Diablo III Sells Like Crazy

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Diablo III Sells Like Crazy

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Diablo's going to need a bigger army.

Despite a rocky launch, it won't come as surprise to hear that Diablo III has sold like hotcakes since its release last week. Blizzard has officially announced the sale figures for Diablo III, revealing that it sold approximately 6.3 million copies of the action-RPG to date, nearly 3.5 million copies of which sold within the first 24 hours.

"We're definitely thrilled that so many people around the world were excited to pick up their copy of Diablo III and jump in the moment it went live," said Blizzard co-founder Mike Morhaime, who went on to apologize for the server issues that marred Diablo III's launch day.

"We also regret that our preparations were not enough to ensure everyone had a seamless experience when they did so," he continued. "I want to reaffirm our commitment to make sure the millions of Diablo III players out there have a great experience with the game moving forward, and I also want to thank them for their ongoing support.

"Regarding today's announcement, we recognize that setting a new launch record is a big achievement. However, we're especially proud of the gameplay feedback we've received from players worldwide. We're pleased that Diablo III has lived up to players' high expectations, and we're looking forward to welcoming more players into Sanctuary in the days ahead."

Source: Blizzard

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I love pc gamers gamers sucking up shitty drm as long as it is a pc exclusive and if it isnt then they throw a hissy fit.

Translation: Bitches, we rollin' in dough! Oh, and we may kick a few people out of the gigantic money pile to free a little more space for our whinin' ass customers. If we feel like it. Bitches.

*kidding on whining*

So either everyone who bitched about the DRM is a whiny hypocrite and bought it anyway, or the vast percentage of gamers who like this type of game don't care that Blizzard is spoon feeding them shit.

Only way we'll see no more DRM is if they saw sales numbers of maybe 1 million or something along with hundreds of thousands of people saying:

"No! We won't take this garbage anymore. You don't say when and how we can play the games we bought!"

I didn't buy it for this reason, and I wish others felt the same. I mean I work at a work site 30 weeks a year with no internet access so that means I'm not allowed to play something I could buy? How is that fair? Steam does it just fine without always online DRM.

The only thing selling faster than Diablo 3 is YOUR character's inventory.

obvious spin doctor bs is obvious....

so many players hate this new incarnation of diablo its uncanny, be it for the DRM , the shady business decisions , the o so hard to miss "we care for moneys more than we care for our customers" mentality that's been going on since activation got involved and many other
reasons.

i loved blizzard games, but now iam not giving them the benefit of the doubt any longer
they don't deserve the loyalty they have at this point.

This is the reality of the gaming industry. Gamers can bitch, moan, and pitch hissy fits till they are blue in the face, but, at the end of the day, they'll just buy the game anyway because they can't help themselves. Only two sounds ever matter, the creak of the wallet opening and the slap of the wallet closing. All other sounds (and furious nerd-raging) are just noise to be ignored.

Shame all that money went to Blizzards pockets. Never been a Blizzard fan so I dont understand what the big draw with them and their games are. Regardless, the super sweet DRM should have been enough to make people think twice about this purchase.

Honestly, all that money should have gone to industry heroes like CD Project Red.

rolfwesselius:
I love pc gamers gamers sucking up shitty drm as long as it is a pc exclusive and if it isnt then they throw a hissy fit.

Don't be disingenuous. Haven't you seen the forums?

That's good to hear, always nice to see a game do very well.

Meanwhile, the 4 people boycotting online DRM are trying to figure out why it doesn't work.

I find it really hard to care about the seemingly healthy attitude of some people acting with their money, because most of the time they're acting with their mouths as well, being aggressive at everyone who actually bought the game because they like the gameplay and condemning the gameplay itself based on nothing more than business practice.

Damnit guys, the game is good. Be a srs bsns activist if you want but stop hating everyone who bought it.

koroem:
Shame all that money went to Blizzards pockets. Never been a Blizzard fan so I dont understand what the big draw with them and their games are. Regardless, the super sweet DRM should have been enough to make people think twice about this purchase.

Honestly, all that money should have gone to industry heroes like CD Project Red.

The thing is that Blizzard games have a long history of being excellent and spectacular, and still are.

Just know that DRM means nothing if the games are great, especially if the DRM is familiar and the producer (Blizzard) doesn't abuse it.

It's bloody sad to see gamers rewarding D3 and its eternal online DRM. /sigh Those people are helping the corporate publishers drag us all into a shittier future of DRM crippled gaming. The more they make us paying customers/chumps envy pirates, the more of us that will turn.

phoenix352:
so many players hate this new incarnation of diablo its uncanny

Apparently not.

I honestly don't know why gamers even bother complaining, when all they do is go out and buy this crap anyway. You think giving them your money is enough to make Blizzard listen to you? Do you think they care that you're unhappy that they always have to be online, when you've already shown you're quite willing to fork out for it? This happens time and time again; big developer produces increasingly derivative games, decked out with the latest in fuck-the-consumers whizz-bang DRM technology, which is hacked to pieces within hours of release anyway, all the fanbase is in uproar (and invariably in the right), and then all of a sudden it doesn't even matter, because the games just broke sales records in several countries, and the devs and publishers are rolling in money.

At this point, I wouldn't even care if the game comes equipped with specialised virus software that invades the users computer and wipes the harddrive if it detects even the slightest hint of a pirated file, because everyone would just buy the damned thing anyway. The problem is gamers getting all in a huff about it. Just shuttup, ok? Because noone is listening to you, and noone even cares.

redmarine:

koroem:
Shame all that money went to Blizzards pockets. Never been a Blizzard fan so I dont understand what the big draw with them and their games are. Regardless, the super sweet DRM should have been enough to make people think twice about this purchase.

Honestly, all that money should have gone to industry heroes like CD Project Red.

The thing is that Blizzard games have a long history of being excellent and spectacular, and still are.

Just know that DRM means nothing if the games are great, especially if the DRM is familiar and the producer (Blizzard) doesn't abuse it.

So if a game is perceived to be "great" it doesn't matter what the DRM is? We should just shut up and take it? I think not. Most DRM methods, including Blizzards attempt to force people who want to play single player to ask for their permission to do so (via login) are only a way to inconvenience a customer.

A one time activation/log in for a single player validation at install is fine, but every time I want to play? No. Keep this method/mentality moving in the direction is it and you won't be able to play anything when your ISP goes down or modem/router have issues.

Blizzard has resorted to treating it's customers like criminals and forcing them into a system to potentially take advantage of then via real money AH system. What, you thought server side setup and forcing people online with an AH system for real money trade was to help prevent hacking issues? Oh I see....

"Jumped in the moment it went live."

AAAAAAHAHAHAHAHHAHAAHHAHAHAHAHAHAHAHAHA. Oh Blizzard :') You jok- oh, that wasn't a joke.

The news doesn't surpise me due to that other news weeks ago that it is the most preordered game on Amazon.

kaizen2468:

I didn't buy it for this reason, and I wish others felt the same.

Same for me. Gameplay changes and the Auction house are all debatable issues as far as I'm concerned, but Always-On just isn't acceptable. It was BS when Ubisoft did it, it was BS when EA did, and its bullshit now. The only reason I didn't get it was the DRM, and if they took it out today I wouldn't bother finishing this sentence before I bought the game.

poiumty:

Damnit guys, the game is good. Be a srs bsns activist if you want but stop hating everyone who bought it.

There is a slight issue with that. The fact that other people are okay with this means that there's a higher chance that we'll have to put up with this for all of our games, and not just a few each year. If Blizz can show other companies that DRM like this works, we're totally screwed, and that's thanks, in part, to our fellow gamers.

However, I'd agree there's definitely a right and wrong way to go about it, a stern reproach as opposed to a fiery hate.

Andronicus:
This happens time and time again; big developer produces increasingly derivative games, decked out with the latest in fuck-the-consumers whizz-bang DRM technology, which is hacked to pieces within hours of release anyway,...

My real fear here is that this DRM will actually work. What will it say to other publishers if, 4 or 5 months down the line, the game still can't be pirated properly? Even ones who are anti-DRM (CD Project and Paradox, say) will have a hard time justifying something honestly effective.

Robert Ewing:
"Jumped in the moment it went live."

AAAAAAHAHAHAHAHHAHAAHHAHAHAHAHAHAHAHAHA. Oh Blizzard :') You jok- oh, that wasn't a joke.

contextual metaphor: they meant adults belly flopping into a kid sized ball pit.

koroem:

redmarine:

koroem:
Shame all that money went to Blizzards pockets. Never been a Blizzard fan so I dont understand what the big draw with them and their games are. Regardless, the super sweet DRM should have been enough to make people think twice about this purchase.

Honestly, all that money should have gone to industry heroes like CD Project Red.

The thing is that Blizzard games have a long history of being excellent and spectacular, and still are.

Just know that DRM means nothing if the games are great, especially if the DRM is familiar and the producer (Blizzard) doesn't abuse it.

So if a game is perceived to be "great" it doesn't matter what the DRM is? We should just shut up and take it? I think not. Most DRM methods, including Blizzards attempt to force people who want to play single player to ask for their permission to do so (via login) are only a way to inconvenience a customer.

A one time activation/log in for a single player validation at install is fine, but every time I want to play? No. Keep this method/mentality moving in the direction is it and you won't be able to play anything when your ISP goes down or modem/router have issues.

Blizzard has resorted to treating it's customers like criminals and forcing them into a system to potentially take advantage of then via real money AH system. What, you thought server side setup and forcing people online with an AH system for real money trade was to help prevent hacking issues? Oh I see....

I think Diablo's online requirement is substantially different than the Assassin's Creed one. I think Blizzard isn't treating us like criminals, but instead are treating us like children. The fact is, even when you play single player there are a bunch of multiplayer components. You can chat with your friends, you see their achievements pop up, you see them come online and offline, you see your achievements, you can seamlessly bring people into your game. These all require an internet connection. Blizzard thinks they are an essential part of the single player experience and they are willing to enforce their view. In some sense Diablo doesn't even have a single player component. Its a multiplayer game that you can play by yourself.

Does it make it better? I don't know. I enjoy the social aspects, but if I didn't then it would be irritating to have them forced down my throat.

See this is why gamer's can't have nice things. Mass effect has a bad ending and it get's boycotted, Diablo 3 barely works and it sells like crazy.

I agree 100%. The game has evolved from a single-player only, to a multi-player game that you can play solo or with friends. I happen to enjoy the chat and drop - in , drop - out aspects. I've played WoW, so having to get passed a login screen is just par for the course. Blizzard has been building the knowledge and infrastructure to pull this off for 7 years (ala WoW). I don't know of any other truly single player based developer that could pull off this type of system with out attaching them selves to services like steam, or making up their own like EA.

I don't have to have a second program, or a browser window open to play Diablo 3.

...STOP FUCKING TELLING THEM THEY CAN PULL THIS RIDICULOUS DRM BULLSHIT AND STILL MAKE MONEY

Jesus I am so ashamed of the video game consumer base. First you all buy iterations of the next modern war game regardless of how identical it is to the previous, then you buy mass effect 3 regardless of the on-disc day 1 DLC and other EA bullshit that comes along with every EA launch, and now this? Stand up for yourselves for once.

redmarine:

koroem:
Shame all that money went to Blizzards pockets. Never been a Blizzard fan so I dont understand what the big draw with them and their games are. Regardless, the super sweet DRM should have been enough to make people think twice about this purchase.

Honestly, all that money should have gone to industry heroes like CD Project Red.

The thing is that Blizzard games have a long history of being excellent and spectacular, and still are.

Just know that DRM means nothing if the games are great, especially if the DRM is familiar and the producer (Blizzard) doesn't abuse it.

But they are abusing it. So I don't understand why people keep buying games that pull this bullshit. I love their games, but I'm not going to buy a game that tries to pull this.

Andronicus:

phoenix352:
so many players hate this new incarnation of diablo its uncanny

Apparently not.

I honestly don't know why gamers even bother complaining, when all they do is go out and buy this crap anyway. You think giving them your money is enough to make Blizzard listen to you? Do you think they care that you're unhappy that they always have to be online, when you've already shown you're quite willing to fork out for it? This happens time and time again; big developer produces increasingly derivative games, decked out with the latest in fuck-the-consumers whizz-bang DRM technology, which is hacked to pieces within hours of release anyway, all the fanbase is in uproar (and invariably in the right), and then all of a sudden it doesn't even matter, because the games just broke sales records in several countries, and the devs and publishers are rolling in money.

At this point, I wouldn't even care if the game comes equipped with specialised virus software that invades the users computer and wipes the harddrive if it detects even the slightest hint of a pirated file, because everyone would just buy the damned thing anyway. The problem is gamers getting all in a huff about it. Just shuttup, ok? Because noone is listening to you, and noone even cares.

yeah no, there are no numbers that prove it either way all the pre-orders and sold copies are obvious just people who bought the game solely on blizzard former good name and brand loyalty and the obvious few people who buy games without caring there are a lot of people who dislike this game if there were a way to count them then id tell you exactly how many .... but those sale numbers do not in fact reflect how people like the game just that they bought it.

its like mass effect 3 a shit load of people love the game but its more then evident that a HUGE number of people just on the main bioware forums hated the ending .. that's a major sample group and you know that isn't a small thing even tho they kept saying how super duper sale figures prove people liked it , which they didn't.

while sure people are still going to buy shit from developers and than thank them for it there are always people who won't . i didn't buy diablo 3 even tho i really want to play it
because iam not paying 60$ for a gimped product designed to extort more money from me while being online only.

and by sticking to my reasoning and telling people about it on forums or in conversation they get a better view of the game and make better decisions .

that's how you change things, not by giving in because your sick of reading about how disappointed people are at the games features and then seeing sale figures from the company and thinking they are all hypocrites.

most of the people who are disappointed didn't know things are THIS bad, they knew its a blizzard game .. known for its polished games but diablo 3 is riddled with issues that existed years ago on WoW they just didn't care to fix. things like this make people disappointed and annoyed and angry and they have the right to be and warn other people.

so yeah i think A lot of people hate diablo 3 even if some numbers and some nice bs PR statements claim differently.

Diablo 3 is excellent so it deserv-BAHAHAHAAHAAA. Sorry, couldn't do it with a straight face.

Diablo 3 has done a couple things fairly solidly, and a whole slew of things so incredibly sloppily that if even half of those 6 million think the game is "excellent", I've no hope for humanity. Either way, I'm done with them. Blizzard has been getting consistently shittier as a game dev, and they're going to keep going down that route until they hit rock bottom.

In other news, Diablo 3 thread is infested with binary thinking and deserves to be nuked.

Yes, I can see the complaints about the DRM for Diablo 3. Generally though, for those who have bought it, (myself included), the game is WORTH IT. The biggest issue I've had is the server issues on the first day, which have generally been alleviated.

The thing about these numbers is 3.5 million sales in 24 hours doesn't have much to do with the quality of the game and much much more to do with the quality of the PR. There weren't even any reviews out, although they did have the beta I guess.

The sales afterwards when people actually know more about the game are going to be the telling ones. Still they will do well, the consensus now seems to be a good game that is very much Diablo 2.8, but then Diablo 2 was a fantastic game.

DVS BSTrD:
The only thing selling faster than Diablo 3 is YOUR character's inventory.

I see what you did there. huehuehuehue

We need more sales,at least 10million.Gogo,you can do it Diablo! :D

Valdus:
See this is why gamer's can't have nice things. Mass effect has a bad ending and it get's boycotted, Diablo 3 barely works and it sells like crazy.

Me and my wife both got Diablo 3 because it was a game we could play together. On launch day there was one hour when we would have liked to play the game but we could not. Other than that is has run perfectly for both of us. I have known 5 others who have had no problems at all except the launch day crap. Moving from anecdotal to practical data, all reports indicate other problems only effect a very small portion of the user base, the same kind of crap that happens on every PC release. Saying it "barely works" is nothing short of a lie. If you are going to damn the game damn it for what it really is. Exaggerating the problems as you are indicates you believe your position is so weak that you can't get by without misrepresenting the problem. You are showing that these problems don't actually matter because you yourself believe them so inconsequential that people will not take it seriously. So stop exaggerating, it weakens the very real and valid point you are trying to make. (Though I personally believe that the crap ME3 ending is much worse than always on DRM and launch day problems.)

Now, I will be the first to say that the launch day failures were unacceptable. If you are going to require always on DRM it is unacceptable for your servers to go down for anything except standard maintenance, especially on launch day. And there are a whole bunch other things that are legitimate complaints, but I find them hard to care about when the game overall is so excellent.

4 years ago always on DRM would have been a deal breaker for me, But now days games that me and my wife can play together are extremely rare. I would be a fool to pass up one of the best in years because of the minor annoyance of always on DRM.

Yes I ended up buying it to play with my stepdad, yes I'm enjoying it, yes a feel dirty.

The game is pretty fun, They could of done A LOT more to it though, It's very simple their could be way more choice, it is missing a heck of a lot of easily inputted things, makes you think what have they been doing all this time?

they should o doubled the amounts of runes and passive skills and let the player choose their stats if they so wish.

It could also be a little longer, maybe have some story that is more interactive. Defo could of used a character appearance creator. graphs aren't really super great.

Seems like it lacks effort. The core gameplay is still fun, running around picking up stuff and mashing stuff. the crafting system is cool. Could of been better. Always online thing is annoying, there should of been an offline char choice that cannot go online and an always online choice that allows you to play with other people. kinda like hellgate.

few more skills would be nice. Bit more choice as to when to unlock them too.

Hammeroj:
Diablo 3 is excellent so it deserv-BAHAHAHAAHAAA. Sorry, couldn't do it with a straight face.

Diablo 3 has done a couple things fairly solidly, and a whole slew of things so incredibly sloppily that if even half of those 6 million think the game is "excellent", I've no hope for humanity. Either way, I'm done with them. Blizzard has been getting consistently shittier as a game dev, and they're going to keep going down that route until they hit rock bottom.

In other news, Diablo 3 thread is infested with binary thinking and deserves to be nuked.

Just out of curiosity, what do you think is so bad about Diablo 3? I personally find the game excellent, probably a 4/5. What in particular for you drags it down to less than excellent? What are you comparing it to?

1. Bought the game.
2. Waited a day(experience from practically every game relying on servers).
3. Played without a problem.
4. Love the game.
5. Don't give a shit about always online when it actually works.
6. America is apparently getting gig network lines.
7. Always online is the future.
8. And stop being so bloody hostile, hate it all you want, but stop harassing people who bought it.
9. Good job Blizzard, continue actually being nice and don't turn out like Activision.

The only reason Blizzard is getting away with it is due to it being Blizzard. If you're going to add cow dung to the cake, people better be so convinced that the rest of the cake is the best thing ever or it's not gonna sell.

Still, this does set a precedent for other publishers to follow. The industry loves to hop on the bandwagon of terrible ideas, after all, and this can only mean bad news for the consumer.

Again...

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