Miyamoto Discusses Gamecube Remakes And Zelda For Wii

In an interview with Nintendo Dream magazine, Nintendo’s Shigeru Miyamoto discussed changes to the Wii version of Zelda and Gamecube remakes.

In the Japanese Nintendo Dream magazine, Shigeru Miyamoto mentioned that the controls for Zelda Wii have been changed since E3. While it’s unclear if the B button will still be optional for swinging the sword, Nintendo has moved to using a slashing motion with the Wii controller to handle the standard attacks in the game. Nintendo was concerned about players getting sore arms, but Miyamoto decided that, “Upon actually playing it, it’s more interesting this way.”

The possibility of upgraded Gamecube games being re-released for the Wii was also mentioned. “The machine is based on GC… We’ll be upgrading the development tools, but GameCube code can be used for the most part as is. In that sense, I believe that it would be good to remake GameCube games for Wii, and that some titles would become better with the change to the Wii remote controller.” He went on to suggest third party developers may look to do the same and the games would probably sell at a cheaper price point. Nintendo did something similar with a re-release of the Nintendo 64 game, Zelda: Ocarina of Time, that was bundled with Zelda: Wind Waker for the Gamecube.

Thanks IGN and Gamasutra.

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