“It’s not Doom, it’s not Quake, it’s not Wolfenstein, it’s not Enemy Territory, it’s not even Commander Keen!” said id CEO Todd Hollenshead. “It’s a new id brand with an all-new John Carmack engine, and I think that when we show it to people, once again they’ll see, just like they saw when we first showed Doom 3, that John Carmack still has a lot of magic left.”
Released in 2004, Doom 3 was id’s last major internally-developed new title.
“Our first task at id is as a single studio developer. That’s really where everything spawns from,” Hollenshead said. Referring to the new property, he said, “We can’t really talk any details about it; we’ll see about when the timing is right for an announcement. We like to be able eto talk about stuff that we can show at the same time, and it’s not really ready to show yet.”
id’s latest project, Enemy Territory: Quake Wars, is being produced in conjunction with Splash Damage, and is scheduled for release on the PC later this year, with PlayStation 3 and Xbox 360 versions following later.