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How Death’s Door and Tunic Aim to Transcend Soulslikes

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While we’ve seen plenty of Zelda-likes and Soulslikes over the years, few games have managed to understand the exact elements that makes them great quite like Tunic and Death’s Door. The thing that makes the Souls games so memorable isn’t the steep difficulty, nebulous mechanics, or grotesque bosses, but rather a pure sense of adventure, exploration, and discovery, and these two games have that in spades. And so, while we wait for Elden Ring and the sequel to The Legend of Zelda: Breath of the Wild to come along next year, it’s indies like these that seem to be adeptly carrying their torch.

About the author

Marty Sliva
Marty Sliva is the Deputy Editor of The Escapist. He's been writing and hosting videos about games, movies, television, and popular culture since 2011, and has been been with The Escapist since 2019. In a perfect world, he'd be covering Zelda, Persona, and the hit TV series Lost on a daily basis.