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Tag: issue_195

issue_195
Hideo Bruckheimer

We’re Off to See The Wizard

There’s no mistaking it: The Wizard was a commercial. Roger Ebert said as much in his review of the film. The Angry Video ...
By Mike Schiller Legacy AuthorMarch 31, 2009
Letters to the Editor

Hideo Bruckheimer

In response to “Fifteen More Minutes from The Escapist Forum: Interesting philosophy about the “15 more minutes”, I never thought of it as ...
By The Escapist Staff Legacy AuthorMarch 31, 2009
Editor's Note

Hideo Bruckheimer

When it comes to movies, games have a bit of a chip on their shoulder. Sure, the game industry is making money hand ...
By Jordan Deam Legacy AuthorMarch 31, 2009
Hideo Bruckheimer

The Cutting Room Floor

One of the greatest games I’ve ever played is also one of the least interactive. The environments are pre-rendered and unchanging, and the ...
By Rob Zacny Legacy AuthorMarch 31, 2009
Hideo Bruckheimer

Paul W.S. Anderson: Not as Bad as Uwe Boll

While other movie directors may peddle low-rent adaptations of videogames to fringe audiences, Paul William Scott Anderson has taken game-inspired movies directly to ...
By Graeme Virtue Legacy AuthorMarch 31, 2009
Hideo Bruckheimer

String Theory: The Illusion of Videogame Interactivity

Choice. Failure states. Interactivity. These separate games from every other art form. If you want static introspection, look at a painting. If you ...
By Anthony Burch Legacy AuthorMarch 31, 2009
Hideo Bruckheimer

A Videogame, in Three Acts

A Hollywood feature film is 110 minutes long. Sure, you’ve seen movies that are shorter (most animation) and longer (Peter Jackson), but you’ve ...
By Jeff Tidball Legacy AuthorMarch 31, 2009
News

Escapist Weekly Article

There’s no mistaking it: The Wizard was a commercial. Roger Ebert said as much in his review of the film. The Angry Video ...
By Whitney Butts Legacy AuthorJanuary 25, 2008

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