Zero Punctuation: Super Smash Bros. Brawl

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This review was terrible, but not because of your opinion of the game. As you yourself pointed out, there was no real point in your reviewing the game as we all already know whether or not we want to purchase it.

No, the real crime here was the lack of funny. I watch Zero Punctuation because it is hilarious, and while I may not always agree with you on everything in general I don't really care because of the high entertainment value. This week you fell down.

Sure, making fun of people who enjoy playing fighting games a lot and becoming good at them is swell and all, but there really isn't enough to make fun of. A lot of this week was simply you insulting the people who asked you to review the game and, while perhaps somewhat justified, it lead to a very uninteresting, boring video. Swearing and dropping giant letters on people is funny and all, but it isn't THAT funny, and that really was all this video had going for it.

You had some great gags - the repetitiveness meaning you should be able to unlock Bill Murray, and the recurring gag where you killed your multiplayer friends and ate their flesh (though it got a bit old after a while, around the time of THAT guy gag I suppose). And while repitition can be good, in this case, like in SSBB's case, it just didn't pay off and lead to an overall lamer experience. And the Gametraders Rubina thing at the beginning just got obnoxious.

I think you spent too much time rawring about how angry you were at having to review the game, and not enough time actually reviewing/insulting the game and coming up with funny gags. So in the future, don't take requests which you're going to resent if it is going to lead to a video as poor as this week's.

WTF does Yaztee need to go to whatever game trader to get any game? (I forgot the name even if I've been told it in a most demonic tone of voice)

Damn, I would've sent him my copy to keep if he asked. I bought it the same day as No More Heroes, and guess which of the two I played (and wouldn't send to Australia for free)?

FuckYouDad:
I've been following a few of these discussions and it has struck me that whenever someone disagrees with Yatzee's review, some people tend to belittle him as not understanding the game, shouldn't review games in genres he doesn't like or is just plain wrong.

If Roger Ebert were to tell the world that he doesn't like comedies and then reviewed a comedy and giving that last one a bad score, how do you think people would react? Hollywood would be all over him.

You'll never be called for jury duty if you have a known connection (especially a grudge) with the defendant >_>

I hate FPS, hate them with a passion. I don't see how people can find amusement out of shooting each other or CPU AIs during an entire game. Weapon upgrades or not, it's pretty repetitive and it's technically a really old game that predates video games themselves, people use to call it "Hit the Cans on the Fence". So if I were to review The Orange Box after stating that I hate FPS, what would Yatzee and the rest of you say to me?

Although I can't completely support Yahtzee in all of the things he said, it did takes some bollocks to risk losing a portion his fanbase by making a non-positive review, and I think, it mostly worked out for him.

Soo Much Anger

and probably well deserved.

I like Nintendo but they do need to start exploring new lines. Hopefully they will watch your review and catch the long waited hint to MAKE SOMETHING ELSE!!!

Wow, 234 comments on the day of posting the vid. Yahtzee's really gained fame (and what sounds like another new mic) since the early reviews.
Oh and I reckon it'd be a good idea to delay the next video for a GTA IV review.

Titanium Dragon:
This review was terrible, but not because of your opinion of the game. As you yourself pointed out, there was no real point in your reviewing the game as we all already know whether or not we want to purchase it.

No, the real crime here was the lack of funny. I watch Zero Punctuation because it is hilarious, and while I may not always agree with you on everything in general I don't really care because of the high entertainment value. This week you fell down.

Sure, making fun of people who enjoy playing fighting games a lot and becoming good at them is swell and all, but there really isn't enough to make fun of. A lot of this week was simply you insulting the people who asked you to review the game and, while perhaps somewhat justified, it lead to a very uninteresting, boring video. Swearing and dropping giant letters on people is funny and all, but it isn't THAT funny, and that really was all this video had going for it.

You had some great gags - the repetitiveness meaning you should be able to unlock Bill Murray, and the recurring gag where you killed your multiplayer friends and ate their flesh (though it got a bit old after a while, around the time of THAT guy gag I suppose). And while repitition can be good, in this case, like in SSBB's case, it just didn't pay off and lead to an overall lamer experience. And the Gametraders Rubina thing at the beginning just got obnoxious.

I think you spent too much time rawring about how angry you were at having to review the game, and not enough time actually reviewing/insulting the game and coming up with funny gags. So in the future, don't take requests which you're going to resent if it is going to lead to a video as poor as this week's.

His review was spot on and funny IMHO. Maybe it wasn't for you this time, but I'm not sure who made you think that your opinion mattered, especially seeing as the part where he complain about having to review the game is a direct jab at people trying to tell him how to do his stuff.

reflex_sight:

Oh and I reckon it'd be a good idea to delay the next video for a GTA IV review.

The release game of one game never stopped Yahtzee from reviewing other games on time before.

Easykill:
That was awesome, maybe there's hope for you yet. But you realize that whenever you say you expect your fanbase to send you hate emails for something, they all send annoying love emails instead. So that sentence at the end just fulfilled itself. There's a word for that, but I can't remember. On another note, I don't have any idea why people think you're not a reviewer. When was the definition of a review changed? On ANOTHER note, I have no idea why I'm talking like you'll ever read this. If you haven't given up on the comments yet, you're officially crazy.

The people who doesn't think he is a "real" reviewer are the people who just think it's funny when someone talks really fast and is really angry but throws a huge hissy fit whenever THEIR favorite game is pissed on and talks about how he is just some cynical jerk who only plays games for two hours and would never understand the pure depth of Solitare.

Oh, and you are talking about selffullfilling prophecy.

Incidentally, all of you praising Yahtzee for "sticking it to this game" are, in fact, as bad or worse than the people who were yelling for Yahtzee to review the thing in the first place. Why? Because you guys are exactly the same as those people, except you want him to heap vitrolic hatred on the game. You want someone who agrees with you and are praising him for knocking on the game, because you want to say "Ha ha someone said SSBB sucks", probably to win some argument with your friends. Grow up.

If that's the sort of person you are then you are that guy; not that guy who is better at games, but that guy who everyone realizes over time somehow became their friend but is a jerk and they really don't want to hang out with him because he is mean, obnoxious, and acts like a twelve year old. Seriously. Nice as it is to feel validated, if your opinions need external validation then they are pretty worthless. Don't be afraid to hold your own opinions, but if you must back them up with what some random online reviewer said then you really do need to get a life.

You should not particularly care that he "stuck it to the game"; as far as I and many other viewers are concerned, the purpose of Zero Punctuation is not so much to review games as to give us five minutes of pure unadulterated joy and laughter per week in the context of a game review. We all love to see Yahtzee insult games; he's quite good at it. But when he starts insulting people he just falls down because it just isn't quite as funny and there really isn't all that much new ground to cover - everyone has said pretty much everything insulting there is to say about gamers, and it really just isn't all that funny anymore because we've seen it done twenty thousand times already.

His review was spot on and funny IMHO. Maybe it wasn't for you this time, but I'm not sure who made you think that your opinion mattered, especially seeing as the part where he complain about having to review the game is a direct jab at people trying to tell him how to do his stuff.

If something requires you to agree with the person for it to be funny, then it isn't actually funny at all.

But more to the point, I'm not telling him what to do but rather stating my opinion - that this week's work was of inferior quality. If you don't ever get useful feedback, if you try something different (which this week seemed like) and don't really know whether or not people liked it, then what's the point of having feedback at all? A hall of mirrors is hardly helpful, and my goal was to let him know that at least one of his viewers felt let down.

As much as I'm sure everyone's favorite English-born Australian would like to hit it out of the park every time (and as much as we'd like for him to do so), I felt he didn't this week and thought this was the appropriate venue in which to put forward that opinion.

I knew this was gonna happen.

Yahtzee really couldn't have missed the point more if he had been reviewing an entirely different game with the same title.

Every one of his points really boils down to just his own misunderstanding.

1. the whole point is its meant to be chaotic. It shakes up the usual fighting genre by making you aware of your surrounding, instead of it just being something pretty for you to ignore while you mash A.

2. If you've ever seen someone playing Street Fighter, you will know that every fighter ever eventually boils down to mash random buttons. What? Did you want them to come out with the Wii punching bag, so your own strength is added to the characters?

3. There's the lazy-ass solution for unlocking characters too. It involves turning the game on, starting a no-limits brawl then going to bed. When the time required is in the hours, thats what they want you to do. Plus, you can save all of your character info to your controller and bring it to a mates place.

4. The game even takes time out of its awesome content to tell you more about the characters, in case the plot has thrown you - they are called the trophies.

Oh and FYI, you can use Solid Snake to snap peoples necks, and it is quite entertaining.

But seriously, if you're not willing to play through the single player campaign, exactly why are you a games reviewer?

I really am confused here, how is this any different than, say Guitar Hero III making a big thing about TTFAF and then making you go through the whole list to buy it?

Roto13:
You know, the reason we're not getting Mother 3 is because fans of Mother 2 are either really late or all talk. Mother 2 sold really badly back in the day, like Nintendo was afraid of, even with tons of marketing and even including the official Player's Guide for free.

...
....
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ALRIGHT! I ADMIT IT! I was one of the few people in America that actually bought Earthbound when it was released! BUT I SOLD IT AT A GARAGE SALE! Oh lord, I feel so ashamed...

Heh, i've only been looking at this topic for a few minutes, but the chaotic battles ensuing here are just off the charts, sometinhg you'd expect when one largely popular thing (ZP) goes against an even larger thing (SSBB). At the end of the day, Yahtzee makes these to entertain, and to be honest, would you really have liked the review better if he talked about hey fun and cute SSBB was? Even though this post won't change a tihng, i'm just saying that we shouldn't argue for the sake of arguing.

And to anyone who says 'there was no point to this review because you either like the game or you dont', please don't argue that. That's the point of a review.

Metalix Knightmare:

Roto13:
You know, the reason we're not getting Mother 3 is because fans of Mother 2 are either really late or all talk. Mother 2 sold really badly back in the day, like Nintendo was afraid of, even with tons of marketing and even including the official Player's Guide for free.

...
....
.....
ALRIGHT! I ADMIT IT! I was one of the few people in America that actually bought Earthbound when it was released! BUT I SOLD IT AT A GARAGE SALE! Oh lord, I feel so ashamed...

WHAT HAVE YOU DONE!?

WHY!? WHYYYYY!? YOU IDIOOOOOOOOTTTTT!!!!!!

Ah well, you live and learn.

I love SSBB, and I LOVE this review! Nice work Yahtzee! I'm "that guy" amongst my circle of friends when it comes to Brawl and almost every other video game lol.

It's funny that the review made fun of fanboys, because it also brought the fact that you have to be a Ninty fan (not fanBOY, necessarily) to enjoy Brawl to it's fullest, into the light.

LMAO at all of the pissed off fanboys though.

EDIT:And yes, I created an account just to say that. ^__^

Titanium Dragon:
You should not particularly care that he "stuck it to the game"; as far as I and many other viewers are concerned, the purpose of Zero Punctuation is not so much to review games as to give us five minutes of pure unadulterated joy and laughter per week in the context of a game review. We all love to see Yahtzee insult games; he's quite good at it. But when he starts insulting people he just falls down because it just isn't quite as funny and there really isn't all that much new ground to cover - everyone has said pretty much everything insulting there is to say about gamers, and it really just isn't all that funny anymore because we've seen it done twenty thousand times already.

You completely missed the purpose of Zero Punctuation. See, Yatzee fancy himself a game designer, and he review games from that point of view, unlike more "serious" review sites who review it from the point of view of getting web pages hit to drive the ad money.

Yatzee doesn't care about making his reviews look good, because unlike other reviewer, he had to go to Gametrader Robina to get his copy, he didn't get it as an advance secret special preview version shipped from Nintendo with a shitload of promo swag to go with it. These days every game blogger and their uncles get free copy of future games if they make good reviews of a manufacturer's past game.

Yatzee doesn't insult games, he insults mediocrity and rehashing of old ideas. If you ever look at any pics of his, you'll see that he look just like the gamers he makes fun of.

You know, for all he claims to hate JRPGs, it's strange to see Yahtzee not only knows about Mother 3 but is expressing rage at Nintendo for holding it back in Japan. Either he likes JRPGs more than he's letting on, or he's just on the bandwagon that CULT GAME = GOOD and POPULAR GAME = SHIT. Because Yahtzee, Mother? Has dialogue. You *hate* dialogue.

Seriously, ever since Nintendo is doing well again, all the nerd rage has drained from Sony and over to Nintendo. It's painfully obvious why - nobody in gaming wants to admit they like anything popular anymore. I hate to accuse Yahtzee of this, but the fact that he always takes time out to rag on Nintendo as a company in his Wii-related reviews are making me feel that way.

Indigo_Dingo:
Oh and FYI, you can use Solid Snake to snap peoples necks, and it is quite entertaining.

Seriously? I gotta find a Wii and a copy of this game then.

Wait, does Pikachu even have a neck?

FuckYouDad:
I've been following a few of these discussions and it has struck me that whenever someone disagrees with Yatzee's review, some people tend to belittle him as not understanding the game, shouldn't review games in genres he doesn't like or is just plain wrong.

That would be because he is. Every one of his points can be pointed out as just plain wrong, and we have no idea how he got them.

It had it's funny moments, although I'd have to say I personally loved the game. The whole thing seemed more like a rant with jokes tossed in here or there, but it definately lacked something his other reviews had. Most games he reviews you get the sense that even if he didn't like the game, he still loved to make fun of it in a review, but... with this he just seemed pissed.
Pissed that everyone asked him to do it.
Pissed he eventually gave in and played it.
Pissed that he had to play a game he didn't really like.
And pissed that he had to write a review for it afterwords to shut up the previously mentioned "everyone".

If anything, this was just proof that he probably shouldn't do reviews based on endless nagging if he doesn't want to do it.

mspencer82:

Indigo_Dingo:
Oh and FYI, you can use Solid Snake to snap peoples necks, and it is quite entertaining.

Seriously? I gotta find a Wii and a copy of this game then.

Wait, does Pikachu even have a neck?

Course it does. It does that stupid head waving thing for a taunt. It paralyzes them, like breaking their shield.

Daemongo:
It had it's funny moments, although I'd have to say I personally loved the game. The whole thing seemed more like a rant with jokes tossed in here or there, but it definately lacked something his other reviews had. Most games he reviews you get the sense that even if he didn't like the game, he still loved to make fun of it in a review, but... with this he just seemed pissed.
Pissed that everyone asked him to do it.
Pissed he eventually gave in and played it.
Pissed that he had to play a game he didn't really like.
And pissed that he had to write a review for it afterwords to shut up the previously mentioned "everyone".

If anything, this was just proof that he probably shouldn't do reviews based on endless nagging if he doesn't want to do it.

If that were true, he would have pulled Call Of Duty 4 apart with wild horses. There is something unique about this one.

You completely missed the purpose of Zero Punctuation. See, Yatzee fancy himself a game designer, and he review games from that point of view, unlike more "serious" review sites who review it from the point of view of getting web pages hit to drive the ad money.

No I didn't. I, too, fancy myself a game designer, and yes, he does from time to time actually address real design concerns, and he can (and does!) shine at that. But that isn't really why I or most people watch these videos.

Some of the things he pointed out about the game are true - a party game should not require you to spend hours unlocking characters like Sonic and Snake (or really, anyone) because that is antitheitical to the purpose of a party game. The camera zoom is another worthy issue to address.

However, if you're going to address a game from a design standpoint you also have to look for what it hit, and he often misses things which games DO hit. I think a large part of the popularity of SSB and Halo is their highly intuitive interfaces; you can pick up a controller and within 10 minutes you know what you do to do what, with no instruction manual necessary. In fact, I have always seen those as the greatest strengths of those series and why they are so popular, and I think on a deep level that IS why they're more popular than the standard fighting games/FPS games.

Moreover, SSBB (and its predecessors) have this nice property where it is difficult to become "that guy" accidentally; simply playing the single player will make you a bit better, but not so much better that you constantly crush your friends who only play it on weekends. What makes you better at SSB games is "gainful practice", which mostly constists of either A) playing against people better than you and really a lot of B) experimenting with what works and doesn't, then learning how to do what does work perfectly. It takes actual effort to become that guy, and that is another strength of the game - if playing it for ten hours in solo mode to unlock Sonic is necessary, then at least once you unlock Sonic you and your friends should still be able to play on relatively equal footing, and this game succeeds at that.

Saying such games are random button mashers is simply wrong - they aren't. But SSB is meant to be a party game, which means that among random people what you do should be fairly obvious, intuitive, and shouldn't bother everyone else, and no obvious strategy should clearly overshadow all others at the casual level that 99% of people who play SSB play it at and just because you've happened to play it twice as much as the next guy shouldn't make it so that you can't play it with them.

Indigo_Dingo:

mspencer82:

Indigo_Dingo:
Oh and FYI, you can use Solid Snake to snap peoples necks, and it is quite entertaining.

Seriously? I gotta find a Wii and a copy of this game then.

Wait, does Pikachu even have a neck?

Course it does. It does that stupid head waving thing for a taunt. It paralizes them, like breaking their shield.

Yeah, I suppose anything with a head must logically have a neck.

...how does the neck snap work on Kirby? He's basically a head with hands and feet. Forget Liquid, forget Big Boss, forget Metal Gear - Kirby is Snake's ultimate nemesis.

[/quote]That would be because he is. Every one of his points can be pointed out as just plain wrong, and we have no idea how he got them.[/quote]

Wait what? He got this game, brought over a few buddies to try it, was not impressed and this means he is wrong? I read your points, but they are all pretty subjective, except for number 3, which is pretty much the point of "having to prepare the game before". I'm not saying you're not entitled to your opinion, but do you have to talk about it like some objective truth he is stupid for not understanding?

Hehe, as funny as this review was and as true as it is, it's still one of the best party games in existence. :D It's pretty fun.

Too bad I don't own a wii.

The shitstorm is still going on, I see. Personally, I like Brawl, but claiming it's the be-all and end-all of games or saying that it's revolutionary enough to justify moving consoles on a massive scale seems counterproductive. It's great, but aside from some balancing, character lists, reskinning, rebalance... it's still just a prettier SSBM. Given the choice between buying a Wii, classic controller, and SSBB or hunting around for a gamecube and SSBM, I'd have to go for the cheap bastard option because not enough has changed and mooching off friends' copies is enough to keep from mandating your own. I disagreed with quite a few of Yahtzee's remarks, but fighting games ARE fiddly, SSBB IS afflicted somewhat with "that guy"ism, the screen IS too busy, and the characters ARE small. These are all valid points, even if these things don't diminish the fun much for most.

Indigo_Dingo:

1. the whole point is its meant to be chaotic. It shakes up the usual fighting genre by making you aware of your surrounding, instead of it just being something pretty for you to ignore while you mash A.

The original SSB did that. Yaztee's qualm is that this version doesn't do it better or bring anything new to the table. And he is right... heck, the game is even more fun with a Gamecube controller, if thats not an indication of rehashing old ideas.

Indigo_Dingo:

2. If you've ever seen someone playing Street Fighter, you will know that every fighter ever eventually boils down to mash random buttons. What? Did you want them to come out with the Wii punching bag, so your own strength is added to the characters?

See, right there your ignorance is showing. Look at the history of Street Fighter, with all the tweak and version available for the different incarnation of the game just because Capcom felt that some counter were not timed correctly or some combo didn't fit. I'm not a SF fanboy , but saying that there is no more technique in SF than in SSBB is one stupid assertion.

Indigo_Dingo:

3. There's the lazy-ass solution for unlocking characters too. It involves turning the game on, starting a no-limits brawl then going to bed. Plus, you can save all of your character info to your controller and bring it to a mates place.

You are criticizing his opinion for the exact same reason that he has that opinion. If the coder made it so easy to unlock shit, why not just unlock it from the start? That was the point of his comment, but you missed it completely.

Nintendo has got to stop thinking that they can single handily stop video game rentals (something they complained over and over again) just by stuffing locked content in every games.

Indigo_Dingo:

4. The game even takes time out of its awesome content to tell you more about the characters, in case the plot has thrown you - they are called the trophies.

Once again that wasn't his point. He was saying that having popular characters on which you base a large part of your marketing money and then locking them is a ridiculous concept. I'm sure that Yatzee knows wtf is Mother 3, but the non-SSBM fanboy friends he played with didn't, and for a party game thats rather sad.

You know, this review makes me wonder about GTA IV...

Indigo_Dingo:

Daemongo:
It had it's funny moments, although I'd have to say I personally loved the game. The whole thing seemed more like a rant with jokes tossed in here or there, but it definately lacked something his other reviews had. Most games he reviews you get the sense that even if he didn't like the game, he still loved to make fun of it in a review, but... with this he just seemed pissed.
Pissed that everyone asked him to do it.
Pissed he eventually gave in and played it.
Pissed that he had to play a game he didn't really like.
And pissed that he had to write a review for it afterwords to shut up the previously mentioned "everyone".

If anything, this was just proof that he probably shouldn't do reviews based on endless nagging if he doesn't want to do it.

If that were true, he would have pulled Call Of Duty 4 apart with wild horses. There is something unique about this one.

Ehh, but he actually liked CoD 4, so it was actually a good reccomendation in his opinion. The only real difference is that he didn't like Brawl, so the unique factor is giving in to pressure only to be pleasantly surprised that he likes the game, or very annoyed when he gives in and doesn't like it.

I loved this one! :D Not for any particular review reasons (I couldn't give half a damn about Brawl), but because Mr. Yahtzee, sir? It appears that your animation skills have suddenly gone up a few notches. There's some CLEVER visual shiz happening here, and I LIKE it! Kudos! :D

Woot, I'm glad I'm not the only person in the world who found this game to be... Incredibly annoying, irritating, and boring...

Mer

Garfgarog:
Unless I missed something, you should unlock all characters from a single playthrough of SSE.

You missed something: three characters cannot be unlocked through normal completion of SSE. They can be unlocked in SSE, but only behind secret doors that only appear after defeating the obnoxiously difficult final boss who has instant-kill attacks. (The three characters are Toon Link, Jiggly Puff, and Wolf, in case anyone cares.)

On the up side, all the characters can be unlocked MUCH faster by playing 1-stock Brawl matches against yourself. I forget if you actually have to kill the other player or you can just have one be the Designated Suicider, but every several Brawl matches another character can be unlocked. Do this with the right characters, and you can also unlock all the stages this way, too. Which is nice, since SSE is long, boring, and obnoxious. Unfortunately it's somewhat easier just to play through SSE, since that way you don't have to fight all but the final three characters to unlock them, just complete levels.

And, yes, you do play through a number of levels twice in SSE: first normally, then again in the Great Maze. The Great Maze is just a bunch of older levels stitched together into one very long and very annoying level.

As for the whole "button mashing" thing I find that mashing buttons doesn't help as much as randomly lucking out and having the game hate someone. Be it lucky Smash Ball spawns or unlucky Bob-omb spawns or just bad luck on random stage elements, an unskilled player can screw over a skilled player by dumb luck. (And, in the case of Mr. Game and Watch, the Smash Bros. Dojo even suggests spamming Judge if you don't know how to play and to hope for a 9, which is almost an instant-kill.)

Gutterpunk:
The original SSB did that. Yaztee's qualm is that this version doesn't do it better or bring anything new to the table. And he is right... heck, the game is even more fun with a Gamecube controller, if thats not an indication of rehashing old ideas.

That's just a plain old hypocritical argument. He has complained repeatedly and justifiably about various gimmicky uses of the Wiimote and he's absolutely right about that. It is hard to then turn around and complain that someone DIDN'T make gimmicky use of the Wiimote in their game and claim that's a bad thing, because it really isn't. Which is probably exactly why he didn't complain about it in his review, and you, random person on the forum, added it in and are simply wrong.

Really, adding in a stupid gimmick doesn't make a game any better, and the point of sequels like SSBB is not so much to shake things up as to deliver a same-but-improved experience. There is a reason sequels do well and groundbreaking new games often do poorly, and that is that people really often DON'T want new things.

Complaining that it is better to use a Gamecube controller is stupid because the game was designed with that in mind and the system was designed with the idea of using Gamecube controllers in mind. There's nothing wrong with it, different controllers for different jobs and all that jazz.

See, right there your ignorance is showing. Look at the history of Street Fighter, with all the tweak and version available for the different incarnation of the game just because Capcom felt that some counter were not timed correctly or some combo didn't fit. I'm not a SF fanboy , but saying that there is no more technique in SF than in SSBB is one stupid assertion.

SF is a qualitatively inferior series because of the complex commands necessary to do things as simple as a fireball or dragon punch. Frankly, the barrier to entry on the game was high and unnecessarily so, leading to a lot of people simply not playing it and requiring everyone who wanted to really "play" the game to become "that guy". Not an ideal situation. This isn't to say the SF series is inferior on higher levels of game play to SSB games (it is really impossible to say), but that on lower levels SSB games are better.

I have to say that it seems that a lot of the negative reviews yahtzee gives out are to do with him not being able to play the game correctly and thus get angry with it. Like guitar hero 3.

And I wanted to say to all those idiots who asked Yahtzee to review this game: It's your fault this review turned out to be nothing more than an anti-nintendo rant.

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