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E3 2010: Wii’s Lego Harry Potter: Years 1-4 Hands-On

This article is over 14 years old and may contain outdated information
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Solving puzzles as Harry and the gang fits perfectly with the Lego gameplay.

Before the show floor closed last night, I got a chance to play Lego Harry Potter: Years 1-4 at the Warner Brothers booth. The Wii remote and Nunchuk controls Harry as he runs around Hogwarts with Hermione and Ron in tow. The level I played took place in a classroom, with the teachers looking on as I was tasked with solving simple puzzles to prove that I could use a spell effectively. The spell was Wizardarium levitarium or some other Latin mumbo jumbo that you’d expect from J. K. Rowling’s series. (Ed. Note: “Wingardium leviosa,” perhaps? Wow, I didn’t even have to look that up. I’m sad now. -John)

Holding the B trigger button activated the spell, and the Wii remote controlled a green circle cursor. When pointed at the correct object, it lifted it into the air. Perhaps because it was early on in the game, a purple halo surrounded objects that could be lifted, clueing you in as to where to point the cursor. The puzzles involved lifting or moving objects in a particular order in true Rube Goldberg fashion – you moved a mechanical hand to hold a weight, which lowered a chandelier where a fellow student had been trapped, holding on for dear life.

My favorite puzzle was a little difficult to solve, not because of the complexity but because of the Wii controls. You had to assemble a little Lego man by lifting the torso onto the legs, and then the head followed by the spear. The margin for error was extremely low, and only through very careful movements with the wii remote was I able to carefully set the torso on the legs. But, when assembled, the statue came to life and threw his spear under the counter weight, stopping its downward movement and allowing another student to go free. Once I’d completed all of the puzzles, I unlocked the lifting spell (whatever it’s called) for use outside of the classroom. It appears that unlocking multiple spells is how you progress throughout the whole game.

Overall, I think that the Lego game style of humor coupled with the puzzle-solving is a great formula for the Harry Potter license. I’m officially excited for when the game comes out June 29th in North America.

Keep track of all our E3 2010 coverage here.

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