Fable: The Journey Review

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When Susan instructed me for the sitting position,
I watched the screen.
It made me nauseous,
for the like I have never been.
I am writing a poem,
because this game is what I foresaw.
As a result,
I think I shall avoid this colossal bore.

I know inconsistent rhythm.

scw55:
When Susan instructed me for the sitting position,
I watched the screen.
It made me nauseous,
for the like I have never been.
I am writing a poem,
because this game is what I foresaw.
As a result,
I think I shall avoid this colossal bore.

I know inconsistent rhythm.

Even horse-ass is
someone's idea of fun.
Cherry petals soar.

Now who's gonna do a Petrarch-style sonnet?

This is why Molyneux left... "Sorry fellas, Even I can't make 'that' sound interesting... I'm going to talk about a big box instead - Bye!"..

Seneschal:

scw55:
When Susan instructed me for the sitting position,
I watched the screen.
It made me nauseous,
for the like I have never been.
I am writing a poem,
because this game is what I foresaw.
As a result,
I think I shall avoid this colossal bore.

I know inconsistent rhythm.

Even horse-ass is
someone's idea of fun.
Cherry petals soar.

Now who's gonna do a Petrarch-style sonnet?

There needs to be more Motion-Sickness simulation games in my opinion.

Sounds like more proof that the Kinect is not suited for games. I have seen many, many incredible things done with Kinect, including making a small mo-cap studio with only 2 Kinects, but is not ready for games. Microsoft, please drop it.

So basically, the only reason you would play this game....

*slips on his shades*

....is for the plot.

Play me off, loud obnoxious scream.

Scrumpmonkey:
"Horse-Butt; The Game".

Who is this meant to appeal to? 0_o. Just listening to "Clop-Clop-Clop" and staring at a horses ass. Who thought this was a good idea? Who actually sat there and said "I know how to add to the Fable franchise. A horses ass!" I can see a certain segment of a certain community maybe being into that but it's very niche appeal (and i mean she's not even purple).

Ha. What's funny is that as I was reading (before I hit the last sentence), I was thinking "REALLY? Someone with your avatar doesn't know anyone who might find that appealing?" :P

CriticKitten:
So basically, the only reason you would play this game....

*slips on his shades*

....is for the plot.

Play me off, loud obnoxious scream.

Scrumpmonkey:
"Horse-Butt; The Game".

Who is this meant to appeal to? 0_o. Just listening to "Clop-Clop-Clop" and staring at a horses ass. Who thought this was a good idea? Who actually sat there and said "I know how to add to the Fable franchise. A horses ass!" I can see a certain segment of a certain community maybe being into that but it's very niche appeal (and i mean she's not even purple).

Ha. What's funny is that as I was reading (before I hit the last sentence), I was thinking "REALLY? Someone with your avatar doesn't know anyone who might find that appealing?" :P

Do you actually know where my avatar is specifically from or are you just talking about the brony community in general? :P. Actually the whole paragraph was just setup for that joke. Would a man like me ironically put down "Clop" in a post essentially about horse butt?

Actually that 'loud obnoxious scream' is the sweet sound of Roger Daltrey at his ear-shattering best. People fail to appreciate that it's just one moment from an epic Who song.

"Meet the the new meme... same as the old meme. You all get fooled again"

Pah, back to Lost Chapters again I guess... or maybe II, that one was pretty good. All going downhill from here though, looks like.

scw55:
When Susan instructed me for the sitting position,
I watched the screen.
It made me nauseous,
for the like I have never been.
I am writing a poem,
because this game is what I foresaw.
As a result,
I think I shall avoid this colossal bore.

I know inconsistent rhythm.

Your poem is bad and you should feel bad.

rhizhim:

inb4:
image

it is not on rails. yeah. the sarcasm is strong in this one

I'm not defending Molyneux but to that board's credit the character doesn't ride on rails throughout the game, just a horse carriage. It's almost as if he did it as a joke saying "You aren't literally on rails", the game play just simulates the experience. I'm not saying that is the case, but that would kind of be a funny joke in hindsight.

BakaSmurf:
C'mon Peter, you know we love you, but just STOP dumbing down Fable with each new iteration!

Actually this game was so horrid Molyneux gave up on Lionhead Studios all together, but hey it's easy money for the remaining team because Microsoft pays for all this awful Kinect shit.

It's odd... I ACTUALLY want to play this game, now. Just a playthrough. Not a purchase. I wouldn't mind riding a horse cart across some fantasy landscape. I don't have to worry about the gameplay distracting me :)

LostintheWick:
It's odd... I ACTUALLY want to play this game, now. Just a playthrough. Not a purchase. I wouldn't mind riding a horse cart across some fantasy landscape. I don't have to worry about the gameplay distracting me :)

It might be more enjoyable and satisfying if you find a place which could teach you how to drive a horse.

Ham Blitz:

rhizhim:

inb4:
image

it is not on rails. yeah. the sarcasm is strong in this one

I'm not defending Molyneux but to that board's credit the character doesn't ride on rails throughout the game, just a horse carriage. It's almost as if he did it as a joke saying "You aren't literally on rails", the game play just simulates the experience. I'm not saying that is the case, but that would kind of be a funny joke in hindsight.

To be clear, the horse cart bits aren't on rails, though you can't exactly just wander off any old direction you like. The on foot parts are totally on rails. In some places, you're leaning left and right to move around the space, which technically isn't on rails....but yeah.

scw55:

LostintheWick:
It's odd... I ACTUALLY want to play this game, now. Just a playthrough. Not a purchase. I wouldn't mind riding a horse cart across some fantasy landscape. I don't have to worry about the gameplay distracting me :)

It might be more enjoyable and satisfying if you find a place which could teach you how to drive a horse.

Excellent point! And I wouldn't have to buy a pesky Kinect!
although... do you have any suggestions on a fantasy landscape to ride my new horse through? Maybe I can just go to rural Canada and pretend.

LostintheWick:

scw55:

LostintheWick:
It's odd... I ACTUALLY want to play this game, now. Just a playthrough. Not a purchase. I wouldn't mind riding a horse cart across some fantasy landscape. I don't have to worry about the gameplay distracting me :)

It might be more enjoyable and satisfying if you find a place which could teach you how to drive a horse.

Excellent point! And I wouldn't have to buy a pesky Kinect!
although... do you have any suggestions on a fantasy landscape to ride my new horse through? Maybe I can just go to rural Canada and pretend.

You'd be surprised how epic your local landscape is. Took me 21 years to realise that.

It's funny. Other sites review this game saying it's fun and awesome, but everything I saw of the game was just like Susan said. It's pretty window dressing, but looks like the game play is shit. One reviewer actually said the carriage riding was fun. How?!

This is from the man who brought us Dungeon Keeper. Dungeon Keeper!
It's like having an award winning Michelin Star chef give you some wondrous meal consisting of Creamed Foie Gras , caramelised milk tuile, fresh cobnuts, blackberries and Hyssop.
Then the following week that same chef gives you dried mashed potato and congealed gravy.

Susan:
All you can see is all the missed opportunities

That's the story of all of peter's games, except his first one.

Poor guy, I think he knew this was the last time anyone would take him seriously and believe him and left to figure stuff out.

Ham Blitz:

rhizhim:

inb4:
image

it is not on rails. yeah. the sarcasm is strong in this one

I'm not defending Molyneux but to that board's credit the character doesn't ride on rails throughout the game, just a horse carriage. It's almost as if he did it as a joke saying "You aren't literally on rails", the game play just simulates the experience. I'm not saying that is the case, but that would kind of be a funny joke in hindsight.

Ha.Ha. My sides.

The only way to save this game is modding PSY into it, screaming at the horse's ass the entire journey.

Susan Arendt:

Ham Blitz:

rhizhim:

inb4:
image

it is not on rails. yeah. the sarcasm is strong in this one

I'm not defending Molyneux but to that board's credit the character doesn't ride on rails throughout the game, just a horse carriage. It's almost as if he did it as a joke saying "You aren't literally on rails", the game play just simulates the experience. I'm not saying that is the case, but that would kind of be a funny joke in hindsight.

To be clear, the horse cart bits aren't on rails, though you can't exactly just wander off any old direction you like. The on foot parts are totally on rails. In some places, you're leaning left and right to move around the space, which technically isn't on rails....but yeah.

I didn't mean it like that. The joke I was going for was that the quote on the board only says "It's not on rails" and I was taking that literally as in railroad or mine cart tracks.

Mr.K.:

BakaSmurf:
C'mon Peter, you know we love you, but just STOP dumbing down Fable with each new iteration!

Actually this game was so horrid Molyneux gave up on Lionhead Studios all together, but hey it's easy money for the remaining team because Microsoft pays for all this awful Kinect shit.

...And just like that, Fable is dead to me. Damn, so much potential, so much wasted potential...

I don't really think Molyneaux is really the fault in this series, it's like he has a bunch of good ideas and I'm sure that most of what he says could certainly be done with today's technology, but it's like his dev team just doesn't give a fuck and keeps pumping out shit or misunderstanding him. That isn't necessarily the truth for this as I'm sure it was just Microsoft telling them to use a popular brand to help pump some money out of the kinect, but Fable 2 and 3 just...ugh, I was actually kind of excited because they totally could have made really great rpgs.

*sigh* Now I has a sad.

I love the Fable games. Despite what everyone says I think the third and second were quite fun and at least the third had a good story. But I have noticed that as time goes it feels like more problems crop up then get solved with the series. I'll still probably get the fourth one if it ever comes out, but I doubt I'll ever play this one.

jackinmydaniels:
I don't really think Molyneaux is really the fault in this series, it's like he has a bunch of good ideas and I'm sure that most of what he says could certainly be done with today's technology, but it's like his dev team just doesn't give a fuck and keeps pumping out shit or misunderstanding him. That isn't necessarily the truth for this as I'm sure it was just Microsoft telling them to use a popular brand to help pump some money out of the kinect, but Fable 2 and 3 just...ugh, I was actually kind of excited because they totally could have made really great rpgs.

The first game was good IN SPITE of Molyneaux, not BECAUSE of him. I'm sure the dev team for that one was different. It HAD to be. Fable (and TLC) has a magical fairly tale vibe that simply DID NOT EXIST in the later games. Also, a lot of the gameplay was butchered and pointless mini-games were added. The amazing Elfmanesque music was removed, as were the Trina Schart Hyman visuals. All difficulty was eliminated despite the first one being too easy in the first place. Everything after the first Fable (and TLC) were souless, whorish cash-grabs.

All Fable sequels really needed to do was tighten-up the gameplay, balance the leveling, and eliminate EXP multipliers. After that, instead of going to the future and completely eliminating all mystique, they could've ventured out to different lands with different flavors. Go north to the Nordic lands, go to the middle east, go to the slavic (Transylvania) or germanic areas, or maybe to the mediterranean. There were endless folk-tales to exploit for atmosphere and material.

Dewey decimal number 398, go fucking borrow a clue.

sunsetspawn:

jackinmydaniels:
I don't really think Molyneaux is really the fault in this series, it's like he has a bunch of good ideas and I'm sure that most of what he says could certainly be done with today's technology, but it's like his dev team just doesn't give a fuck and keeps pumping out shit or misunderstanding him. That isn't necessarily the truth for this as I'm sure it was just Microsoft telling them to use a popular brand to help pump some money out of the kinect, but Fable 2 and 3 just...ugh, I was actually kind of excited because they totally could have made really great rpgs.

The first game was good IN SPITE of Molyneaux, not BECAUSE of him. I'm sure the dev team for that one was different. It HAD to be. Fable (and TLC) has a magical fairly tale vibe that simply DID NOT EXIST in the later games. Also, a lot of the gameplay was butchered and pointless mini-games were added. The amazing Elfmanesque music was removed, as were the Trina Schart Hyman visuals. All difficulty was eliminated despite the first one being too easy in the first place. Everything after the first Fable (and TLC) were souless, whorish cash-grabs.

All Fable sequels really needed to do was tighten-up the gameplay, balance the leveling, and eliminate EXP multipliers. After that, instead of going to the future and completely eliminating all mystique, they could've ventured out to different lands with different flavors. Go north to the Nordic lands, go to the middle east, go to the slavic (Transylvania) or germanic areas, or maybe to the mediterranean. There were endless folk-tales to exploit for atmosphere and material.

Dewey decimal number 398, go fucking borrow a clue.

Are...you insulting me? I never said that Molyneaux was the reason that Fable 1 was good, I'm just saying he seems like the idea man, and that pretty much all of what he says can be done nowadays.

who green lights this shit?

Aphantas:
I have really liked the Fable Series of game ever since I was gifted Fable: The Lost Chapters. Fable 2 was great, but then they somehow began to make games that just reeked of missed opportunity.
I think that much of Fable 3 was great, but the endgame, the most important aspect for the player as it will likely be the most remembered section of the game was completely screwed up.
I think its endgame was -almost- the greatest morality exploration I had seen thus far in gaming. It was ruined by the presence of infinite rent money, in a situation they was designed with the assumption your cash was finite and tight.
This could have been fixed simply by stopping rent income during that section, and giving you actual rent gained based on the number of days that had passed between each court, when the court began.

Fable: The Journey however was not so much a disappointment but a confirmation for what I expected. The Kinect just cannot do proper 3D movement because of how uncomfortable and immersion breaking it would be. You can't actually move, and so must use some abstract command to achieve to do so. A rail shooter was all that could be expected.

Sadly I think the end game was ruined ( at least for me ) when you kill the final boss without realizing it's the final boss and get the wind kicked right out of any tension the looming threat brought. I'de of been annoyed if my Super good guy went full evil for saving everyone from.. 1 normal not scary looking at all guy. (or lost EVERYONE in existance to... 1 guy) I swear I killed that sand guy possessing your friend (lost his name by this point) and was in my head saying "Alright now lets go beat this big evil crawler thing" -que end game you win scene- wait what? isn't there some giant ancient evil trying to eat my well funded army? wait that little ghost looking guy that had my buddy was him? but he sucked.. he was just a dude in another dude. Where's my Dragon form Jack of blades big bad boss guy?! That first mini boss hollow soldier guy was harder than this guy!

It's not like they don't know how to do boss fights. Fables 1 all it's bosses were pretty friggen awesome. Whisper, Thunder, Jack, dragon jack, even the Wasp queen (and everyone else) were awesome bosses for where they fell in the game and made your character feel like he was growing more powerful every step in the game. Scratching out a win over your school rival to stomping the biggest hero's in game made you feel all those orbs were worth something.

It's while I always pick fables 1 over 2. The boss fights help sell your story as a hero. From farmboy to near god like being through your power sweat and blood with a good boss showing how far you've climbed from vomiting when you teleport and hiding when the bandits come. Cut to fable 2 and you didn't even feel important to your own story. Just the middle man running the 3 hero's of legend together so reaver can snipe your kill in the last few seconds. When you ran with those hero's they felt more awesome than you when you did stuff with them because you had nothing but them to compare and contrast and you always felt weaker. When you meet with the boss again he just went and proved you were as weak as you were when you first meet and kills all your loved ones again to prove it. His come upance feels weak and hollow after it all. You don't prove anything a magic box proves it for you.

Ah, the infamous "horsy game"
To be honest I expected much more negative review (judging from what Susan said previously on podcat)
But yeah, I would like to be on the meeting when they discussed playtest results.

Bwaahhaha!

Wow this game series has failed so much, it's hilarious.

Eri:
Why is it so hard to make a good Fable game? Everyone is sitting here wanting one, and they just keep pushing literal crap out. Give us what we ask for for fuck sake, not what you mistakenly think we want.

I read that in Rainbow Dash's voice.

I thought the first two Fables were pretty good, actually. Disregarding the hype, they're both pretty fun experiences. Though I hated how easy it was to get fat in Fable II.

BakaSmurf:
...I expected this to suck literal ass in every way possible, knowing that it actually has a decent story and characters that the actual game play ruins makes it actually sting.

C'mon Peter, you know we love you, but just STOP dumbing down Fable with each new iteration! II was the strongest in the franchise thus far, you should be building off of that one's mechanics, not continuously removing more and more bits of them as time goes by. The "casual" crowd that you're trying to appeal to just isn't going to be interested in a proper RPG ever, so just STOP trying to reel them in and make the ones you've already caught happy before us few you have left just opt to jump ship once and for all!

Molnyeux no longer works at Lionhead, and he left far before the release of this game.

Also, Fable The Lost Chapters is arguably the best in the series.

Scrumpmonkey:
"Horse-Butt; The Game".

Who is this meant to appeal to? 0_o. Just listening to "Clop-Clop-Clop" and staring at a horses ass. Who thought this was a good idea? Who actually sat there and said "I know how to add to the Fable franchise. A horses ass!" I can see a certain segment of a certain community maybe being into that but it's very niche appeal (and i mean she's not even purple).

Fans of desert bus, who thought the bus moved a little too fast.

Malignanttoe:
It's funny. Other sites review this game saying it's fun and awesome, but everything I saw of the game was just like Susan said. It's pretty window dressing, but looks like the game play is shit. One reviewer actually said the carriage riding was fun. How?!

Are these the same sites that give all games positive reviews? Do they fire employees that give honest reviews because they would hurt advertisements?

Malignanttoe:
It's funny. Other sites review this game saying it's fun and awesome, but everything I saw of the game was just like Susan said. It's pretty window dressing, but looks like the game play is shit. One reviewer actually said the carriage riding was fun. How?!

Are these the same sites that give all games positive reviews? Do they fire employees that give honest reviews because they would hurt advertisements?

I really liked Fable, but after purchasing what was obviously a beta release of Fable 2, I completely lost interest and didn't even register Fable 3 as a thing.

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