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Halo Infinite’s Creative Director Departs 343 Industries

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Halo Infinite, 343 Industries, Tim Longo

With a little more than a year left until release, Halo Infinite’s creative director, Tim Longo, has left 343 Industries.

Kotaku is reporting Longo’s departure and saying the move is part of a leadership shakeup at the Halo developer. Longo already started a transition from 343 Industries a few weeks ago and has now completely moved on from the company.

343 confirmed Longo’s leave via statement to Kotaku, shared in part:

Roles and responsibilities of various team members regularly evolve to meet the needs of a game, throughout development. We have recently had two changes to the Halo Infinite development team. Our Executive Producer, Mary Olson will now take charge of the Campaign team on Halo Infinite as the Lead Producer, utilizing her many years of experience at 343 to help craft a great campaign for fans.

Additionally, Tim Longo has recently departed our team and we are truly thankful for his many contributions to our games, our studio and the Halo universe. We wish Tim nothing but the best in his future endeavors.

The overall creative vision and production of the game remains led by Chris Lee, Studio Head of Halo Infinite.

The statement concludes by stating positive fan feedback has energized the team to deliver its best Halo game, and staff changes will not impact the game’s release date.

Longo had also served as creative director of Halo 5 for 343 and, before that, worked at LucasArts and Crystal Dynamics.

In related news, Xbox Game Studios head Matt Booty recently described Halo Infinite as “visually impressive and more expansive.” Additionally, The Escapist’s Riley Constantine has given her thoughts on why the game’s longer development cycle is all for the best.

Halo Infinite is still planned to launch for PC, Xbox One, and Project Scarlett sometime in 2020.

About the author

Michael Cripe
Michael joined The Escapist team back in 2019 as a news reporter but has been covering games, movies, TV, and music since 2015. Most of his time is spent on the news team, but you’ll definitely see his name pop up in the opinion and interview sections from time to time. From the most obscure indie games to the industry’s AAA juggernauts, there’s nothing Michael isn’t interested in digging into. The vast majority of Michael’s work can be found at The Escapist, but his bachelor’s degree in Multimedia Journalism has led him to other sites like OnlySP, Gameranx, and Kansas City’s The Pitch. When he’s not writing, Michael is probably playing Super Mario Sunshine, Dead Space, or The Binding of Isaac. If you’d like to connect and talk about the latest in pop-culture, you can follow Michael on Twitter (@MikeCripe), Instagram (mike_cripe), or LinkedIn if that’s your thing, I guess.