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Starfighter Inc. Brings X-Wing Gameplay To Multiplayer Space Combat

This article is over 9 years old and may contain outdated information

Impeller Studios’ Starfighter Inc. promises to build on the classic space shooter gameplay of X-Wing and TIE Fighter.

When the developers behind X-Wing and Crysis team-up to form an indie studio, many gamers will sit up and take notice – especially if their first game is a space shooter. Of course that’s exactly what Impeller Studios has done, having just debuted Starfighter Inc. on Kickstarter. This space sim to bring hardcore PvP multiplayer to the blackness of space, with a strong focus on tactical simulation and hard sci-fi realism.

Starfighter Inc. is set in the year 2230, where space travel is dominated by corporate interests and PMCs. In an effort to secure their holdings, these companies turn to mercenary pilots who can defend their territories or attack their competitors. Naturally, the players will be these pilots – fighting in single craft, as squadrons of interceptors, or taking multi-seat gunships into battle.

Each Starfighter Inc. player starts out as a lowly mercenary with a loan to pay off for their first ship. Each mission pays credits that go towards your loan, covers repairs, buys new parts, or builds entirely new ships. Each player ship is fully customizable – from the chassis to the paint job – complete with components that are susceptible to damage. If your sensors are taken out by an attack, for example, you’ll have to do all your targeting manually.

Of course, this being Kickstarter, the full scope of the game depends on the success of the campaign. An advanced reward tier includes AI Carrier vessels, troop transports, capital ships, and increasing the battlefields to support 32 players. As it stands however, Starfighter Inc. has a solid start towards a $250,000 pledge goal. We’ll get the better idea of the finished game’s scope when the campaign ends on June 6.

Source: Kickstarter

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