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Starfield

All 1.7.33 Patch Notes for Starfield

Prior to getting a big patch, Starfield has gotten a significantly smaller patch numbered 1.7.33. While the changes to the game aren’t as massive as, say, Baldur’s Gate 3, there definitely a few changes worth noting. So just what has changed? If you’re wondering that, here are all 1.7.33 patch notes for Starfield.

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What Starfield Patch 1.7.33 Fixes & Changes

This Starfield patch focuses mostly on improved performance and stability. It also fixes characters being in the wrong location which could, potentially, be quest-breaking. Also, mannequins no longer eat your items. Apparently, sometimes you could give items to your ship mannequins and the item would just vanish. If that was me I’d be running a mile but maybe I watch too much horror. The patch is out now on Xbox Series X|S and PC, both Steam and the Microsoft store.

Here’s the full list of everything it fixes, from the patch notes.

Related: Baldur’s Gate 3 and Starfield Are the Two Extremes of RPG Storytelling

General
  • Characters: Fixed an issue that could cause some characters to not be in their proper location.
  • Star Stations: Fixed an issue where Star Stations would be labeled as a player-owned ship.
  • Vendors: Addressed an issue that allowed for a vendor’s full inventory to be accessible.
Graphics
  • AMD (PC): Resolved an issue that caused star lens flares not to appear correctly AMD GPUs.
  • Graphics: Addressed an upscaling issue that could cause textures to become blurry.
  • Graphics: Resolved an issue that could cause photosensitivity issues when scrolling through the inventory menu.
Performance and Stability
  • Hand Scanner: Addressed an issue where the Hand Scanner caused hitching.
  • Various stability and performance improvements to address crashing and freezes.
Ships
  • Displays: Fixed an issue that would cause displayed items to disappear when applied to in-ship mannequins.
  • Displays: Fixed an issue that would cause items stored in Razorleaf Storage Containers and Weapon Racks to disappear after commandeering another ship.

And that’s it. It feels more like a hotfix, doesn’t it? Still, those are all the 1.7.33 patch notes for Starfield.

If you’re looking for more on the title, check out how to complete the “No Sudden Moves” quest in Starfield.


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Author
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Chris McMullen
Contributing Writer
Chris McMullen is a freelance contributor at The Escapist and has been with the site since 2020. He returned to writing about games following several career changes, with his most recent stint lasting five-plus years. He hopes that, through his writing work, he settles the karmic debt he incurred by persuading his parents to buy a Mega CD. Outside of The Escapist, Chris covers news and more for GameSpew. He's also been published at such sites as VG247, Space, and more. His tastes run to horror, the post-apocalyptic, and beyond, though he'll tackle most things that aren't exclusively sports-based. At Escapist, he's covered such games as Infinite Craft, Lies of P, Starfield, and numerous other major titles.