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Metal Gear Solid Delta: Snake Eater Will Feature the Original Voice Cast

Metal Gear Solid Delta: Snake Eater will include the original voice cast of characters when it comes to PC Steam, PS5, & Xbox Series X | S.

Metal Gear Solid Delta: Snake Eater will include the original voice cast for the characters. Konami announced the exciting return of the original Metal Gear Solid 3 voice cast in a press release a few hours following the project’s reveal. Although it does not explicitly say whether new lines have been recorded or if the remake simply utilizes some kind of remastered version of the original recordings, it’s safe to say that, in some form, David Hayter is back as Snake.

“A new generation of players and loyal fans alike can experience the origin story of the famed Big Boss, and witness how his legend was forged in the crucible of Operation Snake Eater,” Konami said. “The remake will star the original voice characters, rich storyline and expansive features of combat survival in harsh environments evolved with unprecedented graphics and immersive sound.”

We got a taste of the “unprecedented graphics” during today’s PlayStation Showcase reveal, where Konami delivered an atmospheric setup for Metal Gear Solid Delta: Snake Eater that lacked any voice cast acting. It set the stage for Big Boss’s return to the gaming world, showing the stealth icon sneaking through muddy swamp waters before hitting viewers with the original game’s iconic main theme. At the time, it was unclear if Hayter, who played Snake in the vast majority of Metal Gear titles, would be heard in the remake. Thankfully, his gruff one-liners, as well as many other familiar sounds and sights, will return alongside that of the rest of the cast.

Metal Gear Solid Delta: Snake Eater will release for PC via Steam, PlayStation 5, and Xbox Series X | S at an unspecified point in the future, featuring the original voice cast.

In an update, below, Konami also belatedly explained the meaning of “Delta” in the title. It “means ‘change’ or ‘difference’ without changing structure,” which fits the nature of this remake.

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Michael Cripe
Michael joined The Escapist team back in 2019 as a news reporter but has been covering games, movies, TV, and music since 2015. Most of his time is spent on the news team, but you’ll definitely see his name pop up in the opinion and interview sections from time to time. From the most obscure indie games to the industry’s AAA juggernauts, there’s nothing Michael isn’t interested in digging into. The vast majority of Michael’s work can be found at The Escapist, but his bachelor’s degree in Multimedia Journalism has led him to other sites like OnlySP, Gameranx, and Kansas City’s The Pitch. When he’s not writing, Michael is probably playing Super Mario Sunshine, Dead Space, or The Binding of Isaac. If you’d like to connect and talk about the latest in pop-culture, you can follow Michael on Twitter (@MikeCripe), Instagram (mike_cripe), or LinkedIn if that’s your thing, I guess.