Interview - Page 12

Read Article MediEvil Remake Devs on Being Faithful ‘Without Feeling Like a Bad Cover Band’
other oceans Medievil interview
Read Article Shinsuke Umeda on Death March Club and the Rise of Japanese Indies
Death March Club Shinsuke Umeda interview indie
Read Article Modern Warfare’s Story Is About the ‘Bonds Between People,’ Says Narrative Director
Call of Duty: Modern Warfare Taylor Kurosaki Infinity Ward interview
Read Article Warren Spector and Paul Neurath Discuss Modernizing System Shock While Honoring the IP
System Shock 3 interview Warren Spector Paul Neurath
Read Article The Falconeer Dev Is Promising Dangerous World War I-Style Dogfighting, but with Giant Birds
The Falconeer interview with Tomas Sala
Read Article Neo Cab Is a Survival Mystery, and You Need to Use Every Emotion to Solve It
Neo Cab Chance Agency Patrick Ewing interview
Read Article GigaBash Is About Kaiju Battles and the Glee of Bringing Total Destruction
GigaBash is kaiju War of the Monsters Godzilla game action
Read Article Pine Combines Zelda, Fable, & Darwinism for an Ever-Evolving Open-World Adventure
Pine interview: Matthijs van de Laar, Twirlbound
Read Article Looking into the Future of Game Physics with an Indie Dev at Its Forefront
video game physics with indie developer Dennis Gustafsson
Read Article Life Is Strange 2 Writer Christian Divine on Politics, Realistic Romance, and Dysfunctional Families

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