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The Escapist exclusive gameplayer trailer Rubeki Games Lorns Lure Lorn's Lure

Exclusive: Lorn’s Lure Is a Climb-Anything First-Person Platformer

This article is over 2 years old and may contain outdated information

Exclusively at The Escapist Indie Showcase today, developer Rubeki showed off the gameplay trailer for Lorn’s Lure, a narrative-based first-person platformer with retro 3D graphics and a “climb anything” mechanic. And indeed, the trailer leaves absolutely no doubt as to what players will be doing in the game: running, jumping, swinging, and climbing up walls with two pickaxes.

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There are no “parkour ledges” because your pickaxes will let you scurry up nearly any vertical wall face. Rubeki emphasizes that Lorn’s Lure will have a challenge, but it won’t be frustrating. You won’t have to worry about repeating long areas because of one bad jump, and you can play the game as slowly or fast as you would like.

Also, you play as an android, so that’s cool. Here’s what you can expect from the narrative of Lorne’s Lure:

Leaving his home colony while tracking a mysterious glitch, an android finds himself in the midst of a vast and dangerous structure, completely hidden from his people’s knowledge. Unable to go back, you must keep going to find out where he is being led… And why he left in the first place.

Lorn’s Lure will launch on PC via Steam and itch.io in 2022.


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Author
Image of John Friscia
John Friscia
Former Managing Editor at The Escapist. I have been writing about video games since 2018 and editing writing on IT, project management, and video games for around a decade. I have an English degree, but Google was a more valuable learning resource. I taught English in South Korea for a year in 2018, and it was exponentially more fun than living in Pennsylvania. My major passions in life are SNES, Japanese RPGs, Berserk, and K-pop. I'm currently developing the game Boss Saga with my brother, which is guaranteed to change your life and you should buy it.