Forgot password
Enter the email address you used when you joined and we'll send you instructions to reset your password.
If you used Apple or Google to create your account, this process will create a password for your existing account.
This site is protected by reCAPTCHA and the Google Privacy Policy and Terms of Service apply.
Reset password instructions sent. If you have an account with us, you will receive an email within a few minutes.
Something went wrong. Try again or contact support if the problem persists.

Capcom: Resident Evil 7 FOV is Capped at 90, No Plans for Ultrawide Monitor Support

This article is over 7 years old and may contain outdated information
resident-evil-7-320

Capcom explains why you can’t raise the field of view above 90 in Resident Evil 7, and dashes hopes for ultrawide monitor support.

If you’ve been trying to widen the field of view in Resident Evil 7 past 90 but couldn’t figure out how to do it, we’ve got some bad news for you. Capcom has told PC Gamer that 90 is the FOV cap. The news comes after the website tried multiple ways, including editing a value called “FOV HackEnable” and having no luck.

Capcom says that the FOV was capped at 90 as a “game design decision.” The company’s official statement said, “The dev team explored potentially going wider after seeing feedback from the demo, but going wider introduces issues where certain objects, textures, etc. are then not fully rendered out for performance considerations. It will also have performance implications since going wider will introduce more objects into the scenery. Having too much peripheral vision for this type of game can also lessen the tension and atmosphere intended for the game.”

Turns out that the setting PC Gamer found is something that was put in during development and never finished, so turning it on just causes the game to crash.

There’s also some other disappointing news here. If you were hoping that you’d get support for your ultrawide monitor setup, Capcom has shot those hopes down as well. The company told PC Gamer, “There are currently no plans to support wide aspect ratio monitors.”

If you want to know what’s great about Resident Evil 7, you should check out our review, where Senior Editor Liz Finnegan said it was “everything the series should have been up to this point.”

Recommended Videos

The Escapist is supported by our audience. When you purchase through links on our site, we may earn a small affiliate commission. Learn more about our Affiliate Policy