Zero Punctuation: Rage Pages PREV 1 2 3 4 5 6 NEXT | |
No clue what that's about, but...
...this is true. Considering how much pretentious idiots pay for store-sold torn jeans, these trousers would probably cost around 800 $, though. | |
I have never really considered buying torn jeans. | |
I'm sure that I would like the game IF IT FUCKING WORKED FOR SHIT! id fucked up really bad with this. | |
Sorry, but Yahtzee and I have a disdain for the color brown and I agree that I get tired of seeing Shooters and Post Apocalypse focusing so much on the Color BROWN!! We get it! It's a desolate, dirty and helpless color! Idk though, I just can't really get into the whole Mad Max vibe that games try and give | |
Hmmm, honestly I think there is a slightly more intense smell wafting from this review than usual. Due to my playing of SWG addictively before it ends, I haven't been playing or finishing a lot of the games I've purchused (heck this is the usual state of affairs for me it seems), I did however give RAGE a shot since I'm a big post-apocolypic fanboy. I wonder if Yahtzee even played the game because the very first thing that happens when your "yanked into a vehicle by a passing NPC" is that he talks about The Authority and how it's been hunting down those who awoke from the ARKS. The guys in the ARKS unlike what Yahtzee said, or Fallout, have been augemented into super soldiers, which explains why your character can do the FPS stuff, recover rapidly from injuries, and even revive from the dead. Your character has a substantial amount of implants. This is ALSO why awakening all of your characters buddies would bring doom to The Authority, since it would be like an army of versions of your character who have been wiping all of this stuff out knocking on their door (of course I haven't gotten that far). Yahtzee talks about the lack of any real motivation involved in this game, but your given one from square one. The bad guys are trying to kill you on general principle as you represent a threat to them through your very existance. As far as the name "The Authority" goes, I kind of thought they were trying to score some name recognition off the super hero team, especially looking at Wildstorm's post apocolyptic phase, even if there is no real connection thematically, but that could just be me. What really gives this installment of ZP a bit of a reek though is that Yahtzee is praising the visuals for this game, which sounds a lot like the promotional release hype. By all accounts the game has been getting slammed due to problems with the visuals. especially on the PC (which is what I play, even though it's not terrible). I mean when "New Vegas" was released with 40 gajillion bugs that became a criticism, and really Rage is a giant- bug fest, that also has kind of failed to deliver in the visual department due to the problems that have been occuring even on consoles, the whole new engine that is supposed to render everything as one texture has delivered a lot of commentary, as have the lack of a lot of little details people expect in terms of supporting graphics and pop in. I know many people have commented on issues with proper shadows, and even their lack. Hey, I'm probably wrong, but I almost suspect Yahtzee totally winged this one without actually having put in any time with the game. Either that, or he might even have been Just a suspician, nothing I know for sure. It might just be an off week. | |
Pretty much, yeah. When a game comes on more than one CD I would expect that each CD to be worth at least 6-10 hours of gameplay a piece. When a game comes one more than one DVD I'd expect that each DVD to be worth twice that. The ratios of course vary by genre, but if it comes on 3 DVD it better not be 3 DVDs worth of flashy pixels and not much else. | |
nvrmind | |
I might actually get this. The bad things mentioned don't look too bad and if there's one way to endear me to a game, it's looking nice and enemies reacting nicely to being shot. | |
Do not despair you glorious cynic, Saints Row The Third (am I the only one who hates that title) is just around the corner. | |
Rage isn't even that impressive on the technical side, so I really don't see any positives to get it. | |
kinda ties to lazy design, lot easier to make a game 'pwetty *stary eyes*' then add any kinda depth, sadly :/. not even talking about plot depth, what about atmospheric depth, cause really, how many more 'post apocalyptic wast lands' do we REALLY need. but now I'm nit picking about something else entirely.... | |
So wait, are you telling me that Bethesda spent a lot of time and moneydeveloping their own brand new game engine for Skyrim just so they could have a few nice-looking tech demos? Have they come up with some insane, dastardly plan to suddenly and secretly transfer Skyrim over to id tech 5, bug test it, distribute it and release it in the space of 23 days? Are they on a quest to ruin themselves? Call me crazy, but I don't think Skyrim is going to run on id tech 5. Because it's a cold hard fact that it isn't, unless Bethesda have all gone mad and decided to switch the game over at the last possible minute. | |
I swear Id only had to add one thing to make the story interesting: The hero awakens from his arc and discovers his daughter is not in her casket next to him, and the rest of the game has you befriending John Goodman like normal as you follow the clues of your daughter's disappearance through the wilderness while helping Goodman's character stabilize the region. Then and only then do we get introduced to Steve Blum's resistance leader hardass with a gravel voice who sees the similarities between your character and a woman much younger he crossed pathes with at one time during a scuffle with the Authority, and the trail you once thought cold toward ever finding your daughter heats back up again as you and the Authority are now looking for her. If Id ever makes a sequel, they could retcon that into the plot to explain away the hero's bland-non-personality with cryo-sleep amnesia and social anxiety brought on by neural degeneration eventually healing over time. Instead we get pulp-action-b-movie plotting with no personality despite the fun I had. I redeemed my coupon for one haz of sad. :( | |
Christ, Oblivion was pretty good-looking, it came on three discs and contained at least ten times more content than most current-gen games. Say what you like about that particular game, atl east it represents some kind of halfway-sane resource management within games. Fuck, they could probably now re-create Morrowind in it's entirety using Oblivion-level tech and fit that on less than three discs. I haven't got a single fucking clue what developers these days are thinking... a high-ranking member of MW3's dev team attempted to justify the existence of their ongoing series and explain that the games are differen and unique because, and this is what he said. they can make some shiny graphical improvements to the engine from one game to the next. I wish I could meet him, I'd bet him £1,000 that if he put graphical improvements and increased depth side by side, at least 70% of potential customers would pick the latter. Them's good odds. | |
Please do Red Orchestra 2 as well, Yahtzee. I would very much appreciate the verbal assassination. | |
'Funny how innovation in todays industry basicly means, catching up to Valve' | |
He mentioned it as a good example, IE PS1 games on 3 disks last forever but a next gen one lasts a weekend | |
A little disappointed it's a review on another shooter, but other than that it was fine I guess. Surely there is something else out right now to play other than shooters even if it's some obscure indi game. I know some of you guys like shooters, and that's fine; there just not my cup of tea. | |
Dunno about finishing it in a weekend, I clocked something like 20 hours for my playthrough and I don't think I'd want to play that much Rage during one weekend. I was kinda hoping for a game that's Borderlands but better (because I 100% agree with the ZP review on that game) but Rage is more of a straight shooter, no real loot to speak of. | |
Did you happen to play Doom? If you've made that post I'm going to have to assume that's a no. What a shame ;-; | |
Yeah, he said in the reviews for Two Worlds 2 and The Witcher 2 that he doesn't have a massive gaming computer now, he has to put most things on the lowest setting for them to run smoothly. Personally I don't even know why he tried Two Worlds 2 on the PC if he could play the console version and not have to worry about graphical settings. | |
People who whine about the PC version probably have Ati graphics cards. I've been avoiding them and their shitty drivers for about a decade now. The game's not very demanding on the hardware since it was so optimized for low end systems (consoles).
Or perhaps he played Doom 3 and knew that id is no longer a great developer. | |
Yeah, it's totally id's fault that ATI released the wrong drivers. | |
I'm afraid it's still based on the Gamebryo 2.0 engine. Just with many rewrites. According to Bethesda interviews, more rewrites the further they got into writing the game, but still was borne of Gamebryo 2.0 | |
SEEMS LIKE id DIDn't do IT AGAIN! Carmack is a self-centered programmer with a megalomania complex. He's good at programming, but he doesn't know jack shit about what makes a game tick on every other level. Seriously, John, we get it, you're a good programmer. Get a freakin' life. | |
I'm simeltaneously (bad spelling) playing RAGE and Quake II on PC, and while RAGE is flat out beautiful and Quake II had things like this: | |
Al-Lou-Minium Oh yahtzee, you card you. | |
World class engine programmers? | |
Ohhhhh, that explains why plenty of people with nvidea cards also had problems. id used drivers during testing that by their own admission had seen heavy internal modification. To release a game, without testing it on drivers that actually exist in the real world, that's horrid QA. That's releasing a broken game, shrugging your shoulders and going, "Eh, not my problem. They should have different drivers." | |
I've been asking for that for weeks! OT: The most infuriating thing is that they took six fucking years to make what? Texture pop-ups. Also, fake freedom. | |
Plenty of people with Nvidea cards had problems too, there champ. Also I didn't know complaining about a product that's broken is 'whining'. Christ, what's not whining? "The game shot flames out of the case and caught my face on fire. I don't like this game very much." "OMGSTFU QUIT WHINING!!11!!!" | |
How was he not thinking for himself? He said in the first sentence (you know, the sentence that comes before the second one) he wasn't even thinking of getting it to begin with. This merely helped cement his decision. | |
Meh, it was the most fun that I've had with an FPS in a really long time. id Software's games have never, to me, really been much about making a lot of sense in the story, but rather just having some fun; Rage does that. I also don't get why having three discs is such an issue. Sure, the game was pretty short--with a lot of distraction in the middle--but I don't get why it needs a mention. It didn't subtract from the game at all. Also, the fact that Boarderlands and Fallout 3 were mentioned was pretty bland. I'm all for opinions, though. To each their own--I enjoyed Rage greatly. | |
I thought that too, but ended up buying it anyway. Don't bother. Yahtzee actually pretty much nailed every complaint I had about the game (I got it for PS3) and I wrote a review on it for my site, and the buddy I started the site with stopped playing the campaign after he read it. It's OK at best, but it's not absolutely horrible. I suggest FO3 GOTY if you feel the urge to play in that setting. Also, be ready for a sequel. Either that or it's perhaps THE least conclusive ending I've ever seen. | |
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Cue the people asking why he didn't do Batman when it came out a day before this video...