Mirror’s Edge 2 has been a long time coming, but don’t blame EA – the developers just wanted to be sure they could do it right.
The original Mirror’s Edge was released in 2008, and its cult following has been begging for a sequel ever since. They’ll be getting their wish with the Mirror’s Edge prequel/reboot currently in development at DICE, but many have been wondering why we’ve had to wait half a decade for a follow-up to the first-person free-runner. The most common theory is that EA has been apathetic towards the unconventional IP, but DICE wants everyone to know that EA isn’t the bad guy here. The developers simply have been waiting for a follow-up idea that wouldn’t let fans down.
“It’s not about EA blocking DICE,” says Patrick Bach, executive producer at DICE. He explains that DICE went through several iterations of a potential Mirror’s Edge 2, but didn’t believe that any of them could succeed like the original game did. Only when the developers had a worthwhile pitch, five years later, did they talk to EA about a follow-up game. “Usually when we like it, everyone else likes it,” Bach says. “So I think we are the bad cop in most cases when it comes to scrutinizing ideas and IPs and features, or whatever it might be.”
In the current atmosphere of yearly releases and milked-to-death franchises, it’s probably for the best that we aren’t on Mirror’s Edge 5: Parkour Panic by now. As it stands, DICE has yet to announce a release date for the new Mirror’s Edge.
Source: Video Gamer