Zero Punctuation: Amy

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The "butt weight" joke had me giggling through the rest of the review...and the credits...and for a minute after that.

Sizzle Montyjing:
I enjoyed watching Yahtzee rip the ever-loving shit oout of that mess of a game.
Most wonderful :D

On a side note, it'll be interesting to watch Yahtzee when (and if) he does a review of the Darkness 2, since the original Darkness was the first video in his career.

Props to you for bringing that up.

Yahtzee should (if he wishes to) review The Darkness II... because The Darkness (1) was his first game and got his career settled in being a critic of video games (a hilarious one at that). Anyhow, I bet he'll get on The Darkness II but praise it for being better somehow with a sarcastic metaphor added at the end.

OT: Man, this game sounds painful.. like a chore. I play games to relax from chores, school work, life mostly.. I don't need a game that makes me feel like I am doing a chore which strips the fear factor away >_> seriously. Also Dead Space 2 was awesome despite that it wasn't as scary as the first or the usual horror games that come out. No matter.

It seems hateful games bring the very best out of you :D

hadn't seen such a thorough bashing in a while. nicely done! :)

I cant wait for next week . Hope we meet the old nemesis of YZ - The darkness

neverdead next plz id love to see u tear this one a new asshole

Flailing Escapist:
I like AMY and I'm not sure why everyone is so desperate to rip it a new asshole, especially people who haven't played it. Its an indie game ferchristsakes! If we looked at every indie game and blew it up as much as we've done to AMY we'd think that all indie devs really suck.

Fuck for a $10 game I think they did a fine job. Most of the problems wrong with AMY is nothing an update couldn't patch which I hope they do because there's a good game and good ideas in AMY they're just trapped under a layer of gameplay flaws.

Edit:

Look, it's okay that you liked Amy, lord knows there's lots of crappy games that I like that I think are fun; but don't apologize for them and don't use the cost as some kind of justification for their end product.

You know what I bought for 10 bucks on XBLA (not a sale price): OUTLAND, and that game is freakin' amazing. Incredible music, fantastic art direction, pacing and flow. It is one of the FINEST EXAMPLES OF THE TYPE OF GAME IT REPRESENTS AND IT COST TEN DOLLARS.

Salad Is Murder:

Look, it's okay that you liked Amy, lord knows there's lots of crappy games that I like that I think are fun; but don't apologize for them and don't use the cost as some kind of justification for their end product.

You know what I bought for 10 bucks on XBLA (not a sale price): OUTLAND, and that game is freakin' amazing. Incredible music, fantastic art direction, pacing and flow. It is one of the FINEST EXAMPLES OF THE TYPE OF GAME IT REPRESENTS AND IT COST TEN DOLLARS.

I own Outland and I'd agree that its worth $10 (w/o the CAPS).

and don't use the cost as some kind of justification for their end product

Why not? Shouldn't $60 games be 6 times more fun and entertaining than any $10? Thats sounds a little unfair because I hardly think most $60 games (in recent years) were worth it. But for 1/6 of the cost of a regular game I'd say I had at least 1/6 of the fun.

"Using the word escort to describe core gameplay, is like using 'bloody and viscous' to describe a urine sample."

Bahahhaahaa! Okay, that was disturbingly funny.

didn't the PSN get renamed to Sony Entertainment Network? if so there are typos on the tags of the video

Otaku World Order:
Amy... Making Siren and Obscure look like brilliant survival horror games.

Aww, but those ones really are good games! Well, Obscure, anyway. It's a little clunky, but still fun. (I absolutely hated Siren.)

Anyways, great review! Too bad Amy's not so good, though. I was looking forward to it and thought it looked really good, but maybe I'll have to pass on it. If it's really that terrible and frustrating, there's no point in it.

Yahtzee Croshaw:
But before you start getting the idea to make Amy hide in a locker and then don't stop 'til you reach Tijuana, if you go too far from her, you start getting the lurgi.

Lurgi.

I never cease to be impressed by the man's seemingly boundless awareness of cultural references, particularly obscure ones (at least, those that are obscure to sycophantic American gits like myself).

(I respectfully submit it would have been more obscure (and therefore funnier) if you'd had your drawing of Amy holding a trombone or other brass instrument.)

That plan of the zombies not attacking you if you are sufficiently infected is one of those ideas that probably sounded better on paper. Maybe if your infection meeter had more range than a traffic light it could have worked...but probably not.

BTW I haven't played AMY at all but I've seen and heard enough to know that I never want to.

ewhac:

I never cease to be impressed by the man's seemingly boundless awareness of cultural references, particularly obscure ones (at least, those that are obscure to sycophantic American gits like myself).

(I respectfully submit it would have been more obscure (and therefore funnier) if you'd had your drawing of Amy holding a trombone or other brass instrument.)

Being raised in England in the 70's-80's, it would be common parlance. My mum says it quite a bit.

Woohoo, Benny Hill.

Flailing Escapist:

Salad Is Murder:

Look, it's okay that you liked Amy, lord knows there's lots of crappy games that I like that I think are fun; but don't apologize for them and don't use the cost as some kind of justification for their end product.

You know what I bought for 10 bucks on XBLA (not a sale price): OUTLAND, and that game is freakin' amazing. Incredible music, fantastic art direction, pacing and flow. It is one of the FINEST EXAMPLES OF THE TYPE OF GAME IT REPRESENTS AND IT COST TEN DOLLARS.

I own Outland and I'd agree that its worth $10 (w/o the CAPS).

and don't use the cost as some kind of justification for their end product

Why not? Shouldn't $60 games be 6 times more fun and entertaining than any $10? Thats sounds a little unfair because I hardly think most $60 games (in recent years) were worth it. But for 1/6 of the cost of a regular game I'd say I had at least 1/6 of the fun.

It should, but it isn't always. The cost of the game is also affected by how much it cost the developers to make the game. Part of the reason for this is that they didn't invest well in certain elements of the game (for example, putting forth something like 80% of the budget in graphics). I'm not saying this is always the case, but I am saying the cost of the game isn't necessarily because the developers were being a bunch of greedy dicks.

Zachary Amaranth:

Seriously, it's one of the most hated parts of video games. And they MADE A GAME AROUND IT!

Who thought this was a good idea?

Exactly.

Nobody likes escorting NPC's. From a game genre immersion perspective nobody likes the idea of having to drag around a child in a zombie apocalypse. Together, this is game suicide.

ewhac:

Lurgi.

I never cease to be impressed by the man's seemingly boundless awareness of cultural references, particularly obscure ones (at least, those that are obscure to sycophantic American gits like myself).

(I respectfully submit it would have been more obscure (and therefore funnier) if you'd had your drawing of Amy holding a trombone or other brass instrument.)

Add the trombone etc and it would have been an amusing reference, as it is it's an English guy using common English slang. It's no more impressive or obscure than an Australian saying they feel "a bit crook".

Ed: OK, seems someone else has already explained this. Carry on then.

Yea, I don't care for time limits or escort missions much either. The only time I've liked having another character to control was waaaay back in Socom: Navy Seals on PS1. I always shot boomer (the guy on your team) but the other group you controller were voice controlled and had decently intelligent AI. (I guess this technically isn't an escort but I like the idea of using voice control.)

I feel like I must again mention that Resident Evil 1 coined the term 'survival horror'. If you want to know what a survival horror game looks like, look no further than the Resident Evil series because they invented the genre. Really, they did.

Zachary Amaranth:

Hitchmeister:
I've said this before and I'll say it every time anyone reviews this game or says anything about it and expresses anything approaching surprise that it's a complete load. This is "Escort Quest: The Game" how could you ever imagine there could be anything redeeming about it?

Seriously, it's one of the most hated parts of video games. And they MADE A GAME AROUND IT!

Who thought this was a good idea?

Enslaved and Ico are technically "escort games" but they both managed to be just fine. It's not automatically a good or bad idea, it simply has a tragic history of being done terribly.

Has anyone tried comparing two similar games, one which works and the other doesn't? It might be interesting to compare "Amy" and "Ico."

Its been awhile since Yahtzee reviewed a truly horrible game. Wish there was more of this instead of reviewing the usual releases.

Lana: making Sam from Bloodcurse look rational since 2012.

Mr.K.:
It seems hateful games bring the very best out of you :D

That's because the best writing comes from passion, and, like love, hate is an intense passion which begets some entertaining output from the writer.

doesn't all drama or conflict boil down to love and hate in the end -and to another extent fear as well.

To be honest im getting really irritated with main stream stuff -its all i see when gamers are referenced-id like to see some interesting or less boring games.

Now nobody can complain that Yahtzee has a bias towards survival horror or indie games next time he rips apart an AAA title.

WanderingFool:
Im curious as to how anyone could enjoy this game...

Sounds like the developers of Amy only make games, they don't beta test them. Can't have that now can we! ;D

Yeah, I'm glad Yahtzee warned us heavily on this one. I like a lot of horror games and this sounds like it would have been a huge ball of disappointment.

worst game ever wasted my money

Hobonicus:
This is the kind of Yahtzee video I like, where he charges in blind and rages at what he finds. Over a dozen of his last videos have concerned games that he already has heavy biases for or against and so he ends up talking more about that bias than his discoveries in the game.

In his older videos there was a sense of charming naivety that could only come about by being surprisingly flustered by a game's presentation or mechanics. Since he's always forced to review mainstream sequels these days, his videos are always based heavily on a bias that he's already formed.

This is a very good point and one I've never really stopped to consider before. You're quite right, there is something quite refeshing about Yahtzee reviewing a completely new IP. Then again it would be nice if we saw more new IPs these days instead of the endless sequels we're so frequently flooded with.

OT: I almost wanted to buy this JUST to see how bad it really is, but that would probably give the devs the wrong idea. It sounds like Amy has some great ideas, just very poorly executed. I can look past poor execution sometimes but sadly even this sounds like too much for me to handle.

LOL that image of Alex from Homecoming rolling around like Sonic caught me off guard! Brilliant stuff!

ewhac:

Yahtzee Croshaw:
But before you start getting the idea to make Amy hide in a locker and then don't stop 'til you reach Tijuana, if you go too far from her, you start getting the lurgi.

Lurgi.

I never cease to be impressed by the man's seemingly boundless awareness of cultural references, particularly obscure ones (at least, those that are obscure to sycophantic American gits like myself).

(I respectfully submit it would have been more obscure (and therefore funnier) if you'd had your drawing of Amy holding a trombone or other brass instrument.)

Wow, I wasn't even aware that Lurgi/Lurgy was even a cultural reference. In Britain, pretty much everyone I know refers to a mild illness, such as the common cold, as "the lurgie" and I very much doubt even a fraction of them would be able to tell you its origin. I certainly had no idea.

But kudos to you for providing a most informative link!

lmao too funny

No matter how many times I watch this review, I still want to play it! Damnit Yahtzee!!
You made it's shittiness sound interesting!

I wanna play this game to review it myself. I'm pretty sure it will suck.

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