No Right Answer: Best Silent Protagonist Ever

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I think having the protagonist talk during gameplay isn't always bad. It worked with Uncharted 2.

synobal:

Marik Bentusi:

Aptspire:
I also have to say Link. Why? Because Gordon doesn't develop, as a character. On the other hand, Link has to grow into an adult througout Majora's Mask.

He grows from a scientist so awkward he can't even use a microwave properly into an intergalactic mercenary and hope and savior of humanity.

That's quite a bit of development if you ask me.

The one Free Man.

There is actually a highly entertaining conspiracy theory out there according to which G-Man leans against or even outright breaks the Fourth Wall and recruited Gordon on purpose because he realized he had been transformed into a super hero by the player. Afterwards Gordon was hired by the Resistance, tho as Dr. Breen implied his services were "up for the highest bidder". The reason why G-Man got mad at his contractor/had Eli killed in Ep2 was because the Vorts prevented him from putting Gordon into stasis again, which obviously was outside the contract that ended with the successful termination of Dr. Breen.
So in a sense, he is the one free man that isn't a scripted NPC, but at the same time he's so caged he can't even talk anymore because players don't give him the command to do so.

Gordon Freeman isn't a character. He is a camera with a gun. I'm fine with some characters being quiet. Like
your character in the Elder Scrolls. No need for them to talk. Or Chell. Chell works with being quite because there isn't really anyone to talk to, outside of GladOS and Wheatly. And they aren't even present all the time. And what is Chell going to say to GlaDOS anyway? It isn't like they are going to hold a meaningful discussion about life or something like that.

Now Gordon and Carvo are two characters that should talk. They both have personalities, relationships with other people and pretty defined history. They have reason to be talking I think.

I think I would disqualify Link. He's not canonically silent- there's a cartoon in which he's fully voiced (badly), the CDi games in which he speaks (also badly), and his dialogue options in Skyward Sword imply that at least one version of him does, in fact, speak. Also, he came out on an era where having a few lines of actual gosh-darn synthesized speech were likely to double the necessary capacity on your game's medium. He wasn't originally silent as a choice; his silence was about as surprising as silence in the vacuum of space.

I'm gonna have to jump on the Samus boat for this one, but only from Metroid Prime. The way the camera pans out during cutscenes might break the immersion for some, but I felt that panning out and showing Samus full-on and getting a good look at what she's seeing pulls you in closer. As well as the design and atmosphere of the game really conveying a sense of loneliness in a cruel world full of aliens and space pirates, armed only with a crazy alien suit and a gun strapped to your arm.

On topic, a great episode guys. :) Keep it up!

Yeeeeh NO ! When Freeman puts the shit in the tyest chamber it ALL WENT TO SHIT VERY FAST not matter what he said would have changed anything. And some random asshole in the sand who knows more about the world that Freeman has been away from in a freeza some place he been kinda outta the loop, so sand guy should have known better again. Even if Freeman could speak.....would have made little diff, a retard is a retard.

Bah, Crono vs Chell would have been a better match-up of silent protagonists if you ask me. :P

The kid from Bastion.

Come on this one should have been easy.

RJ Dalton:

search_rip:
screw Gordon Freeman :P just taking the amount of Half Life games vs Zelda games, Link is clearly the best silent protagonist ever ;)

Quantity over quality, man. Quantity over quality.

idk... you can go back and play A link to the past and still have a blast. You go back and play Half Life 1, and it seems like it didn't age nearly as well.

OT: Crono is the only correct answer. A silent protagonist that still managed to pull off personality.

I would have gone with Gordon because his silent protagonist allows things like Freeman's Mind (http://www.youtube.com/watch?v=7J80KD4BG7M&list=ELkznu7Gec_hU) to exist whereas a mind serie would feel weird with Link.

I think Link is disqualified because of the Sega CD games, you know. Where he TALKED!

Half-Life: THe Movie
Directed by Dan Epstein
Christmas 2014

Also, what's with Dan and killing hookers?

Aeonknight:
idk... you can go back and play A link to the past and still have a blast. You go back and play Half Life 1, and it seems like it didn't age nearly as well.

OT: Crono is the only correct answer. A silent protagonist that still managed to pull off personality.

Yeah, A Link To the Past was awesome. But not all of the Zelda games have been nearly that good. Or even just good.
But I still enjoy playing the original Half-Life from time to time, just as I still enjoy playing Link to the Past. I was mostly just poking at the obvious hole in the other guy's argument, though. I actually like Link a lot more as a character. I don't like Half-Life because of Gordon Freeman. I like Half-Life because of everything else in it.

So Kyle won because of the argument that if Gordon could talk then he could solve more problems? Um....okay, but this isn't a contest about if they could speak, they are silent protagonist and no amount of what ifs could change that. Not to mention you could just say the exact same thing with Link.
Well whatever Jack (bioshock) is the best silent protagonist anyways.

RTR:
Half-Life: THe Movie
Directed by Dan Epstein
Christmas 2014

Also, what's with Dan and killing hookers?

I think Half Life would be a summer blockbuster. Lol.

Funny story, me and hookers. Gather around and I'll spin the tail. In college I was the director of photography on a documentary about the Oregon prison work programs. Incidentally it ended up winning an Emmy, so yay for that.

So every week I would finish a class, drive an hour to one of the surrounding prisons, film for the documentary, and then drive back to get to my next class. And when my then girlfriend or anyone for that matter asked where I was, I would say I was in prison that day, or going to jail, or any other permutation of that point. And when my girlfriends jokingly asked why do I keep breaking the law and going to jail every week, I replied "I just can't stop killing hookers!" The joke spread from there.

So there you go, an Emmy award winning hooker killer. Dat's me!

Firefilm:

RTR:
Half-Life: THe Movie
Directed by Dan Epstein
Christmas 2014

Also, what's with Dan and killing hookers?

I think Half Life would be a summer blockbuster. Lol.

Funny story, me and hookers. Gather around and I'll spin the tail. In college I was the director of photography on a documentary about the Oregon prison work programs. Incidentally it ended up winning an Emmy, so yay for that.

So every week I would finish a class, drive an hour to one of the surrounding prisons, film for the documentary, and then drive back to get to my next class. And when my then girlfriend or anyone for that matter asked where I was, I would say I was in prison that day, or going to jail, or any other permutation of that point. And when my girlfriends jokingly asked why do I keep breaking the law and going to jail every week, I replied "I just can't stop killing hookers!" The joke spread from there.

So there you go, an Emmy award winning hooker killer. Dat's me!

That's the coolest story I've heard in a while

1337mokro:
I think Link is disqualified because of the Sega CD games, you know. Where he TALKED!

Wrong console dude. you are thinking of the CDi games, also they don't count just like the CDi itself

Link all the way. His world and story are basically the perfect stage for a Silent Protagonist, while Gordon.. well, that's like watching a movie through a camera that's supposed to be a face. All the more jarring that it takes place in the real world. They could remove Gordon the character and half life would be exactly the same. That may be great for immersion, but this was a question of best silent protagonist. I forget Gordon is even there, so he barely even registers as a protagonist... The crowbar has more personality.

madwarper:

If we can still call Link a silent protagonist after Zelda 2

It's been a while, but I don't recall Link talking in Zelda 2?

erttheking:
I'm going to have to go with Alcatraz from Crysis 2. It's heavily implied that the reason he doesn't speak is that he CAN'T

Considering he's a sack of giblets only held together by an extremely advanced suit of armor, I'm amazed he was actually capable of moving like he did.

I want one of those nanosuits.

Father Time:
I think having the protagonist talk during gameplay isn't always bad. It worked with Uncharted 2.

And then there's the Legacy of Kain series... Those games would have been farr poorer without the excellent voice work of Simon Templeman and Michael Bell.

I thought they weren't allowed to talk about games, since one of them (Chris?) was employed by Nintendo. Or did I get that totally wrong?

xPixelatedx:

madwarper:

If we can still call Link a silent protagonist after Zelda 2

It's been a while, but I don't recall Link talking in Zelda 2?

Did you see my entire post?

madwarper:
[spoiler=I FOUND A MIRROR UNDER THE TABLE.]
image
[/spoiler]

That's Zelda 2. That's Link. And, that's what he said.

RJ Dalton:

search_rip:
screw Gordon Freeman :P just taking the amount of Half Life games vs Zelda games, Link is clearly the best silent protagonist ever ;)

Quantity over quality, man. Quantity over quality.

Yes, because the Zelda games are not regarded as one of the best videogames saga's ever...

GTA 3's main character gets my vote, to be honest.

Anoni Mus:

RJ Dalton:

search_rip:
screw Gordon Freeman :P just taking the amount of Half Life games vs Zelda games, Link is clearly the best silent protagonist ever ;)

Quantity over quality, man. Quantity over quality.

Yes, because the Zelda games are not regarded as one of the best videogames saga's ever...

Yes, it is. Often by people who ardently refuse to admit that it has its fair share of stinkers (this is even refusing to acknowledge the CD-I games, which weren't developed by Nintendo). Such as Majora's Mask, a game that was clearly a lazy, quick cash-in, which had a number of good moments, but overall added up to a whole far less than the sum of its parts. Or Skyward Sword, which had a helper friend more irritating than Navi and a world that felt small and anemic while still being crushingly, boringly huge. If I were into making low blows (and I always am), I could even list Zelda 2 for the NES, with its sad attempts to distract us from its boring plot with dodgy and frustrating gameplay. Even speaking as one who enjoyed Twilight Princess, that game had some moments of head-scratching stupidity in its design choices.

But that's missing the point overall. The argument that the franchise has more games in it automatically makes it better than its competition is flawed logic. It's like saying Batman was a better franchise than Star Wars because Batman has seven movies and Star Wars has three. Furthermore, this is not really a debate about the quality of the franchise. It's a debate about the quality of the silent protagonists in them.

And while we're on the subject of flawed logic, that's all the entire debate ran on. It seems to be all the No Right Answer videos run on. Through the whole video, nobody made a single point that actually worked as an argument. Just random statements of opinion for which they were arbitrarily awarded points. There's room for an interesting discussion about which approach to the silent protagonist was better, but that's not really touched. Instead, it's just two morons shouting non-sequetuers at each other and then being randomly patted on the back by an invisible hand.

RJ Dalton:

Anoni Mus:

RJ Dalton:

Quantity over quality, man. Quantity over quality.

Yes, because the Zelda games are not regarded as one of the best videogames saga's ever...

Yes, it is. Often by people who ardently refuse to admit that it has its fair share of stinkers (this is even refusing to acknowledge the CD-I games, which weren't developed by Nintendo). Such as Majora's Mask, a game that was clearly a lazy, quick cash-in, which had a number of good moments, but overall added up to a whole far less than the sum of its parts. Or Skyward Sword, which had a helper friend more irritating than Navi and a world that felt small and anemic while still being crushingly, boringly huge. If I were into making low blows (and I always am), I could even list Zelda 2 for the NES, with its sad attempts to distract us from its boring plot with dodgy and frustrating gameplay. Even speaking as one who enjoyed Twilight Princess, that game had some moments of head-scratching stupidity in its design choices.

But that's missing the point overall. The argument that the franchise has more games in it automatically makes it better than its competition is flawed logic. It's like saying Batman was a better franchise than Star Wars because Batman has seven movies and Star Wars has three. Furthermore, this is not really a debate about the quality of the franchise. It's a debate about the quality of the silent protagonists in them.

And while we're on the subject of flawed logic, that's all the entire debate ran on. It seems to be all the No Right Answer videos run on. Through the whole video, nobody made a single point that actually worked as an argument. Just random statements of opinion for which they were arbitrarily awarded points. There's room for an interesting discussion about which approach to the silent protagonist was better, but that's not really touched. Instead, it's just two morons shouting non-sequetuers at each other and then being randomly patted on the back by an invisible hand.

Agreed with the fact that using quantity as logic is flawed. But you're wrong about Majora's Mask and Skyward Sword, they are bothy awesome games and their reviews proves it.All Zeldas have some flaws (such as every game more complex that Tetris), but those flaws are not enough to lower the rate below a 9, except DS Zeldas maybe.
Majora's Mask is everything but lazy, it's really intelligent game.

RevRaptor:

1337mokro:
I think Link is disqualified because of the Sega CD games, you know. Where he TALKED!

Wrong console dude. you are thinking of the CDi games, also they don't count just like the CDi itself

What's a CDi?

I'm gonna give it to Serge from chrono cross now hear me out chrono trigger fans i still consider chrono trigger the better game but its not a arguement over the better game because if you include the ending of chrono cross it amplifies the point of a silent protagonist which is for the player to be able to place themselves in the characters shoes. Also Link is the master of patience but as he does have a voice and dialogue he can't be classified as a silent protagonist i say master of patience cuz he never once told navi to shut the fuck up.

1337mokro:

What's a CDi?

http://en.wikipedia.org/wiki/CD-i

Basically, after Nintendo backed out of their deal with Sony (screwing them over) on the Playstation add on to the SNES, they tried to develop it with Phillips. Likewise, Nintendo backed out of their deal with Phillips, but Phillips was still able to make some games with Nintendo licensed characters even though the game themselves weren't licensed by Nintendo. Games such as Hotel Mario, Link: The Faces of Evil, Zelda: The Wand of Gamelon and Zelda's Adventure.

Those games were so awful, several people refuse to acknowledge their existence.

madwarper:

1337mokro:

What's a CDi?

http://en.wikipedia.org/wiki/CD-i

Basically, after Nintendo backed out of their deal with Sony (screwing them over) on the Playstation add on to the SNES, they tried to develop it with Phillips. Likewise, Nintendo backed out of their deal with Phillips, but Phillips was still able to make some games with Nintendo licensed characters even though the game themselves weren't licensed by Nintendo. Games such as Hotel Mario, Link: The Faces of Evil, Zelda: The Wand of Gamelon and Zelda's Adventure.

Those games were so awful, several people refuse to acknowledge their existence.

I still don't know what you are talking about. I can't find any record of this CDI thing ever having existed.

"Dear God... Poor Lazlo! ...the finest mind of his generation! To come to such an end[...]What's the point?"

Yeah I think Link is more suitable as a silent protagonist since Gordon IS a doctor, who knows the people around him and at the beginning of Half Life 1, he knew what was going on. He learns a lot about who he is fighting and what is happening but never shares this information with those around him. It is almost unsuitable for him to be silent.

Not sure I'd say Link is the best silent protagonist though - there were so many times I wanted him to tell people to piss off.

"I'll help you, but only if you do me a favour..."
"I'M TRYING TO SAVE THE WORLD ASSWIPE! JUST GIVE ME THE MAGICAL MCGUFFIN!"

I think Chell is a good silent protagonist, since there just aren't many other people around for her to talk to at all (except GLaDOS, who Chell may refuse to talk to since she is holding her captive and Wheatley in the 2nd one, who can easily have a conversation all on his own).

Great ep.

My two favorite silent protagonists would have to be Mario from Super Mario RPG (yes, I'm e-old)
vs
The dude you play in GTA3.

madwarper:


If we can still call Link a silent protagonist after Zelda 2 and the cartoon, surely we can forgive Samus from Other M.

So, I'd say Samus is better that Freeman and Link.

Except gamers as a nation have decided both zelda 2 and MOM are non-cannon because of how terrible they were. The cartoon is a complete nonentity.

Reading this thread I would like to bring up a misconception people are placing on characters, a Silent protagonist doesn't talk at all, just because there is no voice work for them does not automatically make them a silent protagonist. The courier, the warden, and others mentioned are not silent protagonists because they do talk back, just through text choices rather than a voiced narrative. A Good example< and a funny one> is mario from Super mario RPG, he doesn't talk, AT ALL, and instead mimes out everything he is trying to get across to people.

I fully agree with the comment that Corvo shouldn't have been a silent protagonist.... mostly because they broke a cardinal rule when writing the other characters.... DON'T DIRECTLY ASK THE SILENT CHARACTER QUESTIONS! It leaves us either with an uncomfortable silence where both us and the NPCs are weirded out by Corvo, or the NPCs responding like Corvo did respond to them and only we couldn't hear it, alienating the player. Dishonored did both and along with the subject brought up by critical miss made the game alot less fun than it should of been.

Would of loved seeing someone someone like Chris come in saying Chell is the best silent protagonist ever.

She knew how to get things done, and was a great female character who could do incredibly fun but complex puzzles.. with portals!

Apart from that, I think Gordon should of won this. Link is cool but I don't feel like I am Link. Gordon would suit me more, as if I was actually there seeing the horrors before me rather then finding some gems to open a door for whatever reason.

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