Zero Punctuation: NeverDead

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I really liked NeverDead and the biggest annoyance was the janky camera. I think I'm close to a 100% run on the game.

Am I the only one who loves the hell out of those imps?

I actually had to stop the review and look the game up just to make sure Yahtzee wasn't fucking with me. This sounds like the most utterly retarded video game idea ever. Sure enough, after watching some gameplay and the E3 trailer, it is real.

This just sounds dumb on every possible level.

The review, however, was good.

Yahtzee Croshaw:
...or if that's too tall of an order, maaybe you could nail a popedom to a ghazal.

What's a popedom???
Good episode, made me laugh more than usual.

Angel Molina:

Yahtzee Croshaw:
...or if that's too tall of an order, maaybe you could nail a popedom to a ghazal.

What's a popedom???

Papadum.

Gazelle.

That games sounds awesome. Except for all the parts of it that suck.

If only all problems could be solved by putting people in sacks.

I don't get that last joke at all. Can someone explain it to me?

Soviet Heavy:
Anyone getting audio problems with this episode? My right ear feels lonely.

Hmm, it might be your head-phones. Some of the head-phones i've had sometimes fail in one ear after a period time, and is normally an indication that they're 'on their way out'.

Infernai:

Soviet Heavy:
Anyone getting audio problems with this episode? My right ear feels lonely.

Hmm, it might be your head-phones. Some of the head-phones i've had sometimes fail in one ear after a period time, and is normally an indication that they're 'on their way out'.

Fucks sakes not again. I just bought these a month ago.

A character who can't die, action-packed combat, lots of fun puzzles.. that would be a great game. Except then they would go and add in bullshit to "balance" the fact that you can't die, and I would instantly not want anything to do with it.

I with people would quit bitching about games being "too easy", cause as far as I'm concerned I'd much rather play an "easy" game than one I'll never beat cause there will inevitably be "that one area" that'll cause so much frustration and rage I would rather slit my own throat with the disc than be arsed to continue playing. Well, that and people seem to have a very loose idea of what "easy" actually means, these days.

Like Yahtzee said, good ideas poorly implemented. Enjoyed the review, too. The game reminded me of Plok and Decap Attack. I haven't played those in ages.

Sonicron:

T3hSource:
I guess not enough AAA titles in Q1 of 2012.

In the space of the last two weeks I've beaten Binary Domain, Syndicate and Asura's Wrath, all of them brand new releases. There's plenty of current AAA stuff for Croshaw to sink his teeth into.

The only one of those that would be even AA would be Asura's Wrath.

AAA = Marketed up the ass/expected to be a massive profit point for the studio. I.E. Mass Effect, Gears of War, Call of Duty, Halo.

AA = Titles given a good budget, but not as much marketing. Bayonetta, Asura's Wrath, etc

A = Low budget titles from a studio, almost no marketing. Bleach games come to mind here.

Indie = Not from a major studio.

I love these reviews and find the guy more than a little bit funny but Gears of War is not bad!

That being said he is funny none the less and have a hard time disagreeing with his reviews, bar that one of course!

Great as ever.

Ok, which company is big into sack-selling?
Because its stock market is going to be through the roof!

Qitz:
I remember a game like this that was called Stubbz The Zombie. That game was great, this one, eh.

oh man Stubs... gotta appreciate a game with a pissing mini game.

Zachary Amaranth:
Neverheard of this game. Sounds like it would be better if it were Nevermade.

and the pun of the week award goes to you 8D

Seriously, tho, game, not impressive at all, review very impressive.
I mean... NO leper jokes? Astounding

Palademon:
"Get in the fucking sack"

Reminds me of Dara O'Briain.

Or Borat, when he Love Sacked Pamela Anderson.

Was Yahtzee serious about the Title Scream?

Because if he was, then Resident Evil has officially infected other developers with its virus.

That review made me want to play it. Unique gameover mechanisms other than health bar/escort are what make gameplay fun.

But this apparently has an escort which is sad.

Palademon:
"Get in the fucking sack"

Reminds me of Dara O'Briain.

That was the first thing I thought of as well. And Yahtzee being British I'd say that was suspiciously like Dara O'Briain. But he, in turn, probably got it from someone else as well. Good material is always being "borrowed". Look at how authors borrowing heavily from Tolkien created an entire genre.

Why does it say uploaded by "Team Hollywood" and not Yahtzee?

The part where Yahtzee described the game mechanics (first time hearing about this game for me, don't really follow new releases) made it sound like one of the fun hypothetical proof-of-concept games from his XP columns, I was actually kind of surprised that no one in the comments has mentioned the same notion yet. However, if the execution does suck, I guess all we can hope for is some eventual sequel or prequel or remake that's better, and the very fact of the game not being that good makes this less likely.

Hmmm... I'm more intrigued about this Decap Attack some people seem to know of.

But can you rip your own arm off and beat things to death with it?If you could do that, I'm pretty sure I wouldn't care much about the bad points. I'd be having too much fun.

Farther than stars:

Palademon:
"Get in the fucking sack"

Reminds me of Dara O'Briain.

That was the first thing I thought of as well. And Yahtzee being British I'd say that was suspiciously like Dara O'Briain. But he, in turn, probably got it from someone else as well. Good material is always being "borrowed". Look at how authors borrowing heavily from Tolkien created an entire genre.

Or indeed how Tolkien was influenced by various things (like as national epics and such).

But indeed, when he got to the sack analogy, I went "We've been watching a little Dara O'Briain, have we?". Which, in turn isn't necessarily a bad thing. Dara is a brilliant comedian, probably one of my favourites of all time. And he likes video games too!

This game sounded good, albeit weird, until YZ said that the melee combat was controlled by the thumb stick. Probably one of the worst ideas ever. You guys remember Too Human? It was suppose to be a trilogy. You know what killed it? Amongst other things, the thumbstick melee combat.

That 'wood chipper' comment in the credits had me laughing so hard my head rolled into a vent.

This disappoints me so much - when I saw ND on the release schedule I thought "wow, an original and innovative combat mechanic. Maybe it will be a combat-centric game that's actually fun to play". Given that I possess a working brain, I decided to wait until the reviews started coming out, and the general consensus is that the game is an absolute waste of a good idea.

Listen developers, I WANT to give you money for games that aren't just retreads of tired ideas that I've seen a million times, I really do. Why do you hate my money?

Honestly I have not played this but after looking at the reviews I wont be. If IGN gives it a bad score it muct SUCK because they are pretty loose with the ratings.

I liked the premise and humor of the game the trailers showed, however after clearing like 10-20 rooms full of monsterspawaners and losing limbs or the head every few seconds i gave it up.

There is a difference between a challenge and being annoying for the sake of being annoying.

ewhac:

Angel Molina:

Yahtzee Croshaw:
...or if that's too tall of an order, maybe you could nail a papadum to a gazelle.

What's a popedom???

Papadum.

Gazelle.

I kept spelling it as popedom and ghazel... And now i have learned the errors of my way. -_-
Thank you! =D

Someone please tell me I'm not the only one who thought of the Immortal Soldier from The Storyteller when Yahtzee mentioned his time travel plan:

"If it's a sack, then, by the grace of God, GET IN IT!"

Sonicron:
In the space of the last two weeks I've beaten Binary Domain, Syndicate and Asura's Wrath, all of them brand new releases. There's plenty of current AAA stuff for Croshaw to sink his teeth into.

I guess I meant mass marketed ones.As for your examples I guess only Asura's Wrath has a chance to be ripped apart by Yahtzee,because it's not something generically good,or just plain mediocre.

T3hSource:

Sonicron:
In the space of the last two weeks I've beaten Binary Domain, Syndicate and Asura's Wrath, all of them brand new releases. There's plenty of current AAA stuff for Croshaw to sink his teeth into.

I guess I meant mass marketed ones.As for your examples I guess only Asura's Wrath has a chance to be ripped apart by Yahtzee,because it's not something generically good,or just plain mediocre.

He reviewed game franchises like Gears of War, Killzone, Battlefield, Call of Duty, Uncharted etc... I'd say both 'generically good' and 'plain mediocre' are well within his sights.
EDIT: As for the mass marketing argument, he's already reviewed quite a few indie games and a lot of obscure big-budget titles, so I guess that theory is debunked as well.

Soggy Toast:
I don't get that last joke at all. Can someone explain it to me?

Sure, the joke was that nailing a papadum to a speeding gazelle is as hard of an act as fixing NeverDead. A papadum is an Indian food that is a big, crunchy, thin cracker which would break if you try to drive a nail through it. Nailing a papadum to anything is very difficult but it would be nigh impossible to nail it to a speeding gazelle.

So the joke is that NeverDead is almost impossible to fix just as it is almost impossible to nail a papadum to a speeding gazelle.

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