sad! I left WoW for that game once upon a time (I'd played CoH first, then was guilted into trying WoW when it was released, I went back to CoH after a couple of months).

I had a lot of fun in the game, I just didn't see too many folks on when I played, so I eventually quit a few months after CoV was released.

It STILL boggles my mind that WoW has yet to adopt the CoH/CoV depth of character creation. I still marvel (no pun intended) at it's vastness.

I shall miss thee, CoH/CoV.

Well, guess this saves me a bunch of money. I played CoH since it went live for six years straight, took a year off to focus on work and have been off/on since then. I have 7 lvl 50s (was pretty close to an 8th one) and the only reason I wasn't paying to play was that my system decided this year that it could no longer handle the game (very old laptop).

I'll be blunt folks, CoH was the only MMO out there I ever went back to. I've played every MMO under the sun at one time or another these past 12 years, and CoH was the only one I really enjoyed. Was it flawed? Oh. Hell. Yes! The game was very far from perfect (Fuck you, Atlas Park! I will NOT miss you) and don't get me started about them destroying the second starting zone, Galaxy City. But, at the end of the day, all gripes and complaints aside, I met some awesome people there, had countless hours of fun, and have some pretty awesome stories that my friends and I still talk about to this day.

I have alot of characters to say goodbye to, 42, to be exact, all on Liberty server. My favorite/well-established characters all have backgrounds and personalities, and after having been around so long, I actually am sad to see them go. If it were at the hands of some uber-villian, I could live with that; but to be put down by a flick of the switch? I see nothing heroic in that.

The MMO world is officially dead to me. Boycott NCSoft.

Sad to hear. I had always figured I'd give the game a try some day, but now I can't. ;_;

Sixcess:
There's a very unpleasant rumour floating around (and I stress it's a rumour, bordering on a conspiracy theory) that goes something like this...

When NCsoft took over CoH from Cryptic they only had the engine leased for 5 years. Cryptic is now owned by Perfect World Entertainment, a competitor of NCSoft. During negotiations PWE pushed the price of renewing the engine licence up intentionally high to kill CoH, thus removing the game that dominated superhero MMOs and giving Champions Online a possible boost.

Whether or not this is true, god only knows. I have my doubts, but it'll all come out eventually I guess.

Wow....

That....actually sounds almost reasonable, too. What better way to help kill your competitor, right? If it is true, that's such a dirty tactic. :/

Illesdan:
The MMO world is officially dead to me. Boycott NCSoft.

Well let's see....if I do that, I'd be denying myself Guild Wars 2....yeah, sorry, gonna pass on that boycott.

I know it sucks that a game you've loved for years is ending, but especially with MMOs, this sort of thing happens. You shouldn't let it ruin your chances of playing another good game.

Irridium:

Ken Sapp:

Scarim Coral:
Well I suppose it was a good thing I did try it once abliet it was months ago and not when it first came out. The game felt so plain that I uninstall it a day later.

I would of thought they made the ingame stuff sold in the shop free than to shut it down competely.

The problem with making the shop items free is that they would lose what revenue they are making off the game while still having to pay to keep servers online and pay staff to maintain the code and hardware. Not a very realistic expectation for a profit-driven company.

They did it for Tabula Rasa. Made it completely free for the last month or so. Even had a big ending event.

Ok, so you are talking about making everything free for the last few months before they close the doors entirely? It seems I misunderstood your original post. I thought you were suggesting that they make everything free instead of shutting down the service. My mistake.

CriticKitten:

I know it sucks that a game you've loved for years is ending, but especially with MMOs, this sort of thing happens. You shouldn't let it ruin your chances of playing another good game.

The MMOs that keep going are surprising to me. Gamers tend to be a fickle lot, moving on to the next big thing fairly regularly, although games manage to buck that trend. It is surprising to me that Ultima Online (the first MMO as we know them today) and Everquest are still going as subscription based MMOs last I checked.

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