The public 3DS event in Japan has revealed more specs for the handheld along with its Japanese launch lineup.
Nintendo World 2011, the event designed to give the Japanese public a first look at the Nintendo 3DS, is underway and has brought with it new information about the 3D handheld. We now know exactly what’ll be included in the box, along with the games set for launch alongside the 3DS in Japan on February 26.
For ¥25,000 ($300), 3DS buyers will get the system, its charging cradle, an AC adapter, a touch pen, and 6 augmented reality game cards. Loaded on the 3DS will be its camera software, music player, Mii Studio, Street/SpotPass software, AR games, an activity log, and a new game called Face Shooting. Face Shooting is an augmented reality game that turns your friend’s faces into enemies. Players throw balls at the faces, which change expressions as they move.
The following video from the event explains the 3DS in Japanese, and shows off some of the previously mentioned features. They start at around 1:40 with the reveal of the 3DS home screen that is very similar to the DSi’s. It goes on to display how Mii’s are created on the 3DS, which is very similar to how it works on the Wii, but the 3DS also includes the ability to take a picture of the user’s face to automatically change it into a Mii. Pretty neat. The video later gives us a look at how the 3DS can read AR/QR code cards, which are shaped like a Mario “?” block, and another of the handheld’s augmented reality games.
The 3DS will launch with 8 games ranging from ¥4,800 ($58) to ¥6,090 ($73). These include Nintendogs + Cats, Winning Eleven 3D Soccer, Combat of Giants Dinosaur 3D, Super Street Fighter IV 3D Edition, Samurai Warriors Chronicle, Puzzle Bobble 3D, Ridge Racer 3D, and Professor Layton and the Miracle Mask. The lack of a key Nintendo franchise, such as Mario or Zelda, is notable. Perhaps Nintendo will get some of these out soon after.
Nintendo also revealed that the 3DS’s battery will last 3-5 hours when playing 3DS games, and 5-8 hours when playing regular DS games. Charging the 3DS from a fully drained state to maximum power will take 3.5 hours. For comparison’s sake, the DS Lite can last 15-19 hours on its lowest brightness setting and 5-8 hours on high, while the DSi XL lasts 13-17 hours on low brightness and 4-5 hours on high. The 3DS’s battery life is on the low end, but that may be the cost for the work it takes to render 3D with no glasses. It’s not too bad, but longer trips without a power outlet around may require hanging onto that DS Lite or DSi for now.
If you don’t mind a little Japanese, Nintendo’s 3DS page has more information about upcoming titles here.