Fable Legends Aims for 5-10 Year Lifespan

 Pages 1 2 NEXT
 

Fable Legends Aims for 5-10 Year Lifespan

Fable Legends is going to be the only Fable game for a while, so Lionhead Studios wants it to stay relevant until the next one - potentially for a whole decade.

The Fable series has always been ambitious - partially due to the big promises of its creator, Peter Molyneux. It seems that Lionhead Studios is continuing that legacy of ambition (even after Molyneux's departure) with Fable Legends, the next installment of the ongoing saga. The studio doesn't have any plans for another Fable game after this one for at least five years, so Legends is just going to have to keep fans entertained for that long.

"We're playing the long game with this," says studio head John Needham. "This is the next big Fable game that is going to be out for five to ten years so it needs to be big, it needs to be interesting. There needs to be a lot of stuff to do, it needs to integrate all the cloud and Xbox One features so we keep our community alive and growing. So yeah, it's big and ambitious, but it needs to be because it's going to be around a long time."

Fable Legends takes the previously single-player series into an unusual direction: four-against-one asymmetric multiplayer. Since one person can't pick up the game and get the full experience if the community dies out, it makes sense to strive for longevity. Still, ten years of relevance is a tall order for any studio.

Fable Legends is an Xbox One exclusive with no release date announced.

Source: Games Industry

Permalink

Well, they're learning right? I haven't read any unrealistic promises about the actual gameplay yet. That's an improvement.

unless its an MMO(or MOBA), and a great one at that, good luck, i doubt a single player game is gonna do that.

I don't even get the point of this.

It's four people cooping against one guy. So it's basically VS mode over and over and over. How the hell is there any kind of fable to tell here? They basically made Dungeons and Dragons with nothing but a dungeon and a dragon. This will be extremely limited cause you need both tons and tons of assets to craft out a good story and lots and lots of variation in mission design. Go here kill X amount of things and get the doodly wee comprised 99% of fable quests. They were kept "engaging" because of new locations to see and new stuff to do.

If this was an open persistent world with stories and quests crafted by players that you could share and I do mean actually crafted. As in you get a small town to start with but can grow that town out. You can create level upon level and just sort of puzzle piece plop it in there. You could even import levels, giving you a persistent, ever-growing, wholly unique Albion of your own. I could see longevity in something like that especially given the online requirements of the Xbone.

However 10 years of VS mode D&D? Not even MMO's are that arrogant in their claims.

Was that Jack of Blades at the end?

So in my game maker to English dictionary, "longevity" translates to "DLC." How much DLC does it take to last 10 years?

CD-R:
Was that Jack of Blades at the end?

I don't think so, since the villain role is played by another player they are probably just 'Evil pleb #183734' rather than a baddie from a previous game.

5-10 is pretty damn optimistic thse days especially since this doesn't seem to be all that new. Unless they are going to add in some major expansions and somehow keep a decent player base I'd be suprised if they are still going strong in 3-4 years time. And I'm still waiting for that tree that grows in real-time, don't think I've forgotten just because Molyneux has buggered off!

Boobplate. Miniskirt.

I'll pass, Lionhead. Thanks for trying.

1337mokro:
I don't even get the point of this.

It's four people cooping against one guy. So it's basically VS mode over and over and over. How the hell is there any kind of fable to tell here? They basically made Dungeons and Dragons with nothing but a dungeon and a dragon. This will be extremely limited cause you need both tons and tons of assets to craft out a good story and lots and lots of variation in mission design. Go here kill X amount of things and get the doodly wee comprised 99% of fable quests. They were kept "engaging" because of new locations to see and new stuff to do.

If this was an open persistent world with stories and quests crafted by players that you could share and I do mean actually crafted. As in you get a small town to start with but can grow that town out. You can create level upon level and just sort of puzzle piece plop it in there. You could even import levels, giving you a persistent, ever-growing, wholly unique Albion of your own. I could see longevity in something like that especially given the online requirements of the Xbone.

However 10 years of VS mode D&D? Not even MMO's are that arrogant in their claims.

I don't think they've released any details as to what the actual gameplay will entail besides a flashy CG trailer. I'd withhold judgment until then.

Maiev Shadowsong:
Boobplate. Miniskirt.

I'll pass, Lionhead. Thanks for trying.

So...all it takes is a sexualized female character for your appetite to be spoiled? That kind of covers most fantasy Western/Japanese RPGs, TV shows, summer blockbusters, and video games in general.

Remember when Lionhead made Black & White, & The movies? Good and rather ambitious games?

Pepperidge farm remembers.

I wonder if I am a bad person for wanting the xbox division of Microsoft to collapse into itself and Lionhead can go back to their old selves. Because from what i remember those games were unique and impressive for their time.

I know Lionhead can make good games, I just wonder when they can get out from under the Fable brand to make them.

Maiev Shadowsong:
Boobplate. Miniskirt.

I'll pass, Lionhead. Thanks for trying.

Yeah, never mind that it's the next in a long series of underwhelming, highly linear, utterly mediocre, broken, mishandled, poorly developed, shabbily executed games that even it's creator hates; sexy outfits are definitely the best reason to pass on this. How DARE they!

lucky_sharm:
So...all it takes is a sexualized female character for your appetite to be spoiled? That kind of covers most fantasy Western/Japanese RPGs, TV shows, summer blockbusters, and video games in general.

A lot of them, yes.

Icehearted:

Maiev Shadowsong:
Boobplate. Miniskirt.

I'll pass, Lionhead. Thanks for trying.

Yeah, never mind that it's the next in a long series of underwhelming, highly linear, utterly mediocre, broken, mishandled, poorly developed, shabbily executed games that even it's creator hates; sexy outfits are definitely the best reason to pass on this. How DARE they!

I'm not disagreeing with you. Calm down lol.

Maiev Shadowsong:
Boobplate. Miniskirt.

I'll pass, Lionhead. Thanks for trying.

Thanks for trying what? Why don't you pick on the other heroes for not equipping the highly specific type of armor you had in mind for them?

lucky_sharm:

Maiev Shadowsong:
Boobplate. Miniskirt.

I'll pass, Lionhead. Thanks for trying.

So...all it takes is a sexualized female character for your appetite to be spoiled? That kind of covers most fantasy Western/Japanese RPGs, TV shows, summer blockbusters, and video games in general.

He wasn't talking about her being sexualized. What I saw in that trailer and the word "sexualized" aren't even in the same star system, I've seen a thousand kinds of sexy armor and that wasn't one of them.

It's safe to assume that he simply didn't like that specific armor style and wanted the warrior to be wearing some other style of armor, and the producers were supposed to read his mind. Somehow.

Yuuki:

Maiev Shadowsong:
Boobplate. Miniskirt.

I'll pass, Lionhead. Thanks for trying.

Thanks for trying what? Why don't you pick on the other heroes for not equipping the highly specific type of armor you had in mind for them?

lucky_sharm:

Maiev Shadowsong:
Boobplate. Miniskirt.

I'll pass, Lionhead. Thanks for trying.

So...all it takes is a sexualized female character for your appetite to be spoiled? That kind of covers most fantasy Western/Japanese RPGs, TV shows, summer blockbusters, and video games in general.

He wasn't talking about her being sexualized. What I saw in that trailer and the word "sexualized" aren't even in the same star system, I've seen a thousand kinds of sexy armor and that wasn't one of them.

It's safe to assume that he simply didn't like that specific armor style and wanted the warrior to be wearing some other style of armor, and the producers were supposed to read his mind. Somehow.

Maiev Shadowsong.

Avatar of the Phantom Assassin (Maiev in Dota 2).

"He."

-_-

OT: I wouldn't call a warrior wearing clothes that actually cover their flesh and protect them from weapons to be "highly specific type of armor." In fact, I'd say wanting a warrior to not be wearing a mini-skirt is pretty mundane. Boobplate is also a great way to get yourself impaled and stabbed in the heart.

You can try to imagine a warrior wearing actual armour and not a mini-skirt to be "highly specific" if you want. You'd just be wrong.

ill withhold my judgement on the game until more information is out. but guys you gotta admit it was a pretty cool trailer.

ALSO: who is the narrator i like his voice

The best part is how that thief/rogue cares more about his dashing poses and looks than staying alive :P

Maiev Shadowsong:
Maiev Shadowsong.

Avatar of the Phantom Assassin (Maiev in Dota 2).

"He."

-_-

OT: I wouldn't call a warrior wearing clothes that actually cover their flesh and protect them from weapons to be "highly specific type of armor." In fact, I'd say wanting a warrior to not be wearing a mini-skirt is pretty mundane. Boobplate is also a great way to get yourself impaled and stabbed in the heart.

You can try to imagine a warrior wearing actual armour and not a mini-skirt to be "highly specific" if you want. You'd just be wrong.

Umm I have no clue about what your name relates to and nor do I care. Judging people's IRL gender from their online name has ended up with me being more often wrong than correct, so I assume everyone is male unless they correct me otherwise...only 10% of the Escapist crowd is female so it's a fairly safe assumption.

OT: Thanks for clarifying. So you are indeed implying that you personally feel that the female warrior's armor style is over-sexualized, and her presence in the trailer has turned you off the entire game. I'm fine with that personal opinion, it doesn't bother me in the slightest. Cheers.

Yuuki:
The best part is how that thief/rogue cares more about his dashing poses and looks than staying alive :P

Maiev Shadowsong:
Maiev Shadowsong.

Avatar of the Phantom Assassin (Maiev in Dota 2).

"He."

-_-

OT: I wouldn't call a warrior wearing clothes that actually cover their flesh and protect them from weapons to be "highly specific type of armor." In fact, I'd say wanting a warrior to not be wearing a mini-skirt is pretty mundane. Boobplate is also a great way to get yourself impaled and stabbed in the heart.

You can try to imagine a warrior wearing actual armour and not a mini-skirt to be "highly specific" if you want. You'd just be wrong.

Umm I have no clue about what your name relates to and nor do I care. Judging people's IRL gender from their online name has ended up with me being more often wrong than correct, so I assume everyone is male unless they correct me otherwise...only 10% of the Escapist crowd is female so it's a fairly safe assumption.

OT: Thanks for clarifying. So you are indeed implying that you personally feel that the female warrior's armor style is over-sexualized, and her presence in the trailer has turned you off the entire game. I'm fine with that personal opinion, it doesn't bother me in the slightest. Cheers.

"Everyone on the internet is male unless they correct me otherwise."

Nice edit. Your link is dead too. And I didn't imply that; you inferred it. I said wearing clothes that don't actually protect you is pretty fucking stupid. Is "fucking stupid" a sexual thing now?

Maiev Shadowsong:
"Everyone on the internet is male unless they correct me otherwise."

Nice edit. Your link is dead too. And I didn't imply that; you inferred it. I said wearing clothes that don't actually protect you is pretty fucking stupid. Is "fucking stupid" a sexual thing now?

What defines "fucking stupid" in fiction/fantasy is completely up to you, not me. Your personal opinion on female armor in fantasy/fiction doesn't bother me.
The only possible gripe a person can have with female armor in fantasy is revealing too much skin, and revealing too much skin = over-sexualization. It has little to do with wearing clothes that protect you, it's fiction/fantasy and anyone can be wearing anything. People like you will only take offense if the armor is "too sexy", and what classifies as "too sexy" is up to their opinion. Which in your case, again, doesn't bother me. I'm fine with it. Link fixed.

Ultratwinkie:
Remember when Lionhead made Black & White, & The movies? Good and rather ambitious games?

Pepperidge farm remembers.

I wonder if I am a bad person for wanting the xbox division of Microsoft to collapse into itself and Lionhead can go back to their old selves. Because from what i remember those games were unique and impressive for their time.

I know Lionhead can make good games, I just wonder when they can get out from under the Fable brand to make them.

One of my favourite current mentalities of online communities currently.

"They have made good games in the past, thus they must be capable of making good games whenever they like. But mean old EA/MS/Activision are holding them back, and as soon as they break free, good games will rain from the sky like snowflakes! Unique and amazing snowflakes!"

Take the good with the bad. Accept maybe the good was a fluke, maybe the bad is a dry spell. But stop spouting crap about how its all the big bag x's fault.

Fable Legends takes the previously single-player series into an unusual direction: four-against-one asymmetric multiplayer. Since one person can't pick up the game and get the full experience if the community dies out, it makes sense to strive for longevity.

So its a game banking on multiplayer to generate content?

The way I see it if you are only making one fable game for the next 5-10 years and the one you are making is multiplayer centric to the point that it may possibly be virtually unplayable solo, then don't even bother making one.

Want to work on other properties, go right ahead, but its pretty low to basically abandon a franchise and sending it off by way of a string of out of place spin off titles. The poor franchise has endured more malevolence and disrespect for it by not only gamers but its creators than arguably any other franchise. Honestly while not a gaming revelation, the IP certainly deserves a better fate than having its true creator abandon it, and those who it was left in their care are determined to either destroy it or make it so miserable it destroys itself. Just not right.

Wait what the hell are you even making then?
I thought that on-rails waggle fest was the bottom end of things but we just might be in for a new surprise, because everything he said sound absolutely horrid for a Fable game.

Mr.K.:
Wait what the hell are you even making then?
I thought that on-rails waggle fest was the bottom end of things but we just might be in for a new surprise, because everything he said sound absolutely horrid for a Fable game.

I'm told that game was actually pretty good.

Ugh what the hell is with every game now have to be multiplayer? Call me misanthropic if you want but...FUCK other people! I don't give a shit about playing with others. And yet it seems like just about every game series I like is saying "Oh you really liked playing your way and not having to deal with those assholes who are the shittest of the shitty? No you don't! So we're just going to make you play with other people, because we know you either have lots of friends that just love to play with you OR you have the greatest internet connection the world has ever seen so you can play online!"

I just...I like playing by myself! Every now and again, sure a party game is nice, some rockband or going adventuring in minecraft....but otherwise NO! gaming industry. I'm a pasty, overwieght, woman with anxiety issues that cannot stand to be around other people for too long, so can I PLEASE have my single-player back?

Cognimancer:
it needs to integrate all the cloud and Xbox One features

But what is cloud gaming?

So now I have to wait 10 years for the climax of the game where there's no actual conflict and one of my party members just kills the evil overlord when I'm not looking?

Sorry, still a little raw about that.

Edit: smart ass comments aside.

When you say "you could be the villain." Do you actually mean it this time or are you still confusing villainy with just being a selfish dick?

Because I want to build my doom fortress and command an army of hell spawned minions to oppress my people.

What I don't want to do is spend a few hours farting in public and raising taxes.

seditary:

Cognimancer:
it needs to integrate all the cloud and Xbox One features

But what is cloud gaming?

Its when the marketing department gets high as fuck and decides to make a new buzzword without telling anyone what it actually means.

It needs to be around for a long time and be relevant to everyone's interests. Therefore, we are making it exclusive to one console that has everyone's ire at the moment.

So...
Basically, by trying to make this game relevant for the entirety of the next console generation (assuming there's another one that follows it), you've pretty much given this game a six month lifespan. I'd be willing to bet that a huge chunk of this game's audience moves on within the space of a year. You're hanging this game before it even hits shelves.

I don't believe any console exclusive has really remained relevant more than three years later so this feels a bit overtly ambitious. Don't get me wrong I love seeing big studios doing big over the top ambitious projects, pushing the boundaries and all, but from the sounds of it they are just aiming to make it so it has more content and not necessarily a continuously evolving amount of better content like with borderlands etc. which means it's probably not going to be all that successful.

It may not have shown any actual gameplay yet I have to say one of the most best looking trailers visually I have seen in a long time. Props to studio fro a visually stunning short! It got my attention!

seditary:

Cognimancer:
it needs to integrate all the cloud and Xbox One features

But what is cloud gaming?

It's a pointless buzzword for a rather old concept. All it means is the game is hosted on an online server rather than your local machine. Nothing new or revolutionary about that.

Every MMO is technically a cloud-based game, and so are games like World of Tanks,or War Thunder, or pretty much any online game with no dedicated or locally hosted servers.

Maiev Shadowsong:
Boobplate. Miniskirt.

I'll pass, Lionhead. Thanks for trying.

Has an avatar of the Phantom Assassin, who has a boobplate

Seems legit.

OT: Eh, Fable was always one of those things that looked good on paper, but never really panned out.

A Weakgeek:

seditary:

Cognimancer:
it needs to integrate all the cloud and Xbox One features

But what is cloud gaming?

Its when the marketing department gets high as fuck and decides to make a new buzzword without telling anyone what it actually means.

And when marketing isn't being shifty as hell, it's a "feature" that offers a LITTLE extra processing power for people with GOOD internet connections, and absolutely nothing for mediocre or poor internet.

Cloud Computing isn't just a buzzword, it is useful, but just not to gaming.

It's useful to science, but partly because the model is reversed (small processor clients support one large processing hub, not one large cloud supporting many small clients) and mostly because it's NOT being used in programs with positively tiny "timeliness windows".

In video games, the really heavy processing is being calculated on a per-frame basis.
That's MILLISECONDS of time to send a large chunk of data to be processed through the cloud and receive a solution.

Considering that significant network lag starts at the same scale, that's a problem.
Something like, say, League of Legends can support an "acceptable" ping tolerance up to about 250ms which I find to be a good benchmark for most "action" games.

For a Cloud-Powered Game that's enhancing processing that actually matters (per frame basis @ 60FPS), shrink that lag tolerance from 250ms down to ~16ms. Fail to meet that mark, and you get to suffer desynch or slowdown. Take your pick.

If anyone tells you how cloud processing can offer seamless enhancement to things like Visuals and AI (for non-turn based games); they're either working under the assumption that you have some FUCKING AWESOME internet, or they're full of shit.

They're not planing another Fable game for the next 5-10 years? Shit.

You just gotta keep me suspended, eh? What with having Fable: Edge of the World end with

While there is a chance that they'll make a sequel book to that, it doesn't seem all too likely.

So Fable meets Dungeon Keeper meets coop?

Not gonna lie, it does sound pretty cool, but its Xbox One exclusive, its a Lionhead game (without Molyneux as well) and as someone already pointed out "longevity" probably translates to "lots of DLC" so I'll pass since its gonna be disappionting anyway.

 Pages 1 2 NEXT

Reply to Thread

Log in or Register to Comment
Have an account? Login below:
With Facebook:Login With Facebook
or
Username:  
Password:  
  
Not registered? To sign up for an account with The Escapist:
Register With Facebook
Register With Facebook
or
Register for a free account here