Actions in Games That Made You Physically Uncomfortable.

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For the longest time I believed Silent Hill to be the most atmospheric horror tile out there, but than I bought Rule Of Rose. It's probably the most unnerving unsettling experiences I've ever had with anything outside my nightmares. The characters and the world they inhabit looks off, feels off, and sounds off. Everything about the game feels as if something more sinister and vile is behind it, even after it "wraps up". I don't know how to properly explain it, because this isn't a game featuring grotesque monstrosities or even a particularly strong threat (Although you are as weak as a wet napkin).

For some reason killing the Colossi in Shadow of the colossus made me sad, most likely due to the music.

I almost couldn't kill some of the later ones because i felt bad for them.

This isn't really a spoiler since it's early and obvious, but the first time I killed Dog in DA:O really hit me in the gut. My first guy was a human noble so I was stuck with him and appreciated that he didn't bitch at me when I did evil stuff. Then with my next guy I automatically did the evil thing and it was really depressing. All the times afterwards were much easier since I rarely use him and he constantly barks through all the camp conversations.

Say what you will but...The airport scene in MW2.

It was just completely unnecessary and a blatant attempt at causing controvery. There's really no good reason to have it there. No, I'm not "forced" to shoot anyone but I am unable to stop it, which is just as bad.

Apart from that, the Duke Nukem "hive" scene. Made me almost physically sick. Those abortion jokes, the suggested rape...The robotic response Duke has when the twins buy it in that disgusting manner. Makes my spine tingle whenever I think about it. The moment that level was over I immediately turned off the game and repackaged it, demanding a full refund.

Eddie the head:

imahobbit4062:
[quote="Eddie the head" post="9.372401.14370977"]Well you might want to say spoilers in the title. But the game I want to say it about a year old so if you haven't played it yet you are not going to. Killing Zeke at the end of Infamous 2 evil ending was Uncomfortable to say the least.

Reported for spoiling. Regardless of age you don't fucking spoil a game like that, it just makes you look like a prick.

OT: Strogg conversion in Quake 4.

but, you just spoiled quake 4. you are a hypocrite, sir.

After I finished Trouble on the Homefront in Fallout 3, I kinda was pissed at thee conclusion and smashed one guys head in on the way out. I sorta just stopped for a second once I had left and just...thought about the innocence lost, y'know?

Watching Prototype in general, I didn't like the mass slaughter of innocent people in that game, put me out of my comfort zone there.

uh, this is a little different, but my situation is not uncomfortable in the "oh, that must've hurt" way, but like the sexually tense way.
P.s, this is from catherine


the whole game, i was like, " why dont i have two hot girls fighting over me?"

and no, im not some creep that fantasizes about video game characters.

Terminate421:
The Molag Bal quest in Skyrim.

Anyone who enjoyed doing that quest is a sick fuck.

The person you were killing was a practitioner of another daedric lord, who's just as evil as Molag Bal, heck Boethiah made you kill all of her followers for shits and giggles.

Only thing that comes to mind is the eyeball thing at the end of Dead Space 2, not to mention I failed at like like 8 times.

Besides that, it always bothered me in BioShock whenever I had to "reload" my Plasmids. He stabs himself so hard with that syringe! I wouldn't say I'm afraid of needles, but I definitely don't like them, so that animation always annoyed me. Maybe that's why on my first playthrough I almost never used Plasmids, ever.

In mass effect on my renegade play though when I killed the rachni queen, didn't like doing that. Kinda felt like killing a random japanese women because I knew someone who knew someone who died at pearl harbor.

Brighton_Game_Trader:

And as final example Red Dead Redemption - walking outside at the end.... *sobs*

THERE WAS A BACK DOOR MARSTON, A BACK DOOR!

image

OT - In Dwarf Fortress I had a fail-safe system in the event the upper levels of our fortress were overran. The system would flood the upper levels of the fortress and seal off the lower levels, drowning all intruders (and unlucky dwarfs).

Well it was hard enough to actually pull it and flood half of my beautiful fortress. It was so much worse when the weight of the water caused the roof of the legendary dining room below to cave in. This rendered the fail-safe worthless, flooded 3/4 of my gold encrusted fortress and allowed the intruders to murder everybody.

I physically couldn't watch, I stared at the keyboard as hundreds of poor dwarfs died due to my mistake ='(

Choosing who to side with in the first act of the Witcher 2 made me squirm because both your choices would be the villain in any other game and it was a matter of deciding who I hate less.

Several moments in Heavy Rain,


Some other moments in Mass Effect 3

Playing Half-Life 2. Nothing was particularly wrong with it, but playing the game for 53 minutes made my head hurt in such a way that I had a headache for over a day.

Will never touch that game again.

Captcha: easy as cake

Oh, and parts of Portal gave me a headache as well. Fucking Source.

The_Deleted:
Shooting the humanitarian lawyer in GTA IV. For a game that prided itself on choice and freedom and for a story about a guy who's trying to put his bad life behind him, this just took me out of the game. They could have done so much if they'd given us the option to walk away.

Pay closer attention, he's not all that clean either. My decision was to keep a knife for that mission. You can kill him silently, then walk away without ever tripping an alarm. And Niko isn't trying to put crime behind him, he's trying to put his enemies behind him. Remember, until you meet Darko, his goal is to find and murder the man who betrayed him.

So, a gameplay moment or scene that made me uncomfortable... Red Dead Redemption. Every time I had to help Abraham Reyes. I at one point committed suicide in a desperate bid to remove that wretched bastard from the world.

SPOILER!!! Getting rid of Allistar in DA:O in order to be able to get loghain.SPOILER!!!! Now if you never liked his character they it wasn't that hard for you, but I really liked him and felt like I completely betrayed a friend.

OH BIOWARE GO BACK TO THIS KINDA STUFF PLS!!!

Skyrim

I don;t thing I'll ever go through with it

God damn it, I've had so many games spoiled for me already in the first page..

Guys, learn to mention the NAME OF THE GAME before spoiling it! I was clearly interested in seeing what other people were heartbroken about in games but nobody cared to mention WHAT they were spoiling before spoiling it. So I clicked a bunch of unmarked spoiler tags to be met with "the part where you kill X and brutally Y.... in game Z, BTW."

Yeah, thanks a lot for that. >_> I would think it's common sense, but it's proven more uncommon than it should have been.

ReservoirAngel:

Heavy Rain, all of it, just, I miss my finger.
There's also a torture scene in Black Ops that really gets me

RamirezDoEverything:
Skyrim

I don;t thing I'll ever go through with it

I'm with you, after I beat the bad dragon --forget his name now-- and guys I'm with tell me

It was yet another moment in Skyrim where I felt, despite being the legendary Dragonborn, my input wasn't all that valued and/or necessary.

AngryMongoose:

ReservoirAngel:

I was much more annoyed at the very start of the game where I'm given the choice between

It was like, 'I'm a prince I don't need to put up with this bullshit.' And they seemed to totally forget actions like this halfway through the game

rob_simple:

RamirezDoEverything:
Skyrim

I don;t thing I'll ever go through with it

I'm with you, after I beat the bad dragon --forget his name now-- and guys I'm with tell me

It was yet another moment in Skyrim where I felt, despite being the legendary Dragonborn, my input wasn't all that valued and/or necessary.

AngryMongoose:

ReservoirAngel:

I was much more annoyed at the very start of the game where I'm given the choice between

It was like, 'I'm a prince I don't need to put up with this bullshit.' And they seemed to totally forget actions like this halfway through the game

Forcing you into line for fear of losing someone else important, of course. To gain the complacency of the only other royal blood would quell thoughts of a rebellious nature in the citizenry. That of course is ignoring the fact that you totally can and will fight against him for such shenanigans, but that's the reasoning.

Radoh:

rob_simple:

AngryMongoose:

I was much more annoyed at the very start of the game where I'm given the choice between

It was like, 'I'm a prince I don't need to put up with this bullshit.' And they seemed to totally forget actions like this halfway through the game

Forcing you into line for fear of losing someone else important, of course. To gain the complacency of the only other royal blood would quell thoughts of a rebellious nature in the citizenry. That of course is ignoring the fact that you totally can and will fight against him for such shenanigans, but that's the reasoning.

I agree with you, but this was just another example of the moral choice system falling apart for me.

But instead you have the choice between the selfless act or the selfish; it's not freedom of choice it's 'bad and slightly worse'.

rob_simple:

Radoh:

Forcing you into line for fear of losing someone else important, of course. To gain the complacency of the only other royal blood would quell thoughts of a rebellious nature in the citizenry. That of course is ignoring the fact that you totally can and will fight against him for such shenanigans, but that's the reasoning.

I agree with you, but this was just another example of the moral choice system falling apart for me.

But instead you have the choice between the selfless act or the selfish; it's not freedom of choice it's 'bad and slightly worse'.

Yeah, that whole first choice was a Peter Molyneaux experiment.

No spoilers here but a lot of ingame lore from Skyrim. If you want to figure out the entire backstory and political situation yourself, you might want to skip this post.

Trying to choose a side in Skyrim's civil war is hard, bth sides are just such assholes. The Imperials want to stop freedom of worship in Skyrim not because of any real threat but because the elves don't really like it and the actual govornment system is pretty much full of their puppets. On the other side while the Stormcloaks are in theory fighting for freedom, Ulfric's method of doing so is to murder the high king in cold blood, technically during a legal challenge but still in cold blood (I know that sounds like a spoiler but it really isn't, it's already happened by the time the game beings) then escape the city via a bribed guard (or maybe otherwise convinced, I'm not 100% sure about the guard) and sit on his throne while you kill the Imperials. He's a coward, the Imperials are fachist assholes and my characters want no part of it.

The annoying thing is, I actually agree with Ulfric's agenda, if not his methods. If he'd stop being such a coward, hiding while the fighting happens and terrifying civilians, if he'd actually strike at the standing military and loyalist Imperial enterprises and companies instead of anyone who isn't a dedicated Stormcloak, I'd happily fall in behind his little rebalion.

Windknight:
In starcraft: brood war, the mission where your forced to *spoiler*

Screw Duke, he was an asshole. Fenix was a really great character though.

Killing the little sisters in Bioshock 2. I think the "bad" ending is a lot better then the good one, but it was so damn hard to bring myself to do it.

Zhukov:
Also, Dead Space 2. Eyeball.

This. It doesn't help that I have a fear of needles.
Zombies being decapitated, limbs flying everywhere, blood all over the place? Peachy!
Needles? YOUCH ikes that looks painful!

God Of War 3. Now the first two games, I could sort of get behind Kratos. In the first game, he is a tragic hero, and his intentions are noble enough. In the second game, he lost that feature after Athena screwed him over, so he was rightfully pissed off. There, I didn't have to empathize with him, because he was being a murderous prick driven by revenge.

However, in God of War 3, when bits and pieces of his humanity seep back in thanks to Pandora, I got uncomfortable. There was still something human about him, but his actions just became more and more barbaric, that I almost became ill watching him slaughter the Pantheon. Heracles' death in particular was sheer excess that I felt was way out of line even for someone past redemption.

Chunga the Great:

BloatedGuppy:
Lots of morality discussion in here, but I can say with authority that the one thing that makes me feel genuinely PHYSICALLY uncomfortable in games is "heights". I'm acrophobic, so if your game has me clinging to a little ledge or performing acrobatics at some absurd height my palms become instantly sweaty and my testicles try to climb back up inside my body.

I actually had to stop playing Mirror's Edge pretty early on, I just couldn't take it.

Here's a good test to see if you, too, are afraid of heights!

Holy shit, that was more terrifying than anything I've ever seen. Who is crazy enough to do that? All it would take is one strong gust of wind and suddenly you're falling to your death!

OT: The Dark Brotherhood's torture chamber in Skyrim. 'nuff said

Yeah, I agree. I can't believe I payed for that... the first time I walked into the room, I put them out of their misery. I still felt uncomfortable, even if they're apparently criminals and it if was well deserved...

The death of Andrew Ryan in BioShock definitely ranks up there in super uncomfortable moments, but my big one was when Dr. Steinmann killed that lady right at the part when you got to him and has officially gone insane. That was.....*shudders*

Ending of RDR also gets an honorable mention.

imahobbit4062:

Eddie the head:
Well you might want to say spoilers in the title. But the game I want to say it about a year old so if you haven't played it yet you are not going to. Killing Zeke at the end of Infamous 2 evil ending was Uncomfortable to say the least.

Reported for spoiling. Regardless of age you don't fucking spoil a game like that, it just makes you look like a prick.

OT: Strogg conversion in Quake 4.

Says age does not matter and you should always use spoiler tags.....doesn't use spoiler tag in his own post.

Seriously dude, just calm down. No need to go around making others feel like crap.

Scabadus:
No spoilers here but a lot of ingame lore from Skyrim. If you want to figure out the entire backstory and political situation yourself, you might want to skip this post.

Trying to choose a side in Skyrim's civil war is hard, bth sides are just such assholes. The Imperials want to stop freedom of worship in Skyrim not because of any real threat but because the elves don't really like it and the actual govornment system is pretty much full of their puppets. On the other side while the Stormcloaks are in theory fighting for freedom, Ulfric's method of doing so is to murder the high king in cold blood, technically during a legal challenge but still in cold blood (I know that sounds like a spoiler but it really isn't, it's already happened by the time the game beings) then escape the city via a bribed guard (or maybe otherwise convinced, I'm not 100% sure about the guard) and sit on his throne while you kill the Imperials. He's a coward, the Imperials are fachist assholes and my characters want no part of it.

The annoying thing is, I actually agree with Ulfric's agenda, if not his methods. If he'd stop being such a coward, hiding while the fighting happens and terrifying civilians, if he'd actually strike at the standing military and loyalist Imperial enterprises and companies instead of anyone who isn't a dedicated Stormcloak, I'd happily fall in behind his little rebalion.

I felt exactly the same

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