Deus Ex: Human Revolution Review

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Chest high walls!
Chest high walls everywhere!

Seriously though, why would every station/hideout/office place decide to spend their annual budget installing obtrusive barriers all over their floors?

Someone should do a direct comparison between this game, Deus Ex 2 and Alpha protocol.

Game looks pretty enough, but I'm not convinced about this game working as a shooter.

The hole "combat is better in force" thing is kinda alredey there, i herd that the first one was the same. going in and poping a cap in everyones head is easy and fast but going in and sneaking around and doing leathel or non leather can be a AWSOME reward, it gives you, your a bad ass and no one saw you as you shived ther buissnes card up there ass as you where giveing them a swirley in the tolite.

What I've read about this game relieves me in just about every way imaginable. Would the game be worthy of the name Deus Ex? Would it even be any good? Would my computer have any hope of running it?

RobotNinja:
I don't understand why everyone wants to do a pacifist run. Stealth kills are the best.

Because I can. It's the fun of a self-imposed challenge.

Hmm, how good does your computer have to be to run it?

SupahGamuh:
Thank you Mr. Butts, you gave me a huge relief by letting us know that the game will run reasonably well in my already outdated PC.

Now, to the Steam store page!

Looks like I'll be picking this up then. I'm glad to see it living up to its expectations.

still not sure about this game. i could not get in to the first one. played it when a friend got it and it just dint grab me as HL did or others. dint bother to play the second one either. i have to admit that this looks interesting but still not sure.

It's not bad... I fail at the stealth but that might change once I get some aug improvements. I absolutely can not get the hacking down but fortunately I don't really have to. I guess it really speaks in it's favor that I never feel brick walled by something I can't do.

Just because no one else seems to remember it i'm gonna put this out here

OT: I'll probably pick this up later. Meaning after i've got my PS3 sent down here, since i'd rather not have to play it on my laptop.

sound good you can mix a bit, IŽll mostly go hacking and stealth/combat

I also wish I had not cashed in my preorder bonus. The 10k credits is nice but the shotgun and sniper rifle take up a horrible amount of inventory space. This game needs a gun cabinet.

Downloading it on steam right now. Thank Zeus its good, i was worried for awhile

"A worthy sequel"? I thought it was supposed to be a prequel.
Deus Ex part 1 is still one of the best FPS/RPGs out there, but Invisible War was just so... forgettable. This game looks pretty good, I guess, but just so... console-y, if that makes sense. So I'm still rather skeptical. That said, the story element about the anti-augmentation groups sounds interesting.

I hope I have time this winter season to play this...

EDIT: The heck with this post. Also: Double Post.

Apparently the post I made didn't get through. At least, I can't see it. At any rate, so far what I've played has been fantastic. I suck at the game something fierce, but I do think it's pretty good. Better than Dragon Age 2, anyway. A lot better.

Remind me why they can't simply change the score of Dragon Age 2 to something that isn't higher than a different but better made (in every way) game called Deus Ex: Human Revolutions? It is a mistake that needs to be fixed.

Sounds exactly like an updated Deux Ex, warts and all.

I'm getting this.

JoesshittyOs:
I'm still weary.

Although I haven't played the original one so I can't be disappointed in it, I still am finding this unconvincing. Maybe it's because it's a purely slow paced game, and you can't advertise that well.

Apparently you missed the fact that the original Deus ex was one of the most celebrated games of all time....
it was slow to.

Just because I didn't see anyone else say it, EXCELLENT REVIEW! It was enjoyable to read and the complaints about ratin aren't really valid.

You clever motherfucker! Why didn't I think to use the vending machines to block doors....Anyway, this is a great review, I just finished the game and agree 100%, the best part of the game: persuasion events worst part: AI. I fully understand the reviewer's frustrations with pistol ammo, I poured upgrade after upgrade into my pistol just to be strapped for ammo later when enemies stopped using it.

The boss fights gave a good challenge, and I didn't mind them, although they were a bit inconsistent in difficulty:

Boss 1: I hit him with the stun gun and he ended up blindly chucking a frag grenade into the wall 3 feet in front of him (while saying "Take THIS") while stunned, the grenade also set off an explosive barrel right next to him, in short he killed himself in the most embarrassing way possible, it was fucking HILARIOUS (note this was after like a dozen tries, and I assumed the stun gun wouldn't do shit so I only used it when I backed in a corner after running completely out of bullets, although that fact only makes it that much funnier that the stun gun is what resulted in him dying)

Boss 2: Crazy fucking hard, took over a dozen tries (to be fair I was on the hardest difficulty, using a stealth based hacker character, with no lethal weapons besides a pistol)

Boss 3: Luckily I had just looted a bunch of grenades, after my second death, I just threw an EMP grenade at him followed by 3 frags, fight was over in like 15 seconds.

Final Boss: No tricks, beat it on my first try, disappointingly easy

Why does an add for Special K serial come on when I accessed this video? With the openning words "women want more".

The marketing people must have really dropped the ball because i'm pretty sure this add has completly overshot its demographic. Mind you its funding my favourite gaming news website so I don't particularily mind.

Anyway i want to buy this game. But I will wait till it's on sale and I am less busy. My friends have only had good things to say about it.

ascorbius:
The review makes it feel like the Original Deus Ex.. which is a GOOD THING.
I loved the ability to think my way out of situations instead of having to kill everyone.
So glad this didn't go down the road to dumbification town that Invisible War did.

I'll get this on the PC methinks.

Yeah I hope this is much like the original, does anyone remember that side-quest in Hells Kitchen where you went into the Sewers and found the secret MJ12 base? It was little touches like that which made Deus Ex amazing. Can't wait to play this one.

Frost27:
I also wish I had not cashed in my preorder bonus. The 10k credits is nice but the shotgun and sniper rifle take up a horrible amount of inventory space. This game needs a gun cabinet.

You can leave weapons wherever you like and come back for them later (well, assuming it's a place you can come back to later, anyway). Your apartment and the gun shops are good places to stash equipment.

I've never played the original Deus Ex, due to not gaming much on PC when the game was new.
But after playing Human Revolution I'm gonna have to check it out.

So far (after a few missions) I find it incredibly fun.
I've had great fun experimenting with different ways to complete missions, and it adds a sense of freedom to the game.

The only thing I really miss is a "stash" to store weapons and equipment I dont intend to use on a particular mission.
Lugging around 6 different guns is a real strain on my inventory and that was one of the first things I upgraded.

It was a pleasant surprise to find out the the "Nordic Edition" included the Explosive Mission Pack and Tactical Enhancement Pack even though I did not preorder the game.
Will definatly consider any DLC that might appear on Steam.

All in all it is a great game, and I reccomend it highly.

So far so good, honestly. I'm at my first mission right now and I can really say that they put a lot of effort and thought into this one.

I am a huge fan of the original "Deus Ex": it was truly groundbreaking back in the day eleven years ago. I recently even replayed it on my PS2 and it held ground pretty well even now, even on an expired console like PS2. Why was it this brilliant, you ask? Simply put: it required creativity and thought from a player. It had a huge amount of ways one could approach a problem, any problem. Another reason was its immersive atmosphere, due to the world itself and the sound. Music played a gigantic role in creating said atmosphere, not only that, but it was dynamic: in a dialogue it would decelerate to a crawl, whilst in the heat of a battle it would pick up the pace to make one's blood boil. All that being the same song, it had three phases that were interwoven perfectly within gameplay. Something no game dev, in my memory, had done before, nor since.

I was skeptical after the second one, which was dumbed down immensely. This one feels just like the real thing, Adam's walking in first person is even the same as JC's. It's not a rip-off however, as it has enough fresh and new ideas of its own. Graphics are quite outdated though, but the overall art design and the amount of detail make up for it. I regret that they decided to go with creating their own engine (it sure feels that way, I don't really have a source on this), as I think Unreal Tech would do fine, as it does for every other game out there. If you can make a MMORPG on that engine, you surely can make a Deus Ex game.

Console gamers, now you can taste first hand why, we the PC gamers, love PC games this much. A console game is rarely this intricate and thoughtful.

Dialogue battles? A conversation system better than the ME rubbish? I wasn't going to buy this game, even if it turned out to be good, but now...

CrawlingPastaHellion:

Console gamers, now you can taste first hand why, we the PC gamers, love PC games this much. A console game is rarely this intricate and thoughtful.

I would respond. It's rare a PC game is this intricate and thoughtful. In all seriousness, the only game like this, even in the most tiniest parts in the last decade are the Hitman games and maybe a smidge of the KotoR games. And most of those game out on both.

People just don't think there's money in them, and if they restricted the games from the larger console market you can bet your arse Deus Ex: HR (:D) wouldn't have had the budget

BrotherRool:
Dialogue battles? A conversation system better than the ME rubbish? I wasn't going to buy this game, even if it turned out to be good, but now...

CrawlingPastaHellion:

Console gamers, now you can taste first hand why, we the PC gamers, love PC games this much. A console game is rarely this intricate and thoughtful.

I would respond. It's rare a PC game is this intricate and thoughtful. In all seriousness, the only game like this, even in the most tiniest parts in the last decade are the Hitman games and maybe a smidge of the KotoR games. And most of those game out on both.

People just don't think there's money in them, and if they restricted the games from the larger console market you can bet your arse Deus Ex: HR (:D) wouldn't have had the budget

Dude, you're very distant from PC gaming are you? If you check the span of all the years of PC gaming you will find games that are even more intricate than "Deus Ex", but as they say: "ignorance is a bliss". It's only recently the PC market had been dumbed down a lot due to all the dumbed down console ports. Then again, it's just over-saturated with dumbed down ports of dumbed down console games. If you look closely you will see such games as "King Arthur", "Total War: Shogun 2" and "Sid Meier's Civilization 5".

DustyDrB:
So is a non-combat Jensen viable? I wanted to focus on the stealth and social aspects of the game. I actually wanted to try a no-kill playthrough on my first go at it. So do the bosses make that impossible? The previews led me to believe that it was possible, but your review seems to indicate otherwise.

Theres an achievement for killing no enemies

CrawlingPastaHellion:

BrotherRool:
Dialogue battles? A conversation system better than the ME rubbish? I wasn't going to buy this game, even if it turned out to be good, but now...

CrawlingPastaHellion:

Console gamers, now you can taste first hand why, we the PC gamers, love PC games this much. A console game is rarely this intricate and thoughtful.

I would respond. It's rare a PC game is this intricate and thoughtful. In all seriousness, the only game like this, even in the most tiniest parts in the last decade are the Hitman games and maybe a smidge of the KotoR games. And most of those game out on both.

People just don't think there's money in them, and if they restricted the games from the larger console market you can bet your arse Deus Ex: HR (:D) wouldn't have had the budget

Dude, you're very distant from PC gaming are you? If you check the span of all the years of PC gaming you will find games that are even more intricate than "Deus Ex", but as they say: "ignorance is a bliss". It's only recently the PC market had been dumbed down a lot due to all the dumbed down console ports. Then again, it's just over-saturated with dumbed down ports of dumbed down console games. If you look closely you will see such games as "King Arthur", "Total War: Shogun 2" and "Sid Meier's Civilization 5".

I am a bit distant, I game on PCs but mainly only 5 years out of date.

However I'm familiar with all three games you mention as examples and more familiar with the predecessors of two of them (Wasn't Civ 5 accused of dumbing down compared to the others?) and they aren't really what I'm talking about sorry. They're fantastic games, with a lot of depth, but nothing special in the genre of turn-based strategy and as far as I'm aware, not even particularly revolutionary in their series'. It's a genre that wouldn't be suited for consoles, not because of depth or anything like that, but because a thumbstick isn't very good for navigating lists and doing the sort of unit movement standard with those games. Same as how action games tend to work better on consoles because a thumbstick is more natural for character movement than a mouse.

Deus Ex wasn't anything like that, Deus Ex was a cut above the rest, redefining the genre creating a lot of player choice that just shouldn't be in a game as detailed as it was and bringing round an altogether intelligent experience.

BrotherRool:

I am a bit distant, I game on PCs but mainly only 5 years out of date.

However I'm familiar with all three games you mention as examples and more familiar with the predecessors of two of them (Wasn't Civ 5 accused of dumbing down compared to the others?) and they aren't really what I'm talking about sorry. They're fantastic games, with a lot of depth, but nothing special in the genre of turn-based strategy and as far as I'm aware, not even particularly revolutionary in their series'. It's a genre that wouldn't be suited for consoles, not because of depth or anything like that, but because a thumbstick isn't very good for navigating lists and doing the sort of unit movement standard with those games. Same as how action games tend to work better on consoles because a thumbstick is more natural for character movement than a mouse.

Deus Ex wasn't anything like that, Deus Ex was a cut above the rest, redefining the genre creating a lot of player choice that just shouldn't be in a game as detailed as it was and bringing round an altogether intelligent experience.

Even "Deus Ex" wasn't the first. Before that there were games like "System Shock 2", "System Shock" and the game that started it all: "Ultima Underworld". "Deus Ex" didn't really redefine any genres, since it wasn't really a genre game: it was more of a hybrid. It did, however, challenge the more rooted views on gaming that were forming even at those most earliest days of game development as an industry.

Still in times of "Ultima Underworld" almost every game was complex like that, because there was no industry to talk about, or because the industry was in its most embryonic of states. Every game was an artistic and technical experiment. Sadly, those days are long gone now and for every "Deus Ex: Human Revolution" we get hundreds of "Call of Duty" and "Gears of War" knock-offs. That is the exact reason why I'm betting my money on indie devs.

I wasn't really beating on consoles, especially not on console gamers, yet AAA studios do not often realize that a console game does not necessarily have to be overly-simplified for the sake of being simple. I guess my approach would be similar to what Christopher Nolan does with his material: it really has everything for everyone. Great action for your typical Joe and deep philosophical issues for a more sophisticated viewer. In the end it all comes down to balance: if a game is intricate at a cost of being fun, the chances are most people will skip it, I surely will (Hello, Alpha Protocol!).

As for "Deus Ex: Human Revolution", it is fairly obvious Eidos Montreal had a great love for the source material, not only that, but a lot of respect for it as well. HR pays homage to the original and I'm delighted to see them do that in such a subtle way (like putting the original's music on the radio in the Police Station), without losing their own identity. That's how you do it right, folks.

vermin_:
What a shame.

....do you mind me asking why?

Chadling:
What I've read about this game relieves me in just about every way imaginable. Would the game be worthy of the name Deus Ex? Would it even be any good? Would my computer have any hope of running it?

You'll get about an hour into it, a little disoriented... and then, finally, if you're anything like me, it'll click:

"Somewhere, somehow, the spirit of J.C. is watching over this game... and nodding in stoic approval."

I don't want to hype this game up, but everything good about the original is running through this game's veins in a way I didn't think possible. From the screenshots, gameplay vids and trailers it's easy to assume that this is just some rookie game bearing the Deus Ex name and doing it's best to live up to the hype, but after a while I honestly found myself grinning and thinking "you sly bastard, Deus Ex! You're in here, aren't you? you're secretly running this show! It was you all along!"

honestly, man. The guys who made this game? they get it. They really get it. They also know how to pay homage to the original game without tonguing it's arsehole, this is a game that takes everything good about the original and strikes out in it's own direction without sullying any of the positives it inherited. this, people, is how you use current-gen tech: to tell a story in a dazzling way that no other medium can achieve.

Also, apparently it's old-PC friendly. In fact, check out Can I Run It? Human Revolution is in the drop-down menu, just install the analyzer tool when prompted and you'll be able to see if you can pass the test. I'm not sure about stability, though. My godlike gaming rig is getting occasional crashes, hopefully that's just a minor issue unique to my machine. Also, you'll have to register to Steam if you want to play. Enjoy, my friend.

InterAirplay:

vermin_:
What a shame.

....do you mind me asking why?

g is getting occasional crashes, hopefully that's just a minor issue unique to my machine. Also, you'll have to register to Steam if you want to play. Enjoy, my friend.

Becouse my irony is augmented.

(No but seriously, What a shame is pretty old now. :P)

vermin_:

InterAirplay:

vermin_:
What a shame.

....do you mind me asking why?

g is getting occasional crashes, hopefully that's just a minor issue unique to my machine. Also, you'll have to register to Steam if you want to play. Enjoy, my friend.

Becouse my irony is augmented.

(No but seriously, What a shame is pretty old now. :P)

What? I don't even

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