Let's Compare Lost Planet 3 to a Good Game

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Glad to see people brought up the fact of the Prime Trilogy collection. And in all three of those, Samus only takes her suit off in the ending when the mission is over, and even then only if you got a good collection rate. So we all know which Metroid game he's referring to when talking about the 'blond stripper'.

Coincidentally, I'm currently doing a 0% run of Prime, currently up to Research Lab Hydra. Does Lost Planet even have collectibles? Would it be possible to attempt the game without them?

I love mech games, but by all appearances they've actually dialled that back in the third game. Why? Go full Pacific Rim with Akrid replacing Kaiju!

Now I really want to play Metroid Prime but I don't own it. According to my fellow anonymous fellows on the internet it was released on the Wii so maybe I'll give it a try. Funny, I never expected XP to make me want to get a game.

Yahtzee, when you mention "later 3D metroid games" are you talking about Metroid Prime 2? Because yes Samus does remove her suit down to her "zero suit" but it is at the very end of the game that she does so.

Evonisia:
Now I really want to play Metroid Prime but I don't own it. According to my fellow anonymous fellows on the internet it was released on the Wii so maybe I'll give it a try. Funny, I never expected XP to make me want to get a game.

I don't know if it was "released" on the wii, but the wii can play gamecube games.

Actually, why aren't we considering Lost Planet 3 shovelware? It pretty well describes it as well as the current Call of Duty games. There's passion behind some aspects of the mentioned games, but the finished package is... kind of doing something we've all seen before so many times.

I'm afraid most games suffer when compared to Metroid Prime, everything about that game is made so well, I still wonder how they managed to make everything so good looking and smooth that long ago. Till I remembered the Gamecube was a powerhouse when used properly.

I'll go as far enough to say Metroid Prime trumps all other Metroid games, including Super Metroid. I may not agree with Yatzee much on a lot of game related opinions, but he is absolutely right on all the points he brought up concerning Metroid Prime.

Damn I really want to play this game now. Never owned a GameCube or Wii though sadly.

It was rather sad to see the slow progression of Samus Aran into a huge titted bimbo.

Reincarnatedwolfgod:
all this talk of metroid prime makes me want to play metriod prime again after years of not even touching game disk. I never beat metriod prime 2 so I may want give that another chance too. I beat the first and third one but I don't remember why I quit playing metriod prime 2.

Just a wild guess: you got up to the Boost Guardian/Alpha Blogg/Spider Guardian and gave up in frustration. I wouldn't even blame you tbh, as those three bosses were BULLSHIT hard.

Aahhh Metroid Prime, how I love you so. Time to dust off my Gamecube - It's fun-o-clock!

Ok, we get it! you don't like boobs, or girls, or Other M, Mr.Croshaw. Can you stop farting towards it like a old man?

When you say it once, that's fine. But when you keep going on and on about it, you sound like Anita Sarkeesian on drugs, or Star Wars fanboys who can't get over the fact that Phantom Menace wasn't godlike, even after 14 bloody years!

I defence of airports approach to signage I would say that a lot of airline passengers often feel very disorientated, both in terms of arrivals and departures, and find the repetition reassuring. Furthermore, customers using an airport are probably foreign so there may be language barriers to overcome if they need to rely on airport staff. Finally it needs to be said that patrons of airports are, ultimately, people and members of the general public are revolting creatures that nobody wants to deal with so it is generally preferable to let inanimate signs do the job.

Loved the article by the way.

I didn't like the cartoonish look of Samus in MP2 and 3 either, but the games themselves are almost as good the first one. I think the first game had the best level design of them all. It seemed like a continuous world even though it was divided into 4 or 5 parts. It's the way they were connected - very organic. MP2 had a central hub area from where you could go everywhere and seemed to be more artificial. MP3 had the world divided into planets and your ship acted as an elevator.
If I had to rate the games it would look like this:
MP1 > MP3 > MP2

It's also the only FPS I will play voluntarily with a controller because of its different control sheme

EbonBehelit:
MOTHERFERKING BOOST GUARDIAN!

That, that... Ing nearly made me snap my controller, it and Chykka.

Aside from those blips I loved MP2, the light/dark theme has never been carried off better in a game.

Conveniently about a month ago I dug up my copy of the Metroid Prime Trilogy for the Wii and replayed 1 & 2. The worlds felt a bit smaller than I remember them being when I was younger, but it still had far more exploration than most games I've played. I actually enjoyed having to open my map and choose my route to the next target ("I could go left or right here, left would mean having to fight Metroids and turrets in the dark, but right would take much longer...").

EbonBehelit:

Just a wild guess: you got up to the Boost Guardian/Alpha Blogg/Spider Guardian and gave up in frustration. I wouldn't even blame you tbh, as those three bosses were BULLSHIT hard.

I didn't have too much trouble with the Alpha Blogg, just spam charged dark shots at his mouth. If you have enough energy tanks then you don't even need to dodge more than a few times, he will fall before you will. The Spider Guardian can be frustrating until you find the right pattern (or just get lucky). The Boost Guardian is absolute bullshit.

fix-the-spade:
I loved MP2, the light/dark theme has never been carried off better in a game.

I completely agree. MP2 is the only game that I can name off the top of my head that had a dark world which actually felt like a dark world, rather than the light world with a different tint.

PunkRex:
Wait, the MC in Lost Planet 3 has a beard? Wow, what an original premise for an MC design, lets take a look.
image
Well... that's okay I guess... I mean the guy's no Guan Yu...

Sir, I think you've just concocted a brilliant idea: Guan Yu in Space.

Fun story, I never actually "owned" Metroid Prime on the GameCube, until the Prime Trilogy on the Wii (wich is absolutely my second favorite Wii game, along with Okami).

Back in my teens, my cousin lent me the game for a few months and I easily finished it like 6 to 7 times. I absolutely loved it, but I was kinda fed up of it when I returned the game to him.

A few years later, another friend of mine was about to lent me his Medal of Honor disk as we agreed, but the next day, he comes up and tells me "hey!, don't mind if I traded the game for another game?" and I told him "no, of course not!, wich one did you got?" and he gleefully replied back "I got this Metroid Prime game!, I heard it's quite awesome!" and I was like "... seriously?".

He lent me his MP disk and I finished it another 7 times :)

But I have a beard, you have a beard. Gordon Freeman has a beard D:

FallenMessiah88:
From what I've seen, Jim Peyton seems like a genuinely sympathetic and human character. Right now he's the main reason why I want to play Lost Planet 3.

I've played a little bit of it over the last few days. Jim is sympathetic though sometimes his lines fall a little flat (he's quite funny when he's trying to show anger).

I kinda liked Lost Planet 1, it's a nice change of pace when you've played a lot of slow cover shooters. It just got a bit boring becaus every level took place in the ice world and the controls were a bit odd, it was quite complicated to dodge :/. The sequels looks pretty rubbish though, couldn't play the first one because of the respawn system, killed all tension for me.

I could never get into Metroid Prime though, just found it to be a bit boring and empty. Still a lot better than Other M, that game was so generic in it's enviroments and the gameplay sucked, you could run past every single enemy in most areas. They were only a threat when you tried to fifght them, which was only neccesary on a rare occasion. I think the series peaked with Super Metroid, i miss the original and alien enviroments from that game, i've never seen anything like it, while Prime and Other M just seems to rehash the same small handful of generic locations. Ice world, Lava World, Forest World and so on, not exactly the most interesting enviroments to explore imo.

sageoftruth:

PunkRex:
Wait, the MC in Lost Planet 3 has a beard? Wow, what an original premise for an MC design, lets take a look.
image
Well... that's okay I guess... I mean the guy's no Guan Yu...

Sir, I think you've just concocted a brilliant idea: Guan Yu in Space.

Oh no, it's space Lu-Bu, he's coming to kill us!

MrBaskerville:

sageoftruth:

PunkRex:
Wait, the MC in Lost Planet 3 has a beard? Wow, what an original premise for an MC design, lets take a look.
image
Well... that's okay I guess... I mean the guy's no Guan Yu...

Sir, I think you've just concocted a brilliant idea: Guan Yu in Space.

Oh no, it's space Lu-Bu, he's coming to kill us!

Space Lu-Bu: "Urgh! Is there anyone is space who can provide me with a decent challenge?"

Yahtzee:
later 3D Metroid games would suffer somewhat from depicting Samus Aran as a yellow-haired big-titted stripper grabbing every opporunity to ditch the armour in favour of a thin layer of blue latex paint

B-but... I like the Zero Suit...

Yahtzee:
They can't re-release Zeldas fast enough, though, can they? Which I'm calling blatant favouritism. I guess since Metroid Prime was finely-crafted and atmospheric it's probably not commercial enough.

Elsewhere on the net, I keep hearing that this is because Nintendo thinks Metroid is "Too western" for the domestic Japanese market and that's why Metroid has so few entries in the series compared to Zelda, Mario, and Pokemon; especially the Metroid Prime series.

Sadly, Other M excluded, the Metroid games are some of Nintendo's very best works.
It's kinda their Cowboy Bebop, in a way.

Based on their attitude towards the series, I'm guessing that Nintendo was always looking for an excuse to can the Metroid series quietly, and unfortunately Other M produced the best excuse possible towards that end.

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