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The way forum posts are usually edited makes it appear that the entire paragraph was the edit. | |
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I couldn't agree with you more, Yahtzee. I hope this 3D madness will end soon. MADNESS! | |
Man, a wireless controller with a texture simulating touch screen and motion controls would either be the heaviest controller in existence or have the shortest battery life it'd be rather pointless. | |
take it or leave it? that's your answer? so much for free speech. anyway, you pretty much got it right. his article is his opinion on 3D, then adding free Nintendo bashing along the way. My point it, he is 100% entitled to not liking 3D, but ranting the way he did serves nothing, if perhaps sensationalistic and fire spirits up, but in the end he will have provided nothing toward a solution or providing directions that can help understand why 3D is a fad, why it needs to die, or, on the other way, what are the challenges to truly make it relevant and successful. Yahtzee is a professional writer, successful business man, i think that entitles us to some form of quality in his statements. if i wanted random ranting on gaming, id be happy reading blogs from random joes that barely made it thru high school. | |
The one use that comes to mind with the touch pad on a controller is mimicing a mouse. An RTS game could become popular on a console this way. | |
But Yahtzee, MovieBob says that the new Nintendo controllers might use haptic technology for virtual buttons to create virtual button feedback! What about that Yahtzee? Huh? Huh? Wouldn't you prefer the controller's touch screen gently buzzing your fingertips to let you know you've pressed a virtual button? Wouldn't that be better than pressing an actual button? Huh? WOULDN'T IT!?!?! | |
He clearly meant a button that's pressed by extending the pinky. :) | |
Yahtzee is a random joe with a blog. He happens to be known by a lot of people but that doesn't mean he's expected to do anything more than what he's been doing all along. This sort of stuff is why he is one of the worlds most popular figures in gaming. He got to where he is today by being a harsh critic, complaining about petty things and using colourful language when a mundane description would suffice. Yahtzee isn't trying to win any journalistic awards. He isn't trying to win a Pulitzer prize. He isn't attempting to build a business empire around his work. He's just a guy doing what he likes to do in the time he can do it. Some might call it opportunism, I call it living the dream. | |
Wow that is fairly low aim with current generation technology pc's which what nintendo is basically building it from. | |
There's a reason pc mice don't have balls any more just laser sensors. Its because all the muscles for the hand are in the forearm and wrists. Professional artist draw from the wrist to achieve superior accuracy on there movements which what you can do with high end laser mice. But the idea for console gamers is great. | |
I have NEVER been fooled by 3D. To me, it's always been a stupid gimmick, may only for certain kinds of movies. I don't see how it's going to improve games. | |
I never said my Trackball didn't have lasers sensors... This beauty is what every PC gamer should have: | |
Clauging up the display is NOT "perfectly fine" it is "the best we can do."
Except it doesn't, and is one of the many reason people still play FPSes on their PCs. It is clunky at best and greatly inefficient with items more than the Call of Duty: Black Ops number.
The same rumour states that it does, moving on.
UI is big big big. Your UI is easily one of the most important aspects about your game, and can make or break the entire experience, no matter your aim: competative gaming, casual audience, artistic expression, even board games rely on the UI to capture the player. | |
Reading through this article, I started thinking about evolution. The bolded section, in particular, acts as an interesting parallel. Just as living creatures evolve, and mutations cause various mutations, so too do gaming companies (and really, all companies) experiment to see what works. The main difference lies in the definition of what 'works': in organisms, survival until mating is as close to a standard as you can get. For a builder of any sort, the ability to stand for a while works. For artists, the ability to stimulate the imagination is essential. People are always going to try to be artistic. People are always going to try new things. People are always going to act on their whims. There's a very simple reason why: what works today may not work tomorrow. That instinct drives us to test our limits. While some may want to settle into consistent routines, a part of us knows that such a state cannot continue forever. If something keeps working, then fine. It can make it into the next generation. If not, it dies out. But we need to try it to be sure. ~A video game nerd with a cursory knowledge of high school biology | |
I have to question where all of these leaks about the new Nintendo system are coming from. I don't see how a controller with a touch screen is going to cost less than $100, let alone one of any quality, and especially not with some kind of a haptic system that allows people to feel textures that don't actually exist. And about that haptic system -- the only thing I know of that can do that manipulates sound waves in such a way that the air actually vibrates into something resembling the texture you're looking for. The problem with it is that, well, it uses sound waves; from what I remember, a big part of why it hasn't been marketed in anything so far is because it has the potential to cause major hearing damage to anyone sitting close enough to it to use it. Is Nintendo really capable of doing all of this, and getting it into a package that costs less than the system which uses it? Color me skeptical. P.S.: I can't disagree more with Yahtzee about the "best case" for 3D; he clearly didn't see Toy Story 3 in 3D, or apparently any film that was 3D from inception, or even a 3D videogame of the type commonly found on the 3DS. Properly handled, 3D isn't cardboard cutouts at all; the movies that have that problem were all converted to 3D from 2D sources. I'm not saying the technology is perfect, but give credit where credit is due. | |
While I am not sure 3D is a wise avenue (my stance is similar to Roger Ebert's on 3D in film), I think Nintendo was very creative by making it not require glasses. Still, I always get the vibe that Yahtzee hates any innovation by a AAA studio, and loves that of indie developers. Sometimes, I think that if he had been famous from the start of the gaming industry, he would have fought rumble packs and analogue sticks as the 'flavor of the month' and 'gimmicks'. I really can't help but think that if an indie studio had developed a game that could produce 3D images without glasses, he would be falling over himself to proclaim this is an example of why indie studios are the future. | |
The consoles as we know it will die out when digital distribution becomes the primary form of gaming. When that happens, exclusives will die out, and people will all begin to wonder why we need more than one console. Then there will be only one. And Sony, Nintendo, and Microsoft will all manufacture these consoles, and make their own software. Also, they will all make tons more money than they are now. Why can't they understand this? | |
Eh. Clearly Yahtzee wrote this before the latest rumours came up. Decent haptic feedback means you can probably make a decent attempt at using a touchscreen without looking at it. Better still, the one demonstration video shown of that kind of technology shows it can be applied to curved surfaces, and areas that aren't a screen. This means it can be applied (in what I would consider the ideal case) the grips of the controller. (Hence, the area where your palm, and most of your fingers are usually in contact with the controller.) Lots of options for 'extra' dynamic buttons, and lots of options for touch feedback. Also, yes, stereoscopic 3d is a half-assed trick that is unlikely to ever get past being a gimmick. But holographic 3d, is according to recent rumours, about a year from a practical (if incredibly expensive) commercial implementation. And once you have a holographic 3d display, rather than a stereoscopic one, most of the limitations that stop 3D doing anything useful suddenly go away. You can have proper depth. From something floating right in front of your nose, to something well into the screen at a huge virtual distance... The most serious limitations will be that the viewing angles, and allowable locations of objects (especially if they seem to be in front of the screen) means that the screen edges put a bit of a limit on where things are visible. | |
Hopefully, the alleged touch feedback will help users handle the touchscreen without looking at it. And I'm too tired to go argue that pointer=analog combos are a step up from dual analogue. | |
Don't forget, "Yes, you hate Nintendo."
Yeah, I'm agreeing with this. I've almost stopped watching ZP for the same reason. It's just getting old. | |
I hate 3d in any form of entertainment, Roger Ebert agrees that 3D movies is stupid too. | |
Um no. HD-TVs had been making their way to the market in a steady pace. Screens have gotten bigger and so has the resolution. Blu-Ray was introduced to give you the full visual effect of your TV, something DVD could not. It also contained way mote storage than a DVD something the PS3 is taking advantage of. Sure more and more is becoming digital downloads, but you can't expect people to have the opportunity to download 10s of gigabytes just yet, and the DVD is also running out of space. So compared to 3D Blu-Ray was an expected evolution of the TV/film market. | |
Yeah see, what you listed pretty much sums up my thoughts on DVD. | |
Hey man. Don't hate on bluray. I don't know about you, but I don't want to be viewing works of artistic genius at anything less that the optimum quality. If you don't care for quality, that's fine, but don't write it off just because you don't care about how shitty quality affects the experience of watching a film for those who do. Anyway. Great article. Busted out the old PS2 recently, been playing some Tony Hawk's Pro Skater 3 and having some of the most fun I've had playing a video game in years. For all the technological and "artistic" advancement gaming has been making, it's the games that still feel like GAMES that really give me my kicks in this specific medium. | |
I would REALLY LIKE TO KNOW why Yahtzee can swear in his articles, yet we cannot do so in the forums that is bs! | |
Um, I was under the impression that we could as long as it wasn't over the top and/or directed at someone? | |
You have piqued my interest. | |
You poor poor people, I can't even see 3D so I am saved from being dragged into the "greatness" from friends that 3D is supossed to be. I don't even get how 3D became more popular than sliced bread. | |
Having no depth perception and therefore not being able to see 3D, I really fail to see what the fuss is about. I got my 3DS for three reasons: - I needed a DS that could go through WPA security. The whole 3D aspect can go rot somewhere for all I care. | |
Physical feedback != tactile controls. With a controller, you move your thumb, find the button, press the button. But most importantly, you don't HAVE to do step three immediately. But with a touch screen, as soon as you touch it, that's a "press", which means theres no room for error, so you either have to have millimetre-fine spacial perception in your thumbs, or look at the screen. Or you have to hold your thumb above the screen, and a hour of that would be pretty painful. | |
SCANDAL! One NEVER extends one's pinkie while holding a teacup! It the epitome of rudeness! | |
I had a trackball mouse when you were still at your mother's teate, they're little better than the mousepads on laptops. | |
Then you were doing it wrong. | |
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A thousand times.. THIS.
I'm already years ahead of the majority of PC gamers because I use a $100 Kensington Trackball Mouse... can't believe this hasn't been tried yet.