Dragon Age‘s best-known Witch of the Wilds has a central role in Dragon Age: Inquisition, although not as a playable character.
For many fans, Dragon Age: Origins and Dragon Age 2 were as different as night and day. While both games received overwhelmingly positive reviews, Dragon Age 2 was half the length of the original, far smaller in scope, and didn’t feature any of Origins‘ major characters. BioWare is making a point of rectifying that last issue for Dragon Age: Inquisition; not only will the developer carry over the results of decisions from Origins and Dragon Age 2, but fan-favorite Morrigan will return as a major character, kicking off a story that’s been in the works since the first game.
“The kernel of Inquisition’s story we knew from about midway through Dragon Age: Origins,” creative director Mike Laidlaw explains. “The story has been in the making for a very long time. The story of Inquisition is [Morrigan’s] moment, which is a good way to think about it … I think you could say in Dragon Age II, we didn’t go to that story, but it has always been there, waiting for us.”
Morrigan was introduced as a cynical and reclusive witch in a world where many mages were hunted for their craft. By the time Origins ended, players hadn’t even learned half of her mysteries, but BioWare hasn’t reexamined her character since 2010’s Witch Hunt DLC. Now, with Inquisition primed to depict a struggle between Templars and mages, Morrigan couldn’t be returning at a better time.
The main downside to Morrigan’s return, however, is that she won’t be a playable character. “I think it is fair for people to understand that [Morrigan] will not be a party member,” Laidlaw said. “That’s going to disappoint some people, but I think it’s important for us to be upfront about that.” Laidlaw is quick to add that although Morrigan isn’t playable, she will nonetheless play a major role in Inquisition‘s story. “It’s not a cameo. She plays a significant role.”