It’s not exactly an Earth-shattering surprise, but the itinerary for the 2009 Game Developers Conference has confirmed that Mass Effect 2, the follow-up to BioWare’s hit RPG for the Xbox 360 and PC, is in the works.

According to the GDC site, one of the sessions featured at the upcoming event will be “The Iterative Level Design Process of BioWare’s Mass Effect 2.” Iterative level design processes may not be the most scintillating topic of conversation for the average gamer, but Mass Effect 2, which hasn’t even been announced by BioWare or Electronic Arts, sure is.

“This session examines the BioWare Mass Effect team’s new level-creation process, which is focused on maximizing iteration for quality while minimizing rework and cost,” the site says. “This approach to building levels strives to integrate the Design, Art, and Production teams such that the highest-risk level-creation issues are addressed early in the development cycle. Lessons learned from Mass Effect lead to a detailed description of the new level-creation process, and graphical examples of a level illustrate its progression through the necessary phases. The discussion also examines how BioWare is currently implementing this process using elements of Scrum and Lean Development.”

What does all that mean? Mass Effect 2 is coming! Stay tuned for details.


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