The Dark Knight gets a little help from his friends.

Batman has a long comic history of working alongside allies, but he’s mostly been left to do the fighting all by his lonesome in Rocksteady’s Arkham series of games. Those days are over, as Batman: Arkham Knight will feature a new combat mechanic, “Dual Play,” which will allow players to swap between Batman and his allies in the midst of combat.

The latest trailer for the game, released today, offers just the tiniest look at the mechanic in action during the final thirty seconds. There’s nothing more to see than combo setups where Batman and Robin both get good licks in, without any clarification on how the system functions. As the freely flowing combat is a defining feature of the Arkham experience, it seems safe to assume that it will be a quick and easy action (the trailer’s description refers to it as “seamless”), but it’s unclear if the maneuvers are context sensitive opportunities or if players could possibly opt to perform combat primarily as an ally character.

In addition to Robin, allies Batman will partner up with using the Dual Play mechanic also include Nightwing and Catwoman.

Arkham Knight is the final installment in Rocksteady’s trilogy of games featuring the Caped Crusader, which finds the city of Gotham under siege by The Scarecrow and invaded by an army led by an all new opponent, the titular Arkham Knight. The game will release for PC, PlayStation 4, and Xbox One on June 23.

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