Games of E3 2012

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Games of E3 2012

The Escapist's essential guide to all the games we saw at E3 2012.

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Are the persona 4 golden screens supposed to be for a fighter? o.0

I mean, totally hyped either way...if I had a vita. Alas. New opening seems kinda weird though.

Also, I am very sold on combining bioshock and elder scrolls in dishonored.

I'm starting to wonder if the Escapist has a beef with Watch Dogs since I haven't seen anything about it on here.

I was waiting for this. Too busy to keep up with events as they unfolded, too not liking G4 to watch it live.

I'll be honest, the games I'm anticipating the most as of this moment, are Injustice: Gods Among Us and Playstation All-Stars Battle Royale... JUS SAYIN'.

Mild_en_Snakz:
I'm starting to wonder if the Escapist has a beef with Watch Dogs since I haven't seen anything about it on here.

I was thinking the same thing! That was one of the biggest games shown, and the Escapist only mentioned it once in the Ubisoft conference review.

I was wondering about Watch Dogs as well. It was one of the most interesting things I saw this year and I didn't really see anything on the escapist.

That "new theme music" for Persona 4: The Golden reaaaaally scares me, I freaking LOVE the main battle theme to that game, and I'll be damned if they change it. I know theme is probably different from battle theme, but the fear is there!

Edit: You guys made an oops, the screens for the P4G article are from the Persona fighting game, not P4G

Apparently your editor isn't yet back on the job, or she'd know that "every" has a specific meaning, and that the games you cover don't meet it.

As mentioned, Watch Dogs is missing, also, Natural Selection 2, a game which just happened to win "Best Indie Game of E3" by gamespy, and you guys don't even mention that it was at the show.

Every? More like "every game we wanted to cover, who cares about you guys.."

looks at the big titles, looks at how many are sequals, wonders how long until only indies do new IP

Kwil:
Apparently your editor isn't yet back on the job, or she'd know that "every" has a specific meaning, and that the games you cover don't meet it.

As mentioned, Watch Dogs is missing, also, Natural Selection 2, a game which just happened to win "Best Indie Game of E3" by gamespy, and you guys don't even mention that it was at the show.

Every? More like "every game we wanted to cover, who cares about you guys.."

"The Escapist's essential guide to all the games we saw at E3 2012."

Not a lot of love for planetside 2?

Greg Tito:

Kwil:
Apparently your editor isn't yet back on the job, or she'd know that "every" has a specific meaning, and that the games you cover don't meet it.

As mentioned, Watch Dogs is missing, also, Natural Selection 2, a game which just happened to win "Best Indie Game of E3" by gamespy, and you guys don't even mention that it was at the show.

Every? More like "every game we wanted to cover, who cares about you guys.."

"The Escapist's essential guide to all the games we saw at E3 2012."

I get it, Watch Dogs was so awesome you guys went blind, completely understandable.

Furioso:

Edit: You guys made an oops, the screens for the P4G article are from the Persona fighting game, not P4G

Yeah, they're from Ultimate in Mayonnaise... err, Mayonaka Arena, not Golden.

Please gawds let the aliens run on walls properly like they did in AVP 2k unlike the recent franchise killing abortion.

No wa-...

Mild_en_Snakz:
I'm starting to wonder if the Escapist has a beef with Watch Dogs since I haven't seen anything about it on here.

F-ing ninjas!

snagli:

Greg Tito:

Kwil:
Apparently your editor isn't yet back on the job, or she'd know that "every" has a specific meaning, and that the games you cover don't meet it.

As mentioned, Watch Dogs is missing, also, Natural Selection 2, a game which just happened to win "Best Indie Game of E3" by gamespy, and you guys don't even mention that it was at the show.

Every? More like "every game we wanted to cover, who cares about you guys.."

"The Escapist's essential guide to all the games we saw at E3 2012."

I get it, Watch Dogs was so awesome you guys went blind, completely understandable.

......... this is just embarassing.

SHAME ON YOU ESCAPIST! You call yourself a gaming thing but you do NOT cover THE BEST AND MOST SEEN GAME OF E3! You COMPLETELY MISSED the Sony press conference!?!? YOU IGNORED ALL OF THE OTHER GAMING WEBSITES TALKING ABOUT WATCH DOGS!

Yeah; you MUST have some kind of bone to pick with the guys behind that awesome game.

For information about it see: http://www.tuscaloosanews.com/article/20120608/ENT/120609826

http://www.gameguru.in/general/2012/08/new-ubisoft-e3-titles-watch-dogs-splinter-cell-ac-iii-vita-just-dance-4-and-more/

http://articles.baltimoresun.com/2012-06-07/entertainment/bs-b-watch-dogs-e3-game_1_ubisoft-splinter-cell-gameplay

http://gadgets.ndtv.com/games/news/ubisoft-unveils-new-ip-watch-dogs-assassin-s-creed-iii-at-e3-2012-228129

http://gamer.blorge.com/2012/06/08/first-look-at-ubisofts-bombshell-watch-dogs-platforms-confirmed/

http://au.ign.com/videos/2012/06/06/watch-dogs-producer-interview-e3-2012

http://au.ign.com/articles/2012/06/07/e3-2012-why-watch-dogs-is-my-game-of-the-show

http://au.ign.com/articles/2012/06/05/igns-best-of-e3-2012-awards (Best PC game)

http://au.ign.com/articles/2012/06/07/e3-2012-watch-dogs-coming-to-consoles-and-pc-could-hit-wii-u

http://e3.gamespot.com/video/6381633/watch-dogs-e3-2012-stage-demo

http://au.gamespot.com/watch-dogs/

and many others.

How the FLYING F*** COULD YOU IGNORE ALL OF THAT!?!?!?

An article featured ON THIS VERY WEBSITE!:
Watch Dogs is a tough game to describe. It is, at least, part Grand Theft Auto in its open-ended urban setting. It's also a bit of EA's ill-fated Majestic, with its focus on conspiracies and telecommunications. I guess the best way to imagine it is as a large open world game, set in Chicago, where the player has a tremendously irresponsible level of control over everyone's online interactions and information.

Inspired by the 2003 blackout, the game imagines what would happen if the Central Operating System that now manages city infrastructure (traffic lights, subways, utilities, etc.) was married to the private corporate interests that have access to all the online interactions individuals make in their lifetime. The city then can become a weapon, and all your liabilities are laid bare for the exploitation of whoever controls your networks. The player is one of those controllers, a man shaped by violence, who has the secrets of the world at his fingertips.

You had this on THIS VERY WEBSITE! YOU MUST HAVE SEEN IT! WHY IGNORE IT!

Greg Tito:
...
"The Escapist's essential guide to all the games we saw at E3 2012."

And yet you ignored the best game of E3 2012 that you saw!

for shame.

EDIT: On the front page it says "Your Guide to Every Game Shown at E3 2012"

That is as it is on the front page. This clearly states that you promise to cover EVERY game shown, yet watch dogs is NOT THERE! Despite CLEARLY being shown at E3!

EDIT 2: Yes; it does feel better after having let it out!

...hm.

Oh no, The Escapist's team of four people only got hands-on (or demo-watching) experience with 54 games during a three-day conference with thousands of other people vying for the same playtime! How dare they!

Oh wait, actually it's 57, there seem to be a few currently missing from the master list.

Look guys, I'd have loved to see a preview of Watch Dogs too. It looks pretty interesting! But the fact that none of the team got to play it doesn't mean they have a "beef" with it or its developers. If you really think the people who work here are that unprofessional, why exactly are you reading this site?

This list is a list of games the staff actually, physically saw for themselves while at the conference. I, for one, don't want them regurgitating this kind of content from other websites for the sake of completeness - what's the point of a second-hand preview? It's a waste of their and my time and it's just kinda silly.

ECasThat:
Not a lot of love for planetside 2?

That preview is up here. I'm sure it'll get added to this list later.

kitsuta:

ECasThat:
Not a lot of love for planetside 2?

That preview is up here. I'm sure it'll get added to this list later.

Oh thank you :) didn't see that

Greg Tito:

Kwil:
Apparently your editor isn't yet back on the job, or she'd know that "every" has a specific meaning, and that the games you cover don't meet it.

As mentioned, Watch Dogs is missing, also, Natural Selection 2, a game which just happened to win "Best Indie Game of E3" by gamespy, and you guys don't even mention that it was at the show.

Every? More like "every game we wanted to cover, who cares about you guys.."

"The Escapist's essential guide to all the games we saw at E3 2012."

Hint: "http://www.escapistmagazine.com/"

Take a look at what the title of this article is.

Just in case you have trouble getting to that website for some reason, I'll quote it here for you:

"Your Guide to Every Game Shown at E3 2012"

Should I highlight the relevent part, or do you get the drift?

It's quite specific. Now, if you're willing to say that your titles out where everybody reads them, you know, the front page, have no relation to content that may or may not be inside, I suppose that's your business.

Personally, I'd suggest you simply be more careful with the titles.

"Your Guide to What We Saw at E3 2012" would be more accurate. Certainly more honest.

Obviously somebody has had way too much coffee.. yikes.

Omg, the title is slightly misleading... lets throw a hissy fit.. damn gamers.

Would you mind fixing the full Most Wanted preview's link? It goes to Lego City Undercover for some weird reason.

leet_x1337:
Would you mind fixing the full Most Wanted preview's link? It goes to Lego City Undercover for some weird reason.

Fixed! Thanks for the heads up.

I'd just like to point out that the screenshots you put up for this preview are all for Persona 4 Arena, not Persona 4 Golden.

We did see Watch Dogs during our Ubisoft appointment, but it was literally exactly what was shown in the press conference. We didn't get any new information about it, ergo, we don't have a separate write up for it. Believe me, we wanted to get our hands on it as much as you do, but it simply wasn't going to happen.

Deadspace 3 is the most dissapointing game I've seen in a long time. This must be how others felt when Resident Evil 5 came out.

Let's make Deadspace like Gears of War! And Lost Planet! Horror? No way that's boring! We need them tossing around one liners instead of having brilliant sound design like the previous two games!

Pffffffffffffft. Nothing interesting for PC then? Okay.

Snotnarok:
Deadspace 3 is the most dissapointing game I've seen in a long time. This must be how others felt when Resident Evil 5 came out.

Let's make Deadspace like Gears of War! And Lost Planet! Horror? No way that's boring! We need them tossing around one liners instead of having brilliant sound design like the previous two games!

I know. They removed everything that made Dead Space special. I understand and sympathize that it must be tough to keep finding ways to scare people, but "make this a shooter" is not the right answer. Soooooo disappointing.

Susan Arendt:

Snotnarok:
Deadspace 3 is the most dissapointing game I've seen in a long time. This must be how others felt when Resident Evil 5 came out.

Let's make Deadspace like Gears of War! And Lost Planet! Horror? No way that's boring! We need them tossing around one liners instead of having brilliant sound design like the previous two games!

I know. They removed everything that made Dead Space special. I understand and sympathize that it must be tough to keep finding ways to scare people, but "make this a shooter" is not the right answer. Soooooo disappointing.

I don't really know about that, the devs are really creative and have made some of the most memorable moments in gameplay in this genre where my mind was blown.

Start with a new guy, he could be working on a cruse-liner, working out on the hull for a few hours, he tries to check in and nothing, he goes into the ship and find no one, then he finds blood, then he finds ...well, from there things go down hill.

There's so many things they could do, and after the first two games I totally see the potential, I mean even the wii game had it's charm despite the type of game.

Co-op is something I love but in this game it can only be a killer to any kind of horror.

How do you feel on the co-op in horror games?

Could the game be good? Sure but I'm worried.

Snotnarok:
Co-op is something I love but in this game it can only be a killer to any kind of horror.

I actually thought Capcom combined co-op and horror very well in the Resident Evil 5 DLC, Lost in Nightmares. They did it largely by taking away both players' ammo and introducing insta-kill enemies. Each player had to work together to trap/kill the enemies, but they were separated spatially and could not protect each other.

So you had to coordinate (using voice chat) to solve puzzles, but your respective characters were vulnerable and effectively alone while several hulking and exceedingly dangerous enemies stalked the map. Much frantic running and screaming ensue.

I think it's totally possible for co-op to work in horror games. My hopes are not up in this case though, seeing what they've done to the rest of it. On the bright side, I kind of like sci-fi co-op shooters.

Snotnarok:

Susan Arendt:

Snotnarok:
Deadspace 3 is the most dissapointing game I've seen in a long time. This must be how others felt when Resident Evil 5 came out.

Let's make Deadspace like Gears of War! And Lost Planet! Horror? No way that's boring! We need them tossing around one liners instead of having brilliant sound design like the previous two games!

I know. They removed everything that made Dead Space special. I understand and sympathize that it must be tough to keep finding ways to scare people, but "make this a shooter" is not the right answer. Soooooo disappointing.

I don't really know about that, the devs are really creative and have made some of the most memorable moments in gameplay in this genre where my mind was blown.

Start with a new guy, he could be working on a cruse-liner, working out on the hull for a few hours, he tries to check in and nothing, he goes into the ship and find no one, then he finds blood, then he finds ...well, from there things go down hill.

There's so many things they could do, and after the first two games I totally see the potential, I mean even the wii game had it's charm despite the type of game.

Co-op is something I love but in this game it can only be a killer to any kind of horror.

How do you feel on the co-op in horror games?

Could the game be good? Sure but I'm worried.

I'm dubious about co-op in horror. Things aren't scary when you have backup, because the illusion of vulnerability vanishes. In real life, being with others can amplify fear, because everyone is in danger, but you're not really in danger while gaming. You're more likely to get annoyed when someone screws up, because they're hurting your gameplay experience, whereas in real life their screw up might actually hurt you.

It's possible it could work, but I have definite doubts.

Susan Arendt:

Snotnarok:

Susan Arendt:

I know. They removed everything that made Dead Space special. I understand and sympathize that it must be tough to keep finding ways to scare people, but "make this a shooter" is not the right answer. Soooooo disappointing.

I don't really know about that, the devs are really creative and have made some of the most memorable moments in gameplay in this genre where my mind was blown.

Start with a new guy, he could be working on a cruse-liner, working out on the hull for a few hours, he tries to check in and nothing, he goes into the ship and find no one, then he finds blood, then he finds ...well, from there things go down hill.

There's so many things they could do, and after the first two games I totally see the potential, I mean even the wii game had it's charm despite the type of game.

Co-op is something I love but in this game it can only be a killer to any kind of horror.

How do you feel on the co-op in horror games?

Could the game be good? Sure but I'm worried.

I'm dubious about co-op in horror. Things aren't scary when you have backup, because the illusion of vulnerability vanishes. In real life, being with others can amplify fear, because everyone is in danger, but you're not really in danger while gaming. You're more likely to get annoyed when someone screws up, because they're hurting your gameplay experience, whereas in real life their screw up might actually hurt you.

It's possible it could work, but I have definite doubts.

Yeah I feel the same way...I mean the biggest scare was in Deadspace where you had shot everyone, or so you thought because the scary music ONLY plays when you have the enemy in view so when you do, AGH!! Scary music, scary face! Panic shoot at thing many times! Now? Hey man, you got a monster behind you, let me take care of that for you.

Or ...from the games end they'll just exchange witty lines because Issac has gone from Engineer to mental patient to intergalactic badass.

kitsuta:

Snotnarok:
Co-op is something I love but in this game it can only be a killer to any kind of horror.

I actually thought Capcom combined co-op and horror very well in the Resident Evil 5 DLC, Lost in Nightmares. They did it largely by taking away both players' ammo and introducing insta-kill enemies. Each player had to work together to trap/kill the enemies, but they were separated spatially and could not protect each other.

So you had to coordinate (using voice chat) to solve puzzles, but your respective characters were vulnerable and effectively alone while several hulking and exceedingly dangerous enemies stalked the map. Much frantic running and screaming ensue.

I think it's totally possible for co-op to work in horror games. My hopes are not up in this case though, seeing what they've done to the rest of it. On the bright side, I kind of like sci-fi co-op shooters.

I would love to agree with you, but nothing about Resident Evil 5 was scary and I get scared when playing Minecraft. RE5 was fantastic but there wasn't a single moment where I jumped, and instakill enemies just make the game cheap in my mind.

I mean feel free to disagree, but to me co-op take away any possibly horror because nothing can ever sneak up on you, and if they separate you from your ally it just winds up with cheap kills and game overs. :\

E3 had quite a few games I was interested in this time around.

To me the big announcement I was excited about was the official unveil of Project Happiness. I've been interested in that one for a while now.

Snotnarok:
I would love to agree with you, but nothing about Resident Evil 5 was scary and I get scared when playing Minecraft. RE5 was fantastic but there wasn't a single moment where I jumped, and instakill enemies just make the game cheap in my mind.

I mean feel free to disagree, but to me co-op take away any possibly horror because nothing can ever sneak up on you, and if they separate you from your ally it just winds up with cheap kills and game overs.

Hmm, well people definitely have different ideas of what makes a good scare. I don't get scared at all in Minecraft even though I am objectively terrible at it and die constantly (I'm... impatient). I also respond poorly to jump scares, so "making me jump" is actually not even a horror game metric for me.

I much prefer atmosphere-based horror. The main content in Resident Evil 5 is, indeed, not the least bit scary because its atmosphere is bright and sunny Africa (and because you have all the guns). The Lost in Nightmares DLC is set in a super silent creepy mansion, which while cliche is much scarier and more tense to me than "there may be an enemy left that I will have to shoot with my 159205 bullets." I personally never found Dead Space to be that excellent of a horror franchise for this reason. There were definitely plenty of well-done creepy scenes, but there was too much pure fighting interspersed with it. Though as a disclaimer, I only ever finished Extraction. I also compare every horror game to Eternal Darkness, which is just a bit unfair.

I'm reticent to write off all co-op in horror games forever, but I agree that it has to be handled really carefully or not done at all.

I'm rather excited about Dishonoured. It appears to be a lot more dark and depraved than I originally thought. I also like how the trailer has a nice montage of throat slitting/head stabbing towards the end, just so I don't forget how to kill people when I eventually play the game.

Disappointed that Dead Space 3 has gone down the cover-based shooter route, but I guess co-op is the next logical step for the franchise. The first two weren't particularly efficient horror games as there's only a certain amount of times a Necromorph can burst out of a vent before it becomes less a surprise and more a lesson in tedium. But I hope they do recapture a lot of the psychological horror of the first two games. I want Isaac's new buddy to flip the hell out!

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