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KOTOR Remake Has Reportedly Paused Development Indefinitely

KOTOR remake Aspyr paused development indefinitely Saber Interactive developer shift Star Wars: Knights of the Old Republic - Remake KOTOR should not be constrained by Disney Star Wars canon

Ever since developer Aspyr announced Star Wars: Knights of the Old Republic Remake for PlayStation 5 back in 2021, it has been one of the most anticipated Star Wars video games. However, Bloomberg journalist Jason Schreier stunningly reports that Aspyr has paused development of KOTOR Remake indefinitely, following management troubles and the firing of two directors in the past month.

KOTOR Remake has apparently been in development for nearly three years, but Bloomberg sources state Aspyr studio heads have spent July informing employees that development is being paused and the studio will pursue other contracts to fill the gap. What makes this development even more surprising is that Aspyr reportedly delivered a first “vertical slice” demo to Lucasfilm and Sony on June 30, and there was apparently good morale surrounding it. But then Aspyr terminated Design Director Brad Prince and Art Director Jason Minor earlier this month.

Per Bloomberg, Aspyr studio heads felt the vertical slice demo “wasn’t where they wanted it to be,” resulting in KOTOR Remake being paused. However, one source suggested so many resources were spent creating just the demo that it would not be sustainable to create a full game this way. Likewise, Aspyr reportedly originally projected it could release the game by the end of 2022, but the developers now believe 2025 is more realistic.

At this point, some Aspyr developers speculate Saber Interactive might take over the development of KOTOR Remake from Aspyr. Saber joined the development of the game in May, and both Saber and Aspyr are owned by Embracer Group.

On the bright side, many other Star Wars games are currently in development, such as Star Wars Jedi: Survivor and Star Wars: Hunters.

About the author

John Friscia
Former Managing Editor at The Escapist. I have been writing about video games since 2018 and editing writing on IT, project management, and video games for around a decade. I have an English degree, but Google was a more valuable learning resource. I taught English in South Korea for a year in 2018, and it was exponentially more fun than living in Pennsylvania. My major passions in life are SNES, Japanese RPGs, Berserk, and K-pop. I'm currently developing the game Boss Saga with my brother, which is guaranteed to change your life and you should buy it.