System Shock

Is System Shock connected to BioShock?

The System Shock remake is finally out and it was worth the wait. But given its name you might be wondering if it has anything to do with BioShock, BioShock 2, or BioShock Infinite? Is System Shock connected to BioShock in some way? We’ve got the answer.

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Here Are the Connections Between System Shock and the BioShock series

As far as plot goes, there is no connection between System Shock and BioShock. They’re not supposed to take place in the same universe and none of the BioShock games are sequels to the original System Shock

If you’ve played BioShock first you could see System Shock as BioShock in space, but there is no official connection. And even if you factor in BioShock Infinite, System Shock doesn’t fit into the whole BioShock multiverse.There may be a man but there’s no lighthouse or city.

Instead, BioShock, developed by Irrational Games, was conceived as a spiritual sequel to Looking Glass Studios’ System Shock. Irrational was founded by three ex-Looking Glass staff, which is one obvious connection.

System Shock is considered one of the first “immersive sims,” a genre pioneered by Looking Glass Studios. The BioShock games are also immersive sims, and share gameplay similarities.

The two series also have a lot in common, even more so when you factor in System Shock 2. You hack machines, deal with a foe who’s just out of reach, customize your weapons, piece together the story from audio logs. 

These similarities were absolutely intentional, as was the similarity in name. From a marketing perspective it made sense too, letting people know that this game was meant to scratch that System Shock itch. It had, after all, been eight years since System Shock 2 was published.

So there are connections between System Shock and BioShock but only in their development and design. Their stories are completely unconnected. And if you need more help with Nightdive Studios’ System Shock remake, check out our guides here

 


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Author
Chris McMullen
Chris McMullen is a freelance contributor at The Escapist and has been with the site since 2020. He returned to writing about games following several career changes, with his most recent stint lasting five-plus years. He hopes that, through his writing work, he settles the karmic debt he incurred by persuading his parents to buy a Mega CD. Outside of The Escapist, Chris covers news and more for GameSpew. He's also been published at such sites as VG247, Space, and more. His tastes run to horror, the post-apocalyptic, and beyond, though he'll tackle most things that aren't exclusively sports-based. At Escapist, he's covered such games as Infinite Craft, Lies of P, Starfield, and numerous other major titles.