Respawn Entertainment’s number of dedicated Titanfall developers is hovering around “one or two” as the game’s players continue to deal with hackers. Respawn’s community coordinator, Jason Garza, uploaded a video late last month (first noted by MP1st) in which he responded to a Titanfall 2 fan who felt that game’s community had been “abandoned.” Garza said that although most of the team has shifted its focus to the free-to-play battle royale shooter Apex Legends, he wants the Titanfall community to know that they have not been forgotten. Garza added that Titanfall-related hacking attacks have created a situation where it’s difficult to be transparent about Respawn’s efforts.
“All I can say is that we’re working on it,” Garza said. “The Titanfall community is not forgotten or abandoned or anything like that. We’re still working on it. It’s just we can’t telegraph our moves, and the thing is that we only have like one or two people on it because everybody else is on Apex.”
Respawn has been attempting to eliminate a variety of different hacking-related issues. Most of these hacks have seen distributed denial of service (DDoS) attacks affecting Titanfall fans, keeping them from playing their games years after launch. DDoS attacks on Titanfall have persisted for the months leading up to this latest update, and Respawn has said developers have been working to address concerns.
Attacks escalated to another level on July 4 when a group of hackers rendered Apex Legends unplayable in the name of raising awareness for the issues plaguing the Titanfall community. Ryan K. Rigney, director of community and communications at Respawn, responded to the attack in a string of tweets, saying, “On the DDoS front, we WILL solve this. When we do, I promise you it won’t be because hackers ‘made us aware’ by ruining a holiday.” As for when the problem will be solved, Rigney said Respawn “never stopped” working on solutions, calling the situation “a never-ending war of whack-a-mole.”
Also: Sunday's attack was tied to an awareness campaign that we've already publicly acknowledged:
Weeks ago: https://t.co/7mc1MTFglo
And earlier: https://t.co/ftHvUy9lmh
The problem's not awareness. It's that DDoSing in particular is just a hard problem to solve. Really hard.
— Ryan K. Rigney (@RKRigney) July 6, 2021