Poll: Escapist Game of the Year

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Which game should take home the coveted game of the year award? There were many wonderful games this year, making it unusually difficult to choose a best. If your favorite game didn't make the list, do not fret. It just wasn't good enough.

Let the votes begin.

Well if it follows the last thread, it went Horizon, Persona and Breath of the Wild were tied, and Hollow Knight was 4th as the distinct leaders.

I put Hob and Battle Chasers ahead of Horizon, which is the first option on the poll. Then Hollow Knight before my personal list gets a little more contested.

I think Nioh's bosses deliver too much rapid damage (almost the entire health bar with every attack, which almost always has high range and stun lock) and the levels aren't varied enough.

Player Unknowns Battlegrounds. Fite me.

I've played none of the games in the poll, so I vote Nier Automata, because it has 2Booty.

From a previous thread on this:

Aeshi:
I'm gonna have to say Persona 5, but goddamn it's close. So many good games this year, and so many of them could easily be GOTY in their own right!

Prey easily.

Its a great game but if combat and enemy design was better. it could have been much better. but still best game released this year.

I'm hesitant to say Everybody's Golf. That game is just simply so much fun. Persona 5 is another strong contender. The story and characters really drew me in and this has probably the best turn-based battle system of any JRPG which I didn't expect in an era in which developers are moving away from that. The game also had a visual flair that was pretty amazing. I also really loved Resident Evil 7. Played like a mix of Condemned and Outlast but also distinctly RE in the way that the house and surrounding areas felt like a 3D re-imagining of RE Remake. I initially loved Nioh but became disappointed due to excessive loot and lack in enemy and location variety and then ended up loving the game again simply for it's amazing combat and gameplay that still feels fresh even after dozens of hours. I also really enjoyed AC Oranges. Simply one of the prettiest open-world games ever made and the added weightiness of the animations and combat gives the game a much better feel than any of it's predecessors. Still though seeing 50 BC Egypt in such exquisite detail is a sight to behold. Wolfenstein 2 is another game I really enjoyed and that would be an otherwise worthy contender. Simply the best single-player FPS I ever played with an engaging story that mixed camp with extravagant characters and high stakes that meshed really well with the intense over-the-top gameplay.

Horizon Zero Dawn had really good combat and a unique set-up with these dinobots(not to mention amazing visuals) but I really didn't enjoy the 'tribal' story that they obviously put a lot of effort in and having to constantly gather resources to keep your supply of arrows also became a chore. The Evil Within 2 was also a game I was looking forward to but that ultimately disappointed. It improved on a lot of the gameplay mechanics of the original but without any of it's unique and eccentric qualities making the entire game a bit bland. More like a poor man's The Last of Us.

There were also 'smaller' games I really enjoyed like Little Nightmares and Momodora. So yeah, lots of really good games this year but me absolute favorite is probably a tie between Everybody's Golf and P5.

From that list? I'd say Cuphead. However, I would like to put forward some of my personal favourites from the last 11 months, namely Everspace, Aven Colony, The Long Dark and my overall favourite Thimbleweed Park.

Still need to get round to A Night in the Woods, it looks really charming and cute.

Otherwise, not much here that can help me claim gamer-hipster (eugh...but using 'game-hipster' seems even worse) status by promoting an unknown indie darling.
So headfirst I shall dive into predictable unoriginality with H:ZD...but with the sly motive to mention that this AAA game actually contains lootboxes of the randomised variety. Except they are not exploitative, for;

A. There are no mini-buys or second currencies to fleece further cash from your musty, weathered wallets.

B. They are awarded quite liberally in game, to the point where I only recently realised I had tons saved in my inventory from random side-quests and robbed corpses that haven't been opened

C. They are not tied to any progression and generally seem content to give you gear modifications at best, to crafting materials and literal rocks you can just pick up off the floor at worst. (Yes, I won't forget that tough hunting challenge 'prize' I worked intensely for ...not even mad, bro).

D. They are hardly ever brought up in game, advertised, pointed at, whatever...as with point B, I hadn't noticed their existence while playing.

E. This is a big budget game not using its' big budget status as an excuse to exploit paying customers with potential addictive behaviours. See, EA? Is it that hard? Is it that fucking difficult?

Divinity: Original Sin 2. Why is this game not on the list?

Persona 5 is my favourite game I've never played. Even cosplayed as the protag and will probably again, meanwhile I'm not sure I'll even buy the game or a PS4.

From what I've seen, those fucking menus, that fucking UI. Puts the vast majority of other games' graphic design to shame.

Gethsemani:
Player Unknowns Battlegrounds. Fite me.

Take a deep breath and you know it's false.

OT: The only one out of those that I've played is Cuphead, and since I'm sure as hell not nominating Tekken 7, Cuphead it is.

edit: Judgment withheld regarding Getting Over It as it hasn't had a wide release yet.

Gethsemani:
Player Unknowns Battlegrounds. Fite me.

It's not even officially out yet. An early access game can't be GOTY.

Ezekiel:
It's not even officially out yet. An early access game can't be GOTY.

Your logic is no good here... While I'd normally agree with you, I think that distinction is sort of silly to make when the game in question is the most played game on Steam by a massive margin. Right now there's 800k+ players in PUBG, DOTA2 comes in second with just over 500k, which means PUBG has more then 50% more players right now. If you look at peak players that's 710k for DOTA2 and a ridiculous 2,6 million players for PUBG. PUBG's peak today could fit the peak of both DOTA and CS:GO (510k) twice over and still have players to spare. That's absolutely astonishing success for any game, early access or not, and it deserves recognition for the fact.

So in this case I am ready to make an exception for PUBG, because the most played game on Steam deserves recognition for its' runaway success.

+1 for Divinity: Original Sin 2.

I'm planning to buy a PS4 next year and I've already got the HZD Complete Edition reserved, so I guess that will do instead.

Adam Jensen:
Divinity: Original Sin 2. Why is this game not on the list?

I blame just general incompetence. Maybe too much shitposting

Gethsemani:
Player Unknowns Battlegrounds. Fite me.

Player Unknowns Battlegrounds isn't even the best SHOOTER of the year much less game.

It's a multiplayer shooter that promotes cowardice and passivity where the best way to win is the sit back and not engage. It's corner camping the game.

Dirty Hipsters:

Gethsemani:
Player Unknowns Battlegrounds. Fite me.

Player Unknowns Battlegrounds isn't even the best SHOOTER of the year much less game.

It's a multiplayer shooter that promotes cowardice and passivity where the best way to win is the sit back and not engage. It's corner camping the game.

So a COD or Battlefield clone

LISA. I just played it and it was fantastic! I don't care when it came out.

image

Well I've played none of these for one reason or another, so I'm going with none.

trunkage:

Dirty Hipsters:

Gethsemani:
Player Unknowns Battlegrounds. Fite me.

Player Unknowns Battlegrounds isn't even the best SHOOTER of the year much less game.

It's a multiplayer shooter that promotes cowardice and passivity where the best way to win is the sit back and not engage. It's corner camping the game.

So a COD or Battlefield clone

Not really.

You win at PUBG by being the last one alive. This incentivizes you to completely avoid people for the entire game, let everyone else fight it out, and swoop in to get the last kill (or preferably find the last piece of cover within the last field of battle, sit behind it and really hope the enemy walks by you so you can shoot them in the back).

You win at COD or Battlefield by having the most kills, which means that you have to actively engage in combat.

Basically if you're corner camping in cod or battlefield and enemies aren't coming to fight you it's the worst thing ever because there's no way for you to win without kills. If you're sitting in a building in PUBG and enemies aren't coming to fight you it's the best thing ever because the fewer fights you're in the greater the chance of you winning.

That's why PUBG's game design is shitty.

Dirty Hipsters:

trunkage:

Dirty Hipsters:

Player Unknowns Battlegrounds isn't even the best SHOOTER of the year much less game.

It's a multiplayer shooter that promotes cowardice and passivity where the best way to win is the sit back and not engage. It's corner camping the game.

So a COD or Battlefield clone

Not really.

You win at PUBG by being the last one alive. This incentivizes you to completely avoid people for the entire game, let everyone else fight it out, and swoop in to get the last kill (or preferably find the last piece of cover within the last field of battle, sit behind it and really hope the enemy walks by you so you can shoot them in the back).

You win at COD or Battlefield by having the most kills, which means that you have to actively engage in combat.

Basically if you're corner camping in cod or battlefield and enemies aren't coming to fight you it's the worst thing ever because there's no way for you to win without kills. If you're sitting in a building in PUBG and enemies aren't coming to fight you it's the best thing ever because the fewer fights you're in the greater the chance of you winning.

That's why PUBG's game design is shitty.

In Battle Royale and The Hunger Games, the players are forced to move to different areas every few hours and the battlefield becomes progressively smaller. Does this game have anything like that? Are there footprints or anything that would make a mode like this interesting?

Ezekiel:

Dirty Hipsters:

trunkage:
So a COD or Battlefield clone

Not really.

You win at PUBG by being the last one alive. This incentivizes you to completely avoid people for the entire game, let everyone else fight it out, and swoop in to get the last kill (or preferably find the last piece of cover within the last field of battle, sit behind it and really hope the enemy walks by you so you can shoot them in the back).

You win at COD or Battlefield by having the most kills, which means that you have to actively engage in combat.

Basically if you're corner camping in cod or battlefield and enemies aren't coming to fight you it's the worst thing ever because there's no way for you to win without kills. If you're sitting in a building in PUBG and enemies aren't coming to fight you it's the best thing ever because the fewer fights you're in the greater the chance of you winning.

That's why PUBG's game design is shitty.

In Battle Royale and The Hunger Games, the players are forced to move to different areas every few hours and the battlefield becomes progressively smaller. Does this game have anything like that?

It does. The map gets smaller over time, which does force you into combat, however it doesn't promote and incentivize said combat. You're incentivized not to engage, and most of your deaths will be by snipers you never saw, you very rarely actually fight face to face.

I'd say the breakdown of the game goes something like this:

40% sitting in empty buildings waiting to find out where the safe zone is.
50% running/driving to the safe zone (and really hoping a sniper you can't see doesn't blow your head off in one shot)
8% looking at enemies through your scope (but not engaging because you don't want them to shoot back, and your optics are probably too shitty to properly engage at range anyway)
2% actually shooting at people

The easiest way to win the game is to correctly predict where the safe zone is going to be and then sitting in a corner of a house in the safe zone for 15 minutes until the enemies are forced to come to you as the death wall closes in around the safe zone.

Another thing I forgot to mention is that the shittier you make the game look the easier it is to play. Reducing all the graphical options to their minimum removes most of the foliage in the game making it much easier to spot and shoot people who are hiding. So the optimal way to play this game is to make it look as shitty as possible (and it's not exactly a looker to begin with).


Go a little over 8 minutes in for the truest test of skill you've ever seen.

I'm gonna take a different approach and go with Star Wars Battlefront 2.

Hear me out here: while many, MANY games have been better this year I don't think any will have as far reaching consequences as BF2 which brought the issue of microtransactions right to the forefront. At the very least it's set them back significantly but it may even go beyond that; triggering intervention from governments around the world concerned about their impact. Maybe one country declares them gambling and begins regulating them accordingly. Then another, then another, potentially snowballing into a scenario that effectively forces that shit back out of paid games. The game itself and EA both deserve all the shit they're getting but the overall impact of this game on the industry as a whole may prove to be positive beyond what any other game this year achieves.

Also I'm too broke to buy new releases so I haven't played any of the top contenders other people are saying.

Ridiculous poll. None of the games on the list would end up in my top 10.

Why not include the good ones?

The answer is Hollow Knight. How this game isn't on the list when all that other shit is on there baffles me. Botw is my obligatory vote from the list.

Blood Brain Barrier:
Ridiculous poll. None of the games on the list would end up in my top 10.

Why not include the good ones?

"If your favorite game did not make the list, do not fret. It just wasn't good enough."

definitely nothing on that terrible list.

Wow. I've only played one game that was released this year.

I guess it's time for me to turn in my gamer card.

Vote goes to Persona 5, great game.

TheVampwizimp:
I guess it's time for me to turn in my gamer card.

Wait for the you're-not-a-gamer-if-you-don't-mod dude to show up.

I don't know. I haven't really played anything that was released this year except for Sonic Mania. I refuse to pay $80 (CAN) for a game. Also I'm unemployed.

Canadamus Prime:
I don't know. I haven't really played anything that was released this year except for Sonic Mania. I refuse to pay $80 (CAN) for a game. Also I'm unemployed.

I'm gonna start working again tomorrow for the first time since July of last year. I was already frugal before, but after worrying about money for so long I'm gonna be even more of a cheapskate. Even though I'm gonna be making way more than I spend on rent and food.

On that list, Resident Evil 7 takes the cake. Horrah, Horray, finally at long last an actual horror game worthy of being called survival horror. What an atmosphere. What a game. Bravo, Resi 7 for successfully creeping me the fuck out.

Not on the list: Final Fantasy XIV Stormblood. Holy cow what an expansion. What a fantastic story, and it's not even over yet, there is still more to come. Omega Savage is amazing,it's challenging, it's fun. The new areas look amazing. Though I don't agree entirely with all the job changes, I think what they've done overall is great.

It's been a fairly poor year for games and nothing on that list has come even close to exciting me. It's a shame red dead got pushed back but nevermind, there is a good chance i know what next years best game will be :p

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