The producer of the Zelda Wii sequel, hereafter known as The Zequel, said that he is pushing his team to have a playable demo at E3 and have the game out by the end of the year.
Eiji Aonuma is the producer of the still unnamed Zelda Wii sequel, which The Escapist will now refer to as The Zequel. In an interview with the Japanese gaming mag, Famitsu, he said that the team aims to have a demo of the game ready to play at E3. There is still no offical word on the title, but Aonuma did confirm that the Wii Motion Plus addon will be needed to play it. The interview, translated by Andriasang, also mentioned that Aonuma pushed Spirit Tracks to come out in 2009 so that it wouldn’t conflict with the Zequel.
“I’d like to show something playable,” said Aonuma when he was asked about E3. The hard-hitting reporters at Famitsu kept pressing Aonuma, and he admitted that The Zequel could be released “before the end of the year.”
“We’ll work hard in order to get you playing it as soon as possible,” he said. “We’ve progressed in development since last year. At present, the core areas have come into clear view.” That’s good, I’m glad development has progressed.
Aonuma leaked a few other nuggets of information on the game. You will, “of course,” be able to swing Link’s sword whenever you want with the Wii Remote.
“After actually making it compatible,” said Aonuma, “it just feels so natural. Link’s sword and the controller that you’re holding become one.” He also said that how you kill enemies will affect how puzzles are solved.
Ok, that sounds cool.
But please, just finish the damn game, or at least call it something so I can stop making up names for The Zequel.